• Breaking News

    Wednesday, April 7, 2021

    Dark Souls Return to Yharnam has officially begun!

    Dark Souls Return to Yharnam has officially begun!


    Return to Yharnam has officially begun!

    Posted: 23 Mar 2021 03:38 PM PDT

    Hunters!

    You know it, I know it, and so do the beasts that are slowly encroaching upon you...it is nearly that time of the year. Return to Yharnam has begun on Bloodborne's 6th anniversary, running from March 24th to April 7th! To account for CoVID's continuous impact across multiple regions, the event is extended once more for all us Hunters who want to spend just a little more time in the beautiful and very peaceful world of Central Yharnam.

    Fellow players from both the Bloodborne Reddit and Discord community, as well as other Soulsborne communities shall be joining in on the Hunt. Please take note of the points mentioned below:

    • To get the most out of this event, create a brand new character and play through the game while summoning as many random co-operators and invaders as possible.
    • Assure that your matchmaking region is set to Worldwide.
    • Try to defeat at least two enemies in each area before progressing to the next one!
    • Leave a note in the Hunter's Dream next to the bath messengers with the words "You're in the know, right?" and upvote any messages like these that you find.
    • Finally, and importantly of all, have fun!

    To commemorate the greatest game of all time, the Bloodborne Discord will also be hosting a Nitro giveaway! Five lucky winners receive one month of Nitro classic. You can join us over at https://discord.gg/bloodborne as the giveaway will begin shortly. Our Weapon Design Contest is also still going on, so hop on by and check out the contestants or create one yourself!

    As always, happy hunting and see you on the streets of Yharnam!

    submitted by /u/Aveldaheilt
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    Siegmeyer Knows That The World Doesn’t Make Sense Is What Drove Him Hollow, Not The Fact That He Feels Incompetent (Stupid Theory)

    Posted: 06 Apr 2021 10:01 PM PDT

    Disclaimer: This theory is utter shit, and is only meant as a joke.

    When you first meet Siegmeyer outside of Sen's Fortress, he is asleep, or at least very distracted, as he can't find a way in, and therefore cannot continue his adventure. He laments his fate, but once you come in and unlock the door, the next roadblock for him is the fact that those massive balls travel too fast, and so he ends up crushed by then. He then says this:

    "Perhaps I could try some rolling... Bah, no chance. My head would spin. Mmm..."

    Option 1: He believes that he will travel faster with rolling than sprinting. This is most likely false, if you run a few tests, fat rolling and fat sprinting and mid rolling and mid sprinting both have the same speed. Only fast roll is slightly faster than fast sprint. Siegmeyer doesn't roll much when in combat, but I'm pretty sure he knows that rollings is nonviable. Also, rolls eat up way too much stamina, and with his Catarina armor set, it'll be too long before another boulder smashes into him before he has stamina for another roll.

    Option 2 (The Fun Option): He KNOWS that rolling gives i-frames. If he knows that, then what he's doing is hoping he can i-frame through the boulder, attempting to reproduce the oddity he's seen before, which is futile, but I, like most players, have tried it, so he's probably hoping for the same thing.

    HOWEVER, there is an interesting thing he says. He doesn't like rolling because his "head would spin". Obviously, that could be taken literally, Siegmeyer gets dizzy from rolling. Most may take it that way.

    His head spinning though, it may be because of something else. This is a common expression, often used as "I get dizzy" or "I get confused". Let's face it, dodging is an incredibly useful tool, everyone uses it, and there's no way a trained warrior and renown adventurer, who often faces situations way more dizzying, would be inconvenienced by rolling, and to the extent that he would avoid testing rolling, even just once, in Sen's Fortress.

    No, his aversion of rolling doesn't come from dizziness. It comes from COGNITIVE DISSONANCE. Siegmeyer is one of the more rational members of the area. Crestfallen Warrior is cripplingly crestfallen, the Male Undead Merchant has an imaginary pet named Yulia, Lautrec is a psycho, Solaire has some incredibly powerful delusions and fantasies, all of the sorcerers are insane to a degree, etc. Siegmeyer came to Lordran seeking his final adventure, as an undead, hoping to either complete the prophecy, or have a blast, after living out his life doing his job normally.

    It seems that he was mostly alone during his trips, as we always see him in strange locations. Here is where it starts to go wrong for him. He has undoubtably seen some of our boss fights, how could he not? He's in the perfect position to, and would no doubt be attracted to the noise of two gargoyles going at it on a church. But there's just something strange about the way we fight. Back when Siegmeyer was a normal knight, he never needed to subdue extremely large creatures that needed to be rolled against. He just hoped his armor and shield would be good, and they were reliable as can be.

    Siegmeyer never needed to roll. He probably never saw any trained professional roll. If he did see people roll, it probably wasn't a heavily armored Onion Knight who were the main force, and so when attacks would phase (this would be done extremely rarely, most non-combatants and so on aren't professional rollers) through the person rolling, he would dismiss it in his mind as bad luck or the like.

    But when he sees us, the player, his savior, do dodge rolls and roll through weapons like it's nothing, then there's a huge amount of "WTF" vibes he's getting. How the hell is this skinny, naked, beef jerky look-a-like phasing through that Bell Gargoyle's halberd? It must be an illusion or faulty depth perception.

    Siegmeyer is already a bit confused and conflicted, and he doesn't know what'll happen if he tries to roll, which is why he doesn't.

    He came to Lordran confident he'd be a main character, a brave adventurer coming to conquer monsters, and solve many puzzles, ending his legacy with grand tales. It is most likely that he's heard many stories about brave adventurers making a name for themselves in Lordran, and he thought he'd do the same.

    Wrong.

    Instead, he meets the player, who proceeds to solve everything he was pondering about, in an instant. One minute, he'd be stuck, the next minute, the Chosen Undead greets him, goes away for either a few minutes, or a few hundred years, I don't know. Time is convoluted. But the end result is always the player solving his problems for him, usually in an extremely strange way as well, such as by ringing bells, throwing shit pies, and traveling through extremely obscure and strange shortcuts, with many things just not adding up.

    Such is the case the next time you meet him, in Anor Londo, where he is stuck trying to kill the Silver Knights outside his room. He believes it'll take another five people to clear them out, and it's obvious he believes himself to be no match for them. The player kills them, and Siegmeyer starts doubting whether he really is the main character. But then, he stops and thinks.

    Where are their bodies? Siegmeyer no doubt has come across many enemies, and all the enemies he's fought, the small ones, like the snakes, they always drop a body. The silver knights don't drop a body, and only after walking across the room does he realize that.

    These are only two examples of what will set Siegmeyer off. He's smart, and has read many adventure books, and wants to leave behind his own adventurer legacy. However, the sheer amount of cognitive dissonance that he racks up during his travels, like the seemingly overpowered Chosen Undead, the fact that rolling at the right time can let you phase through a weapon, or the fact that Anor Londo might be a lie is what drives Siegmeyer insane.

    Siegmeyer tries pulling back some semblance of sanity. He tries to make a heroic last stand by buying time for the player to run away from the extremely powerful enemies. Imagine the look on his face when you pull out a bow and a few poison arrows, and that kills the monsters. The powerful and deadly monsters were massacred in just a few minutes, thanks to the effect of poisoned arrows.

    A lot of people think it's Siegmeyer feeling insecure and incompetent which leads to his hollowing, but actually, it's the fact that he knows his world is a big fucking lie, and that either way, he's fucked, and the Chosen Undead will always save the day by defying the laws of physics and common sense, is what drives him over the edge.

    submitted by /u/chinese_quality_user
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    I never knew this power was possible

    Posted: 06 Apr 2021 10:09 PM PDT

    I was in the Dukes Archives after beating Nito and am now at SL 89. It was incredibly difficult and I had finally made it to Seath after dying many, many times. I thought I would die again fighting Seath and have to repeat everything I just did over and over again, but no. I BEAT SEATH THE SCALESS ON MY FIRST ATTEMPT. I'm never coming back here again.

    submitted by /u/Alarming_Indecision
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    Good gods bed of chaos is total ass

    Posted: 06 Apr 2021 01:21 PM PDT

    Why oh why is this even in the game

    Edit: managed it now but hell that was just repetition until I got lucky. Got clipped off the final platform like twice by a random bit of arm that did no damage but pushed me off.

    You'd think a boss with a name like this would be more impressive

    submitted by /u/throwaway19483747
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    The Complete Guide to Why Should I Kill This Boss (Lore-Wise)

    Posted: 06 Apr 2021 12:50 AM PDT

    I made a guide on Steam and thought:
    Yeah, I am going to port it to this subreddit.
    Link to the original

    Introduction
    Welcome to my guide: Why do I kill this thing and why does it want to kill me?
    In this guide I want to give you a short overview of why you should be interested in killing the bosses from a lore related perspective and why they want to kill you (the title seems to be unneeded, doesn't it?). I won't be formal, this guide is supposed to be more of a fun read. Also this guide is going to spoil everything. You have been warned.

    1. Asylum Demon
      There was this guy called Gwyn that really wanted to stop the Undead from ending his Age of Fire. He found the mightiest flame while everything else got leftovers. The Witch of Izalith got the lame flame for creating life. When fire began to fade, she tried to recreate the first flame, failed and became a being that started to pump out demons. Gwyn, a racist, intended to kill all of them, failed and started jolly cooperation by using abusing their workforce. They, not being smart enough to ask for healthcare or backup in any form, took the tasks like keeping the Undead in a prison to make sure that they do not break out (which you do), endanger the fate of the world (which you do) and end the age of fire (which you could do, but did not in canon[or?]). In short: You are fighting an underpaid guard who really likes to hammer things.

      1.1 Stray Demon
      Almost the same. The difference is that the Stray Demon kills everybody that wants to leave the prison and the Asylum Demon kills everybody in the prison. You killed his brother, he is angry and has to work two jobs now. Without getting paid more. So you not only killed an underpaid government official once, but twice.

    2. Taurus Demon
      Another demon, another one who is supposed to stop you. Another government official you are supposed to kill. Thrice the kill, thrice the charme.

    3. Bell Gargoyles
      These guys watch the one Bell of Awakening. The reason for this? Well, they are Gargoyles and have been built to protect the bell. The whole thing about the Chosen Undead is a hoax Gwyn probably made up and he just needed someone strong enough to relink the fire. So they have been put there to stop you. That is their sole reason for existence. So why has one of the Gargoyles already been damaged? Lautrec probably tried to destroy them, but failed and landed in the cell, after losing like the crybaby that he is (my goddess needs to love me, go cry me a river). In short: You are not fighting a government official this time, but literally breaking into private property to ring a bell as a proof to your hood, how great you are. Good job.

    4. Moonlight Butterfly
      Seath is a mad scientist that created things that went mad themselves and as such attack anything trespassing their territory. He doesn't hate you, he is actually somewhat indifferent to you. You still really want to kill him, because of loot. While this boss is optional, you are still going to try to kill him for MORE SOULS.

    5. Capra Demon
      Another demon, but this time he does not serve a real purpose. He just came up to kill some guys. This is probably the second most indifferent character to you. He doesn't want to kill you, he just wants to kill anything that is not a demon and you crossed his path. So have fun together and enjoy your time while trying to slaughter each other. It comes from the bottom of his flaming heart.

    6. Gaping Dragon
      An ancient dragon is a being that precedes time and was there before the actual existence of anything really. Even the first flame came after them. They did not really care for anything as they transcend the concept of disparity. I mean they lived at the heat death of the universe. That is the ultimate form of being stoic.
      The Gaping dragon is a former ancient dragon that regressed because he started to become less stoic and thought eating things is fun. So he started to eat so much that he transformed to a being with no mouth to eat faster. There is a chance that he came from Blighttown/he has been there. So he is also somewhat indifferent to you, because he is still hungry (and always will be till you kill him). This is a new one: He does not want to kill you, he just wants to eat you. So his actual intention just makes it necessary to kill you, but he would not if there was an easier option (I guess).
      What a peaceful beast.

    7. Chaos Witch Quelaag
      Okay, you remember that woman that created the demons? She had daughters that have been transformed into demon hybrids (except one) and Quelaag is like the ultimate version of them. Perfect symbiosis between a being of destructive power and a lust for the death of humans and a spider. But did you know that she is actually pretty nice and just likes her sister a lot?
      Her sister is literally 30 humanities close to death (canon may vary from gameplay) and she really wants to safe her. And you are a human. I think you are smart enough to add things up.
      So yeah, this is awkward. She really wants to kill you, but is a somewhat tragic character. And later one we help her sister for our own personal gain (trading 30 humanities for Solaire? SIGN ME UP).
      In the end she got what she wanted. Quelaag just did not know that it was a soul for a soul.

    8. Iron Golem
      It serves almost the same purpose as the gargoyles. But this time it guards the way to Anor Londo. And it's soul has been created by one of the first dragons which explains the power. You sure need a lot of energy to move such a big body. Did you think the laws of physics don't apply to Lordran? Dude, how many times does gravity have to teach this lesson?

    9. Crossbreed Priscilla
      LITERALLY NO REASON TO KILL HER
      She is the daughter of Seath (a dragon) and a god (maybe Gwynevere?) and has the magic "Lifehunt Scythe" which is the technique to slay the gods which is the reason she chills in a painting. Maybe not the most interesting way of life, but she stay(ed) alive. We do not know if you killed her in canon, yet despite that we will never see her again after denying the option to talk it out with her. Oh, and her death animation of course.

    10. Executioner Smough and Dragonslayer Ornstein
      You remember that Gwyn guy? Good. He had four knights that he trusted immensely. Artorias, Gough, Ciaran and Ornstein. And Ornstein was the captain of these knights and probably the most trusted of the four knights. So as a logical conclusion Ornstein left to find the Nameless King, the son of Gwyn, who allied with the dragons and was Ornstein's teacher. So Ornstein betrayed absolutely everything Gwyn stood for and left Anor Londo to chase his dreams.
      Which means the Ornstein you are facing is an illusion. This lore has not been provided in Dark Souls. Please purchase Dark Souls 3 to get the whole story.
      Executioner Smough really wanted to join these knights for their prestige and the rank they had. But being a cannibal and Gwyn, really not being okay with a guy who eats the guys he executed, told him no. Pretty ironic for a god that tried to genocide a whole species and cursed humanity, because he feared their guts.

    11. Dark Sun Gwyndolin
      No reason too.
      The second absolutely optional guy you can fight and you actually lose benefits, if you kill him. So what is up with him? He is a guy moving like a girl, because daddy Gwyn wanted his child related to the moon to be an antithesis. Which is the reason that Gwyndolin is a cross-dresser. All in all he is pretty nice and you did not kill him in canon. He just wants to protect the memory of Anor Londo and created the illusion of the sun as well the most amazing chest in the series. If not for achievements, the challenge and some souls, you got no real motivation to kill him. Which absolutely means that you are going to kill him.
      It is even possible to work for him as a government official and the position is called Blade of The Dark Moon. All dreams of feeling important can be fulfilled, just serve god and kill the parallel dimension versions of yourself.

    12. Great Grey Wolf Sif
      You remember the four knights? One of them (Artorias) had a wolf and tried to save a kingdom in the past and failed. You take his place (like the imposter you are) in the past and save the still big but smaller Sif from humanity (not humanity, but dark spirit humanity that wants to eat your soul). Sif survived and stayed sad at the grave of Artorias and took his sword that grew with him to gigantic proportions. He just wants you to not go into the abyss, because it is dangerous . Which means your undead brain tells you to kill him for that ring. Probably the most well-known and saddest part of the lore.

    13. Four Kings
      Gwyn had not only faith in Ornstein who betrayed him, but the Four Kings too. Four humans that were once his servants and then decided to embrace the darkness of the abyss, showed Gwyn the middle finger and kept the part of his Soul he left with them. And you need that soul to proof yourself that Sif's death was not useless and to maybe link the fire. You are probably not sure yet which achievement is cooler, so that is a reason for some internal struggle.

    14. Ceaseless Discharge
      The Witch of Izalith not only gave birth to demons, she had a son (before that whole incident) that transformed because of her experiment and the result is a being that is permanently on fire and suffers so much that he is beyond saving. His only happiness in life is to watch the grave of his sister which you loot for equipment and then proceed to slaughter him. In the end it is fine though as he finally can be happy in death without any pain. The happiest ending in all of Dark Souls.

    15. Demon Firesage
      Before there were pyromancies something else existed and was exclusive to the family of the Witch of Izalith and this guy. After the experiment w[h]i(t)ch created the chaos flame, he instantly became the first demon. That's it. He was a straight A grade student and worked for her. Trying to protect his teacher he got slaughtered by you.

    16. Centipede Demon
      You remember unending relief of load? It is alright if you don't, nobody does. Well he was cursed from the beginning of his life with never stopping to leak fire from his wounds which hurt him. So his mother and sisters created this "Orange Charred Ring" to stop him from suffering as much. Then he dropped it (the description of the ring itself calls him fool. What an idiot) and the ring created the demon.

    17. Bed of Chaos
      The Witch of Izalith tried to recreate the first flame and failed. So she became a big womb for demons with some of her followers turning part of her body. And as she claimed some big soul in the past: We want it. This boss literally just tries to live on and you come to slaughter her and the demons. In the long run they will die out with her. So just kill her. Kill her now. Because your fight is eternal. Wrong script, but it fits somewhat too.

    18. Seath the Scaleless
      Seath is an ancient dragon with a birth defect. He had no scales and as such did not share the trait of immortality with his other dragon bros. So he decided to change the team and helped Gwyn to kill almost all of them. I mean Havel the Rock did not like him, but just like Dwayne the Rock Johnson is only the same character for one movie, but also portrays himself in every other movie, the mystery of Havel still has not been answered. But Gwyn decided that the one guy who is not interested in betrayal is the one he betrays. Like you can't make this up. So Havel got banished into a tower. And Seath became a duke and got part of Gwyn's soul.
      Gwyn proceeded to link the flame and Seath decided to invent sorcery and tried to become immortal which he did. Until you shatter the crystal and make him mortal again.
      He pretty much was an ♥♥♥♥♥♥♥ over the course the of his life though. He kidnapped woman for experiments and created the pisaca with them. Not to forget: he made the channelers to search for even more specimens. In short: Get out of here Seath. Dragons do not belong in the Age of Fire.

    19. Gravelord Nito
      Well Nito is another one of these guys that found a soul in the First Flame. And he found the Soul of Death which is pretty powerful and made it possible to kill the dragons. The problem is that he lost some of his power to Pinwheel who decided to become an undead politician and rebel against the government. So he stole some of Nito's might and cornered him with the power of democracy. So Nito is in a pickle and needs a hero to save his soul. Which means….

    20. Pinwheel
      Pinwheel lost his child and wife. So he really wanted to bring them back, challenged the incarnation of death and stole a lot of his power. And then he brought his family back by merging their existence with himself. But his rebellion was not over yet and as such Pinwheel "the Joker" of the undead army started to give Nito what he deserved. Or whatever. Maybe he wasn't involved in the occult rebellion, but this like 10 layers deep in the lore. To make it easier: You want that Rite of Kindling and he stands in your way to claim Nito's soul.

    21. Back to Nito
      Oh yeah, and he posses a lord souls which is good for starting a new flame. And because you have nothing better to do: You start challenging death itself and win. Which makes a lot of sense, if you keep in mind that you are effectively immortal.

    22. Gwyn
      Congratulations, you reached the god who set himself on fire. He is not really himself anymore and the effects of linking the fire haven't been well to him. So he just starts to attack you. A shadow of the former god he was. The last challenge to overcome. An epic final battle for the legends.
      UNLESS

    DLC Time
    Sanctuary Guardian
    Okay, to make it short: You traveled into the past, because of the broken pendant, as there is an entity who really wants it back. This coincides with the attack on Oolacile from the abyss. Which means you should know where this is going.
    The Oolacile sanctuary is a holy place and needed defense to not be overrun. So Elizabeth (the magic mushroom) probably created a lightning-infused manticore to kill everybody that comes too close to it. You should know the drill by know.

    Artorias the Abysswalker
    Artorias seemingly should lose his title in the present as you take his place in history, Well yes, he can walk the abyss, but he took Sif with him. And to protect Sif, he used his magic up, Gave her one of his swords, broke his dominant hand and fights you without a brain as he has been indeed consumed by the abyss itself. Did I forget any handicaps? I don't think so, but it shows the pure power difference between you and anyone else. Just like a bad DND party at which every character is absolutely overpowered and able to kick your ass.

    Manus, Father of the Abyss
    Too many theories exist to this guy. Either he is the one who found the Dark Soul first. Or he is just another guy who lost himself to the abyss and when the people of Oolacile awakened him… They made a big mistake. He really wanted that pendant from you though and it seems that he had some really good memories with it. If it is related to love… We have found him: "The Omega-Simp".
    Well that's it. He is an abyss guy and you are the guy who is going to be the abysswalker in the past to make sure that Artoria's legacy that you created will continue to be told in the future that is your present.

    Kalameet
    He is the last ancient dragon. That's it. Just doing dragon things. Anciently.

    The End
    I thank you for reading through this mess. I hope you enjoyed your stay and fly again with Termi855 Productions (a non-fictional company I absolutely not made up).

    submitted by /u/Termi855
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    I also drew Ornstein

    Posted: 06 Apr 2021 10:09 AM PDT

    Dark Souls Saved Me

    Posted: 07 Apr 2021 12:51 AM PDT

    The following it my story regarding Dark Souls. It's a long read but it's very important to me. Thank you for taking the time to read.

    I remember i was a sophomor in high school when i first picked up Dark Souls. A school friend let me borrow it. I got home after school and immediately booted up my 360. I walked into this world that was unique and confusing. I made it through the asylum (barely), not knowing what is going on and why this game is so hard. Once i arrived in Firelink Shrine, i was greeted by the theme of tranquility. I was naive and took this game for granted at the time. The first place I went to was towards the skeletons in the graveyard. Like most foolish first timers, I got destroyed time and time again. I lost my patience. I took the game out of the console slapped it back in the case. I went to school the next day and handed it right back to my friend. I didn't touch that game for another few years.

    it was my second year of college. I moved away from home for the first time. About halfway through the year I hit a wall. I always struggled with depression throughout high school. Everyday was just like the next. The world was moving but i was at a standstill. there were some days i didn't want to be alive. I spent days laying in my dorm room, motionless, unwilling to do anything. I would occasionally boot up my xbox one and play whatever would take me out of reality for a few hours. I noticed that dark souls was one of the free games of the month. I didn't remember much about what that game was like. I downloaded it and booted it up.

    My progress had already carried over from my 360. I thought starting fresh would be better. i scrapped my original character and started again. I went through the asylum and got back to firelink shrine. Again, i was hit with the somber but promising theme of the area. I proceeded through the game, dying again and again. This time i kept my cool and learned the enemy movements. The game became slightly easier. I was having fun for once in a long time. The theme of the game was depressing and hopeless. That's not what it felt to me. It was the idea that you cannot give up. once you give up then that's it. you lose. you push through the hard times because you know that there will be an end. it might not be easy to get there and you might fail more times than you want. There is an end to the suffering. There is a way out of the hole i was trapped in. i pushed through my life like i pushed through blighttown. This was clear when i got to the duo of death.

    Ornstein and Smough Like most players jumping into this game for the first time, it's clear that this is where everything you learned gets put into play. This was more than just trial and error. This was a test of your strength and will. Can you handle the dreaded "You Died" screen every time you challenge the duo. I did. i kept at it. i didn't give up like others did. i beat ornstein first and i knew i had this fight. that was until the second half of the fight started. i got beat down. again and again. I continued on though. Knowing that this struggle has an end. i persevered and defeat the duo. i sat my controller down and smiled. i felt happy and accomplished. i had a purpose for now and that was to complete this game.

    I continued on slaying enemies and bosses. Meeting all the NPCs, that i had once called a friend, lose their will to go on. This is showing you that this is what happens when you give up and lose hope. You hollow and lose yourself. I didn't hollow. i made sure of that.

    I made it to Gwyn. Finally after almost 100 hours. The music starts but it's not intense. it's not a heavy track to amp up the fight. it's a soft plucking of piano keys. The notes roll through the fight. It was more than a fight it was a ballet. The hopeful versus the hopeless. I lost again and again. i kept on going. i kept fighting. I slayed Gwyn and linked the fire. I was done. i remember sitting back in my chair. i was in a trance. This was it. i won and i survived.

    To this day as a 25 year old i still play dark souls constantly. I rewatch lore videos i've already seen a million times. I remember what this game taught me. this game saved me from myself and i will forever be thankful to have it in my life. this was more than a video game. this was a life altering experience and i urge anyone who is going through what i went through, give this a chance. Give this game a chance and i guarantee it will change you in some way or another. Thank you Dark Souls..Thank you for everything.

    Praise the Sun

    submitted by /u/ole_rolo
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    Dark Souls and Overcoming Learned Helplessness

    Posted: 06 Apr 2021 02:54 PM PDT

    DS1 is without a doubt my favourite game and has been a huge part of my life for years now.

    Working through the pandemic in the social care sector has been challenging and I've found myself using video games as a welcome distraction over the last 12 months.

    I found myself thinking about what the game can teach us during a recent play-through. I utilise a lot of positive psychology/positive behaviour support interventions in my work and decided to take a closer look at some of the games themes and stories to see what we can take from it and hopefully apply to our own lives to better look after our wellbeing.

    I'm thinking of creating more videos like this examining psychology in games but this was a real labour of love and a lot of fun to work on!

    https://youtu.be/t7HSmNyqoEI

    submitted by /u/adh2124
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    Lordran Man & Danny Deprivo, the unstoppable duo

    Posted: 06 Apr 2021 08:44 PM PDT

    What is your favourite weapon and why?

    Posted: 07 Apr 2021 03:13 AM PDT

    I just beat Priscilla... without her returning to visibility.

    Posted: 06 Apr 2021 10:31 PM PDT

    Basically, she stayed invisible the whole fight, and I couldn't see her tail and ended up killing her. I also wanted her dagger :/ oh well.

    submitted by /u/Greyeyedmoon
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    Blighttown absolutely broke me.....

    Posted: 07 Apr 2021 02:13 AM PDT

    Pretty much as the title says, blighttown is my breaking point with this game. I hope you enjoy!

    https://youtu.be/w5OPESYwwsY

    submitted by /u/NewDengs
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    Am i boring and unoriginal for maining heavy armor and a claymore?

    Posted: 06 Apr 2021 11:07 PM PDT

    Claymore and Knight armor is my default in Souls games. I always go for it, same build, same game plan every run.

    Am i boring and unoriginal for playing this way?

    I'm asking cuz i wanted to do a lets play of this but i get the feeling my playstyle would bore everyone.

    submitted by /u/AshenRathian
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    The only weapon worth fire infused

    Posted: 07 Apr 2021 01:38 AM PDT

    is composite bow. Trust me. vs chaos there is only a small difference in the actual damage. Try it.

    Use fire arrow and poison arrow.

    submitted by /u/Snoo-19587
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    Overpowert?

    Posted: 06 Apr 2021 11:48 PM PDT

    Hello everybody, I'm at soul lvl 70 with about 48 in strength and I'm using the black knight sword +5. I'm at the archives right now. To be honest, my skills are just average and I wonder why every boss will die after a few hits (maybe 10-20). I'm able to just spam at the boss and maybe roll away when my health gets low (Vit lvl 28 or something like that) and that's it. BB gave me a lot of trouble at first but after completing DS3, DSR feels kind of easy. Did I broke the game by investing too much in strength that early? And let me add again, I'm really not that skilled and I'm able to button smash nearly every enemy/boss. Thanks in advance :)

    submitted by /u/GoodKatBadCity
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    The State of The World

    Posted: 06 Apr 2021 11:22 PM PDT

    Hi everyone.

    I apologise if this has been asked before.

    And apologies for my English, it is not my first language.

    My question is: What is wrong with the world in all the Dark Souls games?

    In all three games, the fire seems to be lit, but it seems all messed up. There are no cities with people inside going about their lives. Isn't the age of fire supposed to be this really big thing where everything flourishes? Because we only come across monsters and things of that nature.

    This shows especially in DS3. When you link the first flame, it's not this really big satisfying explosion of fire like in DS1. Is the sun burning out or something like that?

    This confuses me. As all these great cities have nothing in them except terrible things.

    submitted by /u/BassEquation05
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    Just found out that you can see Solaire from the window

    Posted: 06 Apr 2021 07:49 PM PDT

    Outside Anor Londo castle

    submitted by /u/Lukasoc
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    Have I permanently killed Solaire?

    Posted: 06 Apr 2021 11:33 PM PDT

    I summoned Solaire for the Gaping Dragon boss fight where he died, and I died shortly after. The next time I arrived at the fight his summon sign was missing. I killed the dragon and still have not seen him. Is he permanently dead for the rest of my playthrough?

    submitted by /u/DarkFury765
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    Trick for anor londo archers

    Posted: 06 Apr 2021 09:13 AM PDT

    1- Don't get hit

    2- Make sure to DODGE the arrows

    3- DON'T fall off

    4- KILL the archers

    5- Don't die using symbol of avarice

    Success!

    This helped me never die to the archers

    ez strat 100% works

    if you lose using this i will pay u 1m dollars

    submitted by /u/CommitAMelony
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    What build should I use for each game?

    Posted: 06 Apr 2021 08:20 PM PDT

    So just ordered the dark souls trilogy it's coming soon I've only played Bloodborne and sekiro but I'm wondering what build I should go for in each game. I know basically nothing about dark souls 2 but I'm interested in the demons scar of dark souls 3 but that as far as I'm aware is late game (plan to platinum all 3 like I did the others so something I get later isn't that big a deal). Want to make it different each game. Don't want any katana like weapons already did the chikage in Bloodborne. Anyway thanks. Oh also doesn't need to be particularly strong, I mainly play pve and whatever looks cool or feels nice and fun is what I want.

    submitted by /u/BumSackLicka69
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    Ornstein and Smough, Frampt and the god damn traitor

    Posted: 06 Apr 2021 01:50 PM PDT

    As usual, please no spoiler

    I left off in Ash Lake. Going back to Firelink Shrine. A bit of chit chatting here and there. Nothing new.

    Quickly checking New Londo. This time I met Rickert. Cool guy. He has the sarcasm. I think Orbeck would be proud.

    Currently nowhere to go. Then it hit me. Anor Londo. I haven't explored it fully yet. So there we go.

    Making my way through the building in the left. Arrived at the contraption and activated it. The bridge rotated. Killed the Gargoyle and the two knights upstairs.

    I am a little bit reluctant about the other mobs in there. They are the same as the ones who transport you to Anor Londo. Shall I attack them ? I found it the hard way.

    Going on, Black Knights spaming arrows. Seemed scary but went through pretty easily.

    Next. Bonfire. And, of course, I didn't even know how much I missed him until the moment I saw him standing next to it. Maybe I do have feelings for him ? Haha. I was happy because I know, based on your choices, that he can go hollow. He hasn't... at least yet. And I plan not to... hopefully.

    Fast forward, I fight Black Knights and some mimics. BK are ez pz with parries. Mimics easy to handle as well. Got to the secret room with Havel's stuff as well.

    Upstairs, then down again. Siegmeyer. Blocked, again, by some BKs this time. I clean them up for him. He thanks me and hands me a Tiny Ring as a reward.

    Fast forward, I met the Blacksmith Giant. And that was the moment I understood the sadness messages form the very same location in Anor Londo, but of DS3. Poor guy.

    Back to the main room. I clean it of enemies. Activated the contraption. I knew who was waiting for me nonetheless. And finally the Black Orb vibrates.

    And there we go. Ornstein and Smough. Biggest rages so far in this game for me. Ornstein has that one move which tracks you through the whole arena. Straight outta anime. Took me like 6-8 tries, but I best them. I fought Smough in the end. And it was a nice detail seeing that I only received Soul of Smough due to that. Left to interpretation.

    Upstairs now. Big chest ahead. Gwynevere. She hands me the Lordvessel. Seems like now I am able to warp through bonfires. I like this one.

    Now I deal with the Firekeeper's killer. Lautrec. You god damn traitor.

    I go back to the bonfire at the beginning of Anor Londo. To the Firekeeper in there. She made it clear that up the mountains is not Gwyn, as I firstly presumed, but Seath. Doing experiments. Searching for... immortality ? The guy went insane I guess.

    Back to Firelink Shrine. Talked to Frampt and congratulated me. He was a bit too in a hurry dragging me like that and insisting that I place the Lordvessel there. I did not. Seemed suspicious so far. I shall keep it for a while.

    Also chit chatted Siegmeyer. Saying he is going below. New Londo ? I was scared. Because Crestfallen Warrior did the same and went hollow.

    Returned Firekeeper Soul back where it belongs. I am happy. She talks. She is an Astora as well. Anastacia of Astora. What a beautiful name. God, this game is full of Astoras. But she is not too happy about her being able to talk though. Saying she is impure. I actually felt a little bit sad tbh.

    Lastly I had like half an hour to play, but nowhere to go. So I just backtrack random places searching for changes. Demon Ruins. Northen Asylum. Valley of Drakes. Darkroot Garden. Nothing.

    Then I randomly remember there is a painted world somewhere in Anor Londo. Aramis iirc ? I actually checked a lot of painting while in there. No prompt though. But I am pretty sure it is the big one at the first floor of the building in the left. The one having the contraption. I shall check it tomorrow.

    That's it for today's journey.

    Don't you dare go Hollow!

    Praise the Sun!

    submitted by /u/miTzuliK
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    The Egg of the Abyss Lord Pt. 2

    Posted: 06 Apr 2021 08:00 PM PDT

    Origin of the Abyssal Serpent

    Scientifically, everything comes from somewhere. Darkstalker Kaathe is so mysterious, that "he" could have come from anywhere. But it Kaathe does give a clue as to why he exists: Gwyn resisted the course of Nature itself, so, karmically enough, Nature must work around or even through Gwyn's designs. And Gwyn forgets that the First Flame is a Force of Nature: try as he may in spite of the futility, Gwyn cannot control and keep the power of the First Flame itself, and Gwyn certainly cannot put a stop to the waste created by burning dead bodies. All it does is makes for more tar. And in accordance with the laws of physics, where does that tar go? Downhill, through the sewers, into the swamp, where it leaches into New Londo. In the Abyss, many things are known to live and grow to gigantic sizes. It is this reason why Kaathe and Frampt lurch over the Chosen Undead like they were eyeing a tasty morsel. While Frampt can be fed a number of different objects, it is interesting that feeding "him" certain objects yields souls. Kaathe, on the other hand, prefers to devour Humanity, for there is a direct cor- relation to organism mass and content of Humanity Gravelord Nito stands well above any Chosen Undead because Nito is animated by a dense cloak of Humanity; at the same time, this Humanity makes Nito walk with a slow, lumbering gait compared to other re-animated giant skeletons. The Humanity that Nito collects is through a supernatural process called the Rite of Kindling, therefore it stands to reason that Kaathe could only have grown to a gargantuan size if he had consumed enough Humanity to do that.

    Kaathe can best be described as a necrophage an organism which eats dead or lifeless biomaterial to survive. In other words, Kaathe is a carrion eater. And the mass of Kaathe can be attributed to the death he has consumed. But does that mean Kaathe started out as a leach in the Blighttown Swamp? Possibly, however, there is reason to doubt this origin. Leeches are natural parasites which feast on blood, but only their size and ferocity is increased by the Bed of Chaos, not their morphology. It is difficult to think of any natural cause for a being like Kaathe, although even in the natural world, there is an origin for a being like Kaathe. The Osedax worm or "bone-eating worm," feeds off of the carcasses of dead whales by dissolving their bones in order to siphon off the lipids or fat (oil). What better way to define Darkstalker Kaathe. In Norse mythology, Kaathe is just like the World-eating Serpent, fulfilling the role of dissolving the bones of civilization and eating away at the Fats of the Land, rich in Humanity. One can only imagine the structure of a sneering beast like Kaathe. But consider for a moment the possible image of Kaathe's physical make-up. It looks like it makes biological sense. Notice how the veins in the arm form a familiar head. After all, the size and shape of a given creature is directly related to its diet of Humanity. This is so for the Chaos demons, as the Bed of Chaos has a radical effect on Humanity. So it is for a black, leathery snake which stands out like a tree. In a way, the veins of the Hand appear to form roots, as if Kaathe were a Godhead supported by the roots of a God Hand.

    Beast of Gluttony

    Then again, the existence of this Abyssal Serpent was not born exactly from a natural process: because the whole reason Kaathe came about was because of Gwyn's greed, or more appropriately, his unbridled avarice. Remember the box from the merchant? It speaks of the Symbol of Avarice. And the beast which drops this onerous mask is called a Mimic or Mimic chest.

    Of all the creatures in the universe of Lordran, the mimic has the single most voracious appetite. Anyone who falls for the Mimic's facade meets a fatal outcome as the Mimic grabs its prey and repeatedly bites down and swallows it. All the Mimics carry with them weapons, items, and keys, and killing them also drops the dreaded Symbol of Avarice. This mask has a keen perk conducive to its namesake: it increases the absorption of souls and the discovery of rare items (like Humanity). It also steadily saps away the Vitality of the wearer, making it the perfect contrapasso (ironic punishment) for thieves and con-artists. Perhaps the greatest irony of all is that the Symbol of Avarice is the perfect tool for a thief and a con-artist--and a giant, talking snake, too.

    As stipulated, with enough Humanity, an individual can grow in size and power and even change shape. Imagine for a moment a Mimic or a Hollow with a insatiable appetite for Humanity and certain items to sustain and drive its hunger. It only makes sense for a user of the Symbol of Avarice to consume Humanity as the Symbol decreases a wearer's Vitality over time. It is more than possible to offset this accursed flaw of the mask. There is the Ring of the Evil Eye to absorb Vitality just as there is a sword (and a Butcher's Knife) to do so as well. These items likely contributed to the rampant cannibalism in Blighttown. Not only that, the bloodthirst of Blighttown is shared by the Demons of Izalith, and hence why they resemble beasts. But it must be remembered that the Symbol of Avarice alone is only one component. As the Symbol is not the only thing which feeds off of Vitality for immediate benefit. In order to unlock the Power Within, one must sacrifice life itself. With enough Humanity, one could have the power to become a god. In every conceivable aspect, Kaathe is a god of Humanity, the very Humanity which was ritually sacrificed to perpetuate the Age of Fire only to have it descend into Chaos.

    Kaathe is the very definition of the Pus of Man (or perhaps the Pus of Giants?{1}) except his head is shaped differently because of the Mask of Avarice. From the wide expression to the narrowing snout in addition to a gaping maw which can swallow the Chosen Undead whole. Still not convinced by this observation? In Biology, there is an appendage called a "vestigial structure." The (drooping slivers of skin)[http://darksouls.wikidot.com/local--files/npcs/darkstalker-kaathe-large.jpg] from the snout of Kaathe are "his" most peculiar feature, and they are representative of a certain image. The Fu Manchu moustache lends itself to a stereotype as it tends to depict Asian or Chinese characters as villains. There is also another stereotype indicated by a certain mustache. Everyone knows the Monopoly Man of Parker Bros. Based on JP Morgan, founder of JP Morgan Co, he and other "robber barrons" became symbolic of greed. So it makes sense why Kaathe would have this feature, but if you look closely at the Mimic, with its arms protruding out of its mouth to snatch up unwary prey: such structures would become useless over time as the head grew. As the head ballooned and the mouth became more pronounced, the protruding arms atrophy gradually into husks representing their former utility. Is it not fitting that something like Darkstalker Kaathe would be born of an object symbolic of that which is all-consuming? An egg from the Abyss festering with Humanity having gone wild and yet cognizant and sentient of its surroundings. It must be noted that this Symbol by itself did not create Kaathe. If Kaathe can be described as a parasite and the Symbol of Avarice is the egg of this parasite, the question must be asked: who was the first to be infected?

    A Greedy Host

    It is impossible to perform any meaningful contact tracing in a world where time itself is convoluted. The origin of this eldritch organism can only be explained in theory so anything is possible. What is known is that there are ten of these Primordial Serpents, Kingseeker Frampt and Darkstalker Kaathe are the only ones with any names. These two Serpents adduce the Chosen Undead to two different goals and reveal the nature of the World to the Undead, but the Outcome seems nevertheless the same. It is safe to assume these Serpents exist because of Chaos, but there is a lofty goal and untold motive in the dark agenda of the Primordial Serpents, and Humanity is at the center of it. If the Bed of Chaos was out of control, then it would seem necessary to find someone with the Humanity to control the Chaos. The Dark Lord could very well be such a candidate. With enough Humanity, anything is possible (2). The Serpents lose nothing if a Chosen Undead burns to Link the Fire, for the Hollow of Lord Gwyn continues to fight for the First Flame in spite of the fact that it only feeds the Chaos destroying Lordran. To have an Undead sacrificed to continue to Link the Fire only perpetuates the Age Of Chaos, until the True Dark Lord hath finally returned. But what makes a True Dark Lord? Does it have anything to do with the Abyss and those exposed by it?

    The Land of Oolacile and the New Londo Ruins offer insight into the spread of Kaathe's dark design. It is interesting that this land is only accessible through a special portal with a certain talisman, enough to make one question the extent of temporal distortion caused by the Bed of Chaos itself. It must be asserted that the tampering of the natural world with alchemical practices undoubtedly changed the landscape to a most radical degree.

    As for Oolacile, the land seems tainted by the miasma produced by the fissure in the Earth linked to the city of Oolacile, which is sinking in the Abyss. Exposure to this cavernous realm comes with transformative effects. The inhabitants no longer appear typically human, but almost insectoid, with bright, bloodshot eyes and a reactionary temperament toward any stimuli. There is a distinct difference between the males and females, especially considering the latter's ability to manipulate dead matter magically. This might have something to do with the toxic effects of the Abyss. And in the Abyss of Oolacile can be found the most corrosive element of all: Humanity.

    To fully understand Kaathe and "his" existence, it is important to know why it eats Humanity. It is said that Kaathe's great power is Lifedrain. Not much can be found about this ability, of course, it is possible that Lifedrain is based on Humanity. Humanity appears to exist to coalesce with itself or assimilate other matter in order to increase its mass. This could explain the power of the Dark Hand, its ability to absorb Humanity as well as its makeshift function as a shield. Since Humanity increases strength or might, it is no wonder the Darkwraiths are a powerful foe. The Four Kings also demonstrate the augmentative and transformative effects of Humanity, granting them the power to wield giant swords, Dark Sorcery and the power of Lifedrain. However, they are permanently tied to the Abyss. It is only with a certain item that the Four Kings can be confronted and defeated, so it is reasonable to assert that the Four Kings were ultimately born of the Abyss.

    Knight Artorias was ultimately tainted by the Abyss, which explains his enormous power to effortlessly wield a great sword with deadly precision; the weight of Humanity also creates greater momentum to the point that he swings to where it grants him almost unparalleled agility. Artorias also increases his power twice, as if he were using a version of Power Within. His companion Sif, the Great Grey Wolf, was protected by a special shield casting a repellent light: that is why Artorias was overtaken by the Abyss. Knowing how the Abyss affected him and the Four Kings, it helps further illuminate what gave rise to the Primordial Serpents. But if the Mimic theory is true, how did this creature get to the Abyss?

    Mimics seem to stay in hiding and ambush unwary prey. So it is unlikely a Mimic creature wandered into the Abyss just because, not in light of the properties of the Symbol of Avarice. The Mimics closest to the Abyss can be found in Oolacile. The only other one near such a location is found at Sen's Fortress. Also, treading the Abyss requires a special covenant, in addition to a certain key to access the Abyss. Save for the Sealers of New Londo, who could have possibly gotten in? Moreover, who would be greedy enough to capitalize on the untapped power of the Abyss?

    To reiterate, the Fall of Lordran can be attributed entirely to greed. It is likely that the original Lords of Cinder knew well the power of Humanity and its connection to their own Lord Souls, and they sought to seal it away with the Darksign. But by creating the Undead Curse, Gwyn's greed gave rise to someone or something with the same appetite for power. And to say Patches is responsible is too easy. Opportunistic as he is, power is not the main interest of Patches, and he prefers to target clerics and Undead in the Tomb of Giants. There is also a particular trait conducive to understanding the Abyss: Intelligence.

    Abyss Sorcery requires Intelligence in order to wield effectively. It seems the ones swayed by Kingseeker Frampt's policy are moved by Faith to maintain the Age of Fire. The equipment located near the cemetery is that of a cleric. And the encounter of Solaire shows how easily Undead are indoctrinated by the goal of restoring the Flame. Pursuit of the Abyss, however, attracts an Undead with a proclivity for Intelligence. That Homing Soulmass shares a trait with the Pursuers sorcery reveals the nature of Humanity and those most likely to seek it. Some of those found closest to the Abyss practiced Sorcery and Pyromancy, but there is still the matter of a key. Particularly a Master Key.

    Whoever covorted with the Abyss had access to it. We find Witch Beatrice near the entrance of the New Londo Ruins, at least, her corpse, and her phantom can be found at the entrance to the Abyss. She can be summoned to help fight the Four Kings, but that means Beatrice is not a suspect.

    So who is most likely to have given rise to Kaathe? There are only two possibilities given the proximity of the Abyss. It could have been the Thief in the Darkroot Garden with the Covenant of Artorias Ring (this class also carries the Master Key). The Thief fits the profile well, and based on the choice of weapons, the Thief is definitely out for Blood. However, the Thief is encountered in the Darkroot Garden as a member of the Forest covenant, and does not attack Forest Covenant members. As for Shiva of the East, it does not seem likely, for he is already a member of the Forest Hunter covenant. Alvina, though, can be found in the Abyss of Oolacile. So, if a Thief was the original host of Kaathe, it probably was not the Thief we encounter in the Darkroot Garden, even though this area leads to Oolacile. So there is only one Thief who was exposed to the Abyss, for he resides in Oolacile across a bridge leaning against a mossy wall wearing unusually anachronistic attire. Ladies and gentleman, it turns out the real culprit is, and always has been, Marvellous Chester.

    A Hat and A Smile

    Who else could it be? This strange merchant appears helpful, but under his top hat is a very mischievous smile. He does offer a number of useful items at a high price compared even to Patches, and his wardrobe is reminiscent of a certain type of person. In current parlance, the term is "con-artist," which is a truncation of "confidence man." It seems that what brought Chester here was the same thing that pulled the Chosen Undead into the past. And yet, Chester could not be more at home in a conflicted medieval world ravaged by the Flames of Chaos. Since Light itself has been distorted in Lordran, it stands to reason that "nothing is true, everything is permissible." In a natural environment, Chester fits the description of an "opportunistic predator." No doubt he has no problem reaping the spoils of Chosen Undead defeated by Artorias. Once a Chosen Undead has defeated Artorias, however, he ambushes the Chosen Undead with a crossbow while fending off an Oolacile mutant, which sends the target falling into the Abyss. From this, Chester gathers souls and Humanity, which does increase his power. But what does this have to do with Kaathe? It is entirely possible that Chester transformed into Kaathe, as Chester, too, is out for blood.

    Chester is the fifth red phantom encountered in Lordran, but as for his covenant allegiance, Chester could not be more out for his own personal gain. If Chester is in fact Kaathe, then the whole purpose of the Darkwraith covenant was to feed the appetite of a veritable talking snake of a man. (Maybe Marvellous Chester was a "snake oil salesman" in a past life.) Out of all the characters in Dark Souls, the Marvellous Chester is the most furtive pygmy of them all. No one knows more about the Dark Soul than Chester himself. How else would Kaathe have known about the catastrophe of Oolacile and Manus, the Father of the Abyss? What if Chester defeated Manus and collected "his" soul? There is a reason why Gwyn feared the Dark Soul. On the one hand, the Lord Soul is made possible by the combustion of concentrated Humanity. Because of density, it takes much energy to reach the flashpoint, after which, the fire burns slowly, but it burns for a long time. This explains why Gwyn linked the First Flame to his own Lord Soul. Of course, what if this Humanity went "wild?" What if this Humanity started to grow exponentially since Humanity always seeks to absorb more Humanity into itself? What if Chester acquired the Symbol of Avarice and unlocked its full potential? Combined with a number of items and spells, Chester has the capacity to collect all the Humanity he needs. He already wears a mask, just like a certain character in the Japanese manga Berserk by Kentaro Miura.

    "Let the Feast Begin"

    In order to fully comprehend Kaathe's grand plot, it is worth discussing the inspiration for the world of Lordran. The character Griffith from Berserk, the sworn enemy of the protagonist Guts, wears a certain type of mask, one that makes him resemble a bird of prey, a hawk, and he names his group of marauders and mercenaries the "Band of the Hawk." He was very ambitious, for he was himself Chosen by the Four Angels of the God Hand to be the Fifth Angel amongst them, completing the God Hand itself. When he sacrifices his entire Band to reclaim his lost dream of absolute power and world domination, Griffith is reborn as the Angel Femto, his body adorned with a dark red suit as if it appears to have been fabricated by the very blood of his comrades. He even wears the helmet which gives him the appearance of a fearsome apex predator. The Angels of the God Hand bear some similarities to the red phantoms in Lordran. And just like the Apostles and Angels who arrive at the advent of the Eclipse, a certain red item connects them all: the Egg of the King or Behelit. This item inspired the Red Eye Orb for a reason: both items yearn for and demand blood human sacrifice in exchange for great and ultimate power. Kaathe's inspiration, on the other hand, can be attributed to the Kushan Emperor Ganishka, who himself becomes a colossal "Tree of Life." In many ways, Kaathe is a "Tree of Life" since he consumes the essence of Life itself. His goal, however, is more comparable to that of Thanos from Marvel Comics: he seeks to bring balance to a world devoid of equilibrium.

    World of Chaos, Snakes of Order

    It is important to know how Kaathe originated, for Kaathe and Frampt are two of the Ten Serpents found in the World of Lordran. It is quite plausible that all ten of the Abyssal Serpents were born of the same process as Kaathe, but there is no real way to know or find out the former identities of the Abyssal Serpents, most especially when the identity of Kaathe is heavily extrapolated (even if it is logically substantiated). There might be a few clues to discern the origin of these giant black snakes.

    For starters, there are ten serpents, and hypothetically speaking, Chester is one of them as Darkstalker Kaathe. So who are the other nine? Perhaps Kingseeker Frampt might tell us. Well, he tells of a prophecy to Link the Flame and maintain its light, but in doing so, it only perpetuates the Chaos. This is a quest that only the faithful would pursue, who could be more faithful to this quest than Solaire himself? Could Frampt have been a cleric? There is a secret alcove containing certain items that a cleric would use, such as a Morning Star and Talisman. What if Frampt was a Cleric with the Way of White? Anything is possible, but what of the other eight? Subtracting Chester leaves Nine Serpents and there are nine Mimic chests in the world of Lordran just as there are 10 classes of Chosen Undead, and nine of them are distinct enough to leave behind their equipment as their corpses are littered throughout Lordran. Could these Nine Serpents have come from the dead corpses of Chosen Undead throughout the game? There are Nine Souls of a Hero found throughout Lordran, including Oolacile. So if there are nine Mimic Chests, and Nine Heroes--based on the Nine Souls of a Hero--then it is very plausible that the Ten Serpents who greet the Dark Lord are Chosen Undead who sought to break free from the cycle of Chaos to become Giant Serpents to usher in a New World Order. But what of the Deprived class? Is there no significance to this character? There could be.

    The Deprived does not have much save for a club and a Plank Shield and basic attributes. The Plank Shield is found in the Great Hollow, where certain secrets of the narrative can be discovered. But what role could the Deprived possibly play? Since the Deprived has nothing to lose and everything to gain, the Deprived is the best possible candidate for Dark Lord since this figure is key to the Prophecy. Notice how all of the innate attributes are set to eleven. This number carries a great significance. Whereas the number ten denotes balance and order, the number 11 carries with it the value of great primacy just as it symbolizes the auspicious power of Twin Humanities. The Deprived also starts at level six, and Six is the number of Man, the number of Imperfection. This means the Deprived has only one way to go: that is up. How do you bring Order to a World overtaken by the Flames of Chaos? It would seem necessary to seek a being with the Humanity to control it. The One with the least Humanity has the capacity to assume the [greatest amount of Humanity]((http://darksouls3.wikidot.com/tool:soul-of-slave-knight-gael)

    New World or Old World

    The endings of Dark Souls are not about Good vs Evil when every character in Lordran is adamantly selfish. Instead, the Chosen Undead is faced with perpetuating the Chaos by becoming a sacrifice for the dying First Flame; or the Chosen Undead can break the cycle once and for all to restore the natural order of things. To do that requires a being replete with Humanity to balance out the Chaos in a decaying world. And that means Humanity must be sacrificed to bring the World of Lordran back to Point Zero. The Flames must burn away in order to give rise to new things, for such is the way of nature. In a way, the Flames of Chaos gave rise to unyielding and radical change which morphed and contorted the landscape permanently, but even the Flames of Chaos had to die out. The World of Kaathe is very much a Death-Eaters paradise for reanimated corpses and other monstrosities, as a Dark Sun is the only light in the sky in a world buried in ashes: the very point where it all started. "On a long enough timeline, the survival rate for everyone goes down to zero."

    Was the grand master plan of the one called Marvellous Chester to restore the natural order to the World once and for all? Hard to say. One cannot help except wonder as to where Chester came from. The only evidence to possibly identify what wrinkle in time produced this individual comes from the most mysterious scroll of all:

    The sword is named after moonlight, but it is slightly different than the one fashioned of the paledrake Seath. Perhaps it is rooted in an older memory, from not long after the beginning(3).

    --Old Moonlight, Dark Souls 3

    Is there not an illusion cast in Anor Londo by a son of Gwyn, God of the Dark Sun, also known as the Moon? Does Gwyndolin not represent the setting of the sun over Gwyn's kingdom as the last embers of the First Flame finally burn out? In a way, Marvellous Chester is probably so prosperous in the land of Lordran because he might well have experienced this before. Is it not possible that Marvellous Chester, with the advent of the Abyss and the growing flames of Chaos, might have been pulled from another period beleaguered by plague and haunted by eldritch gods? Was there not an untold Leviathan from the Deep which washed upon the shore of a humble fishing village? Was that mysterious marine creature not teeming with (unidentified parasites,)[https://bloodborne.fandom.com/wiki/Vermin?mobile-app=false] like say, worms feeding off of a rotting carcass? Did this plague not lead to madness and the destruction of human civilization in the name of an otherworldly, occult prophecy which follows the phases of the Moon? Is the Undead Curse of Lordran a disease also "born of the Blood?" Did the Abyss not give the inhabitants of Oolacile "eyes" to see into dark reaches of the earth itself? Is there not a dark presence haunting the World from behind a secret ritual and a fogged door?

    As has been portended, we should all "fear the old Blood," for who knows what malignant growths may fester in the Dark Void of Existence. And who knows what the "Curse of Chester" really means. The only thing anyone can trust is that the truth tends to lie behind a mask.


    Footnotes

    There is a Legend of a Warrior in Lordran who was called "Giantdad." While there was no description of this figure to be found anywhere, the tales of his exploits resonate strongly like the sounds of a "bass cannon." This Warrior wielded both the Black Flame in left hand and Chaos Flame in his right hand. On the battlefield, he was unstoppable, but his origin is unknown. Whether or not this "Giantdad" was in fact the "Father of Giants" is uncertain, for he wore the Armor of Giants and the Mask of the Father, symbolic of Allfather Floyd, a god of Justice. Some say tiny shreds of his powerful soul can be found in Lordran.

    What if Kaathe and Frampt are indeed the "Pus of Giants?" In Ash Lake, there is a distinct skull of a Giant, which may have been the Blacksmith God who forged the Titanite Slabs. What if the Blacksmith God's arms became the serpents Frampt and Kaathe? It is possible. Just as Frampt illustrates the Right Hand Path, Kaathe most certainly describes and offers the Left Hand Path.

    The Moonlight Greatsword is a staple item in From Software games. This blanket reference could mean anything, but there is the possibility that this refers to The Old One from Demon's Souls, the game that started the Dark Souls series.

    submitted by /u/DeadPoster
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    The Egg of the Abyss Lord

    Posted: 06 Apr 2021 07:55 PM PDT

    What made Kaathe, this towering leathery worm from the depths of the Earth? In order to understand the origin of Darkstalker Kaathe, this much must be understood: When you stare at the Abyss, the Abyss stares back at you. But what do you see in the face of Kaathe? The yellowish, blood-bespeckled eyes with slit pupils, the giant molars to crush titanite, and the drooping pieces of flesh from its visage, almost resembling a Fu Manchu. What could have possibly created such a creature? What egg could have born such a thing, this Serpent, into the world? Would you believe that the birth of Kaathe is entirely due to greed?

    Egg of Want

    It all starts with a box the Chosen Undead acquires in the Undead Burg, purchased from a merchant who lived in Blighttown. It seems so innocuous and necessary, but carries an important message which will be encountered later as it is shared with another item. This merchant is connected to Blighttown and carries an Uchigatana a sword found in that level. There is another merchant in the sewers leading to The Depths, and she, too, carries a connection to Blighttown. Diving into the muck of this much reviled quagmire and navigating its rickety scaffolds, while fighting off vicious insects and cannibalistic monstrosities, secrets of the origin of the Undead Curse can be found, as long as you remember "We are all born of the Blood." And we should all "Fear the Old Blood."

    What does blood have to do with a game about collecting souls? Is that not the goal of the Darkwraith covenant? The color of the Darkwraiths, acolytes of the Abyss, is red for a reason: murder is just red rum spelled backwards. And "red rum" is just another name for blood, that which makes Vitality possible. And nothing makes Vitality or Life possible more than Humanity. The primary item for sacrifice in the Darkwraith Covenant is the same as it is for the Chaos Servant covenant and for similar reasons, albeit different motives. The Darkwraith covenant rewards devotion with new items and more power to steal Humanity with the Dark Hand. There is a reason why the Red Eye Orb does not seek out Hollows: they lack Humanity as "bloodless Hollows." And only those devoted to the Abyss can use the whole Red Eye Orb, whereas Cracked Red Eye Orbs can be used by anyone regardless of religious affiliation or lack thereof. This is important, for Darkwraiths are found in strategic areas for a narrative reason.

    Bloodthirsty Invaders

    The First Invader is the most bloodthirsty of all, and shows up three times to attack the Chosen Undead. Kirk, Knight of Thorns, is initially encountered in the Depths in an opportunistic ambush to fell a hero fighting off Basilisks Kirk is not the only one to take advantage of a besieged player.

    Maneater Mildred attacks the player after discovering the bonfire at the base of the Blighttown Swamp. She, too, is seeking the blood of hapless victims stuck in the mud of Blighttown's quagmire. Her giant [Butcher Knife)[http://darksouls.wikidot.com/butcher-knife) also saps life from its victims. There are numerous weapons and accessories which are used to drain life.

    Found in the treacherous corridors of The Depths is the Ring of the Evil Eye, which speaks of a monstrosity that scourged the land. That is not the only item capable of leeching life from opponents. There is a curved sword buried in the poisonous, murky waters of the swamp, near the Great Tree, surrounded by giant leeches appropriately enough. This sword, the Server is imbued with occult magic (although not Occult damage) allowing the user to leech life from a target. Most curved blades in Dark Souls tend to cause bleed damage, the Chaos Blade most of all. That, of course, explains the nature of Chaos pyromancy: it is not just Fire Magic, it is Fire Magic which feeds off of the Vitality and Humanity of the user.

    There is a forbidden pyromancy that does not require Humanity, however, it does demand blood, or Vitality. And this pyromancy is found near the wall-mounted massive parasite. Could this pyromancy explain the existence of this creature? Based on its position, it appears that this parasite feeds from the channel just beneath it while attacking any unwary Undead seeking the Power Within pyromancy. It is appropriately named, for the Power Within refers to the blood of the User, burning like a Roman candle for increased power. (This explains the effect of the Red Tearstone Ring as it represents the tears of Caitha for the fallen.) This pyromancy may be forbidden for the same reason the Server was thrown away into the mire of Blighttown to be forgotten forever. Of course, even the Furtive Pygmy is said to have been "easily forgotten." What is certain nevertheless is that these two items perfectly explain the existence of Darkstalker Kaathe. Look closely at the design of the Server. Does it remind you of anything? Does the curvature resemble something akin to a snake? It is also imbued with the sort of magic in the Ring of the Evil Eye, the sort of eye found in particularly venomous snakes. Aren't lies the worst type of venom? Speaking of which, there is more evidence to suggest the connection between Kaathe and Blood. What other reason is there to explain the rampant cannibalism in Blighttown? Why else are there Undead devouring defenseless wanderers in the same way a snake consumes its prey whole? It certainly explains the worm infestation of Blighttown.

    Upon entering Quelaag's lair the Chosen Undead encounters Hollows with growing eggsacs on their backs, pleading with any passer-by to give them release from their plight. Approaching these same corpses in the Demon Ruins is met with aggression as a giant, white worm launches out to bite and potentially infect a given target. The resulting infection creates an eggsac on top of a target, thus making a new convert to use the Chaos covenant propagated by Eingyi who serves Quelaag's sister the White Lady. Eingyi questions anyone who does not have the worm infection, or simply put, a case of "wormhead." But that does not matter as long as one is willing to serve the Fair Lady by sacrificing Humanity to her in order to keep her alive. And in exchange for devotion, Chaos pyromancies are bestowed, and their power is correlative to the available pool of Humanity. Just as a user of Power Within is only as strong as the user has blood to spare or sacrifice. Could this explain the massive wall-mounted parasite guarding the Power Within pyromancy? Why else would it have a gorging head, pulsating with blood?

    It takes us all the way to the Painted World of Ariamis where Hollows can be found plagued by tumescent pustules bursting with corrosive fluid upon execution. With the flames of Chaos came immediate and extraordinary side effects. Perhaps the effects which Chaos pyromancy has on Humanity itself might well explain the morphological changes that gave rise to the Demons and even the monsters roaming throughout Lordran. It serves to explain why Xanthous King Jeremiah has such a large head, one wrapped up in cloth as if bandaging an outstanding sore inflamed by Chaos and the toxins brought into the swamp by Eingyi himself. King Jeremiah appears when a trespasser enters the cemetery in the Sanctuary of the Painted World, for this is where the Acid Surge pyromancy can be found, one of the Three Scourges brought to Blighttown by Eingyi, along with the Poison and Toxic Mists. King Jeremiah is not likely a Darkwraith and more likely a servant of the Chaos covenant given his spellset and Notched Whip King Jeremiah is still in need of blood as well as Humanity: he does have a painful mass on his head, one that stands out like a snakehead as it were. Though it is certainly possible to cure the wormhead infection, it looks like King Jeremiah has no chance to reverse this condition likely because the flames of Chaos made it worse. It was so for his brother the Ceaseless Discharge.

    Pustulent Chaos

    The congenital sores of the Ceaseless Discharge were made worse by the flames of Chaos, making the moribund son of the Witch of Izalith into a lava-spewing colossus. It is interesting how the Orange-charred Ring he once wore controls the growth of these sores, because the flames of Chaos could have impacted the sores, since the Ceaseless Discharge is descended from the Witches of Izalith. (That the Ring creates the Centipede Demon--yet does not yield a unique soul--is fascinating.)

    Lurking in the Demon Ruins and Lost Izalith is Kirk as the Chosen Undead approaches the entrance to Izalith. Many different monsters are encountered, even Taurus Demons and Rock Worms, which spew corrosive acid. Just before the entrance of the Bed of Chaos is final encounter with Kirk, and his armor can be found in the den of the Fair Lady. The Armor of Thorns is named as such since it is designed to cause bleed damage even while dodging. No doubt Kirk is a Chaos servant, and thus why he seeks out Humanity as well as blood. It is the only way to nourish the Fair Lady in her dying state.

    The Bane of Existence

    There is another covenant buried beneath Lordran, one which does not require the repetitive tithing of Humanity, rather an Eye of Death is sacrificed in return for devotion, and the Leader of this covenant is Gravelord Nito, First of the Dead and quite possibly the first one to acquire a Lord Soul as Nito himself is cloaked in a burdensome shroud of Humanity, Nito is nothing without the First Flame and the Lord Souls it bestowed. As the Arbiter of Death, Nito is not only engorged with Humanity, he is also teeming with corrosive toxins because of the Eyes sacrificed to him for the "proliferation of bane." Nito is important to maintaining the balance of Life and Death in Lordran, and this serves to explain why Paladin Leeroy protects Nito just as he assists the Chosen Undead in slaying Pinwheel to reclaim the Rite of Kindling. It is safe to say Paladin Leeroy is not necessarily desirous of blood, although he does seek to protect Gravelord Nito from attackers and claim their Humanity. He even carries a weapon designed to pulverize the Undead and destroy them with Holy magic as he was the First Undead created by Way of White.

    The obsession with blood is not exclusive to the Darkwraiths or Chaos servants. The clerics of the Way of White were not only aware of the effects of the Undead Curse, they were exploiting it for profit. The Earl of Carim knew the secret to reversing the Undead Curse, so it is no surprise the Way of White are not trusted by Trusty Patches--can't swindle a swindler as the saying goes. This explains why there are merchants who sell so many remedies to fight against the Undead Curse. There are even spells used to neutralize toxins and resist the Curse itself. This begs the question as to why the World of Lordran was beleaguered by widespread disease and structural decay to the point of total destruction. But that is easily explained by the disruption of the cycles of nature by the Linking of the Fire.

    Catalyst for Cataclysm

    This disruption could likely explain the profuse growth of the Great Hollow Tree in the swamp of Blighttown. For the Bed of Chaos affected the entire landscape, not just the Witches of Izalith. Such is the effect of Fire itself: it creates, accentuates, alters, and amplifies in the same manner it devours and destroys nearly everything it touches. And the unique cataclysmic effect of the Bed of Chaos is how it manipulated everything in Lordran with a shred of Humanity, including the decrepit bodies of dragons and the bones of Giants. The Bed of Chaos acted like a nuclear reactor out of control, and the raw energy of the Bed of Chaos was not only changing the landscape of Lordran, it was eating the whole world away. This is why the plague of the Undead was so rampant and uncontainable: the Bed of Chaos was exacerbating the Curse to a catastrophic degree. Imagine a medieval society coping with the damaging effects of a nuclear meltdown, completely oblivious to how radiation can render the human immune system useless. Since the Bed of Chaos is directly tied to the burning of Humanity just as the First Flame was kept alive by using the Lord Soul of Gwyn as last-ditch fuel. But for that sacrifice, he forever exists as a Hollow fighting anyone who would dare break the chain binding him to the First Flame. Arguably, if anything caused the death of Gwyn, it was greed which did him in, not the Curse. The Curse was a side effect of his greed, and that is what ultimately gave rise to Darkstalker Kaathe, the Eater of Worlds.

    submitted by /u/DeadPoster
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    dlc for prepare to die editon

    Posted: 07 Apr 2021 03:10 AM PDT

    I got the preapre to die edition in 2014 but i really played it this year. I want to buy the dlc but i can't find it on steam. Any help

    I'm french sorry for mistakes

    submitted by /u/Environmental-Bowl95
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    PTDE Where is the game directory?

    Posted: 06 Apr 2021 08:49 PM PDT

    I've installed PTDE from disk onto my PC and I can't seem to find the game's directory, or where the files have been installed to. Any help would be appreciated.

    submitted by /u/Squirtaholic69
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    Best Areas for PvP?

    Posted: 06 Apr 2021 05:56 PM PDT

    What are the best areas for PvP?

    submitted by /u/Dochan63
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