Dark Souls /r/DarkSouls - Fashion Friday. |
- /r/DarkSouls - Fashion Friday.
- Sad Souls
- I just finished this game!
- I really don't understand the PVP community in this game sometimes... Like, I'll get smack-talked for using any Estus, but the insta-lagstab, dark bead, gravelord stagger blade are all legit eh?
- I’ve been killed by insane Logan in the seath room and got sent to the prison cell ಠ_ಠ
- New Londo Ruins co-op last night
- A new build idea.
- I tried no death run and went hollow.
- I feel pretty bad about what I've done
- Finally beat Gwyn for the first time.
- (SPOILER) Finally beat the abysswalker, I feel so proud...
- Help memorialize Neolux Neolux in From Software Games (Video with Eng subs)
- The Priest class from Demon's Souls is burning at the stake in the Undead Parish
- Saw this on Facebook and immediately got too excited cuz I thought it was fan art of an oolacile citizen lol
- Well, look who we have here.....(Stalker intensifies)
- Mod Interest/Request: Soulmon aka PokeSouls
- Can i play dark souls 3 without following a certain build?
- Dark Souls 1-3 Complete Item Collection
- Gravelord sword dance with Talisman
- I survived in Blighttown! .. just about
- Anyone down for a PS4 run through of Dark Souls Remastered? PSN is CyFeR-_-GrEeN (I'm not amazing at this game just wanting to have fun)
- Just beat Ornstein and Smough, found a great strategy
- Interesting similarity between the Dark Souls intro cinematic and an original LOTR storyboard
- An open letter about Dark Souls and how it taught me to never give up.
- Gravelord Nito and this f ing game
- The reason why it was not nerfed (from lore perspective)
/r/DarkSouls - Fashion Friday. Posted: 07 May 2020 11:10 PM PDT What does your current PvP character look like? If your character has a back story to go with their personal fashion statement we'd like to hear that, too! Don't forget to check out /r/fashionsouls for all of your fashion needs. Helpful Information for New Users Be sure to check the /r/DarkSouls/wiki page, where you can find community-created tips and research threads. Please help build the wiki! You only need 10 karma within /r/DarkSouls2 to contribute. [link] [comments] |
Posted: 08 May 2020 01:10 AM PDT One of the many things Dark Souls is known for is its attention to detail, whether it's the detailed environments, armor and weapons, plus completely-rendered landscapes in the distance (which is also a major framerate eater for scrub PCs like mine). I do feel, however, that there's a certain element that doesn't get enough affection, which is a select few NPCs in the game who tell certain lore without a single word uttered.
I'd mention the usual suspects such as Sif (and how you get to fight Manus with him in the Chasm), my Sunbro Solaire, the Onionbro Siegmeyer, Quelaag and Ravelord Nito, but it's also the lesser-known NPCs that give me the feels, too. [link] [comments] |
Posted: 08 May 2020 05:33 AM PDT |
Posted: 07 May 2020 07:06 AM PDT You can't hold the view that using estus in the game is toxic because it "artificially lengthens the fight" because all of the things i listed above artificially shorten the fight. Either they all fall under the heading of cheap tactics or none of them do. Pick one Edit: Just to address some of the comments, I don't advocate for Estus usage in a duel. I don't necessarily condemn it either but my preference is to avoid it in honourable duels. Edit #2: Holy crap this blew up [link] [comments] |
I’ve been killed by insane Logan in the seath room and got sent to the prison cell ಠ_ಠ Posted: 07 May 2020 11:09 PM PDT |
New Londo Ruins co-op last night Posted: 08 May 2020 06:57 AM PDT Thanks to who it ever was who msg me about the ring of artorias...I kept jumping down into the abyss and dying...That might have took a while to figure out playing the game blind. The co-op on this game is fun as hell. I'll be back down there tonight...I need to farm transient curses. [link] [comments] |
Posted: 08 May 2020 09:58 AM PDT So, a strange thought came into my head: "has anyone thought of doing an equality build?". What I mean is that you start out as a deprived, and when you level up, you level everything up at the same time. You could do top to bottom, bottom to top, basically any order you want. Let me explain, say your dex, str, vit, and end are 14, but everything else is 11, you level up everything to 14 before you can continue leveling up. Strange idea, isn't it? [link] [comments] |
I tried no death run and went hollow. Posted: 08 May 2020 07:40 AM PDT Let me just start by saying that to me, DS1 is definitely the hardest one out of three. l have completed no death run in ds2 and almost done it in ds3 on my second playthrough but I definitely see it is within my reach. But man, isn't ds1 ruthless. I cannot see myself consistently pulling off all of the things like cheese bed of chaos, run through the tomb of giants, not fuck up in Anor Londo one way or another (rafters, archers, O&S) or fail shortcut to pinwheel. Not mentioning some other stupid place where I'll just lose my cool. I'll probably try again in some time, but for now... I went hollow. [link] [comments] |
I feel pretty bad about what I've done Posted: 08 May 2020 08:21 AM PDT For context, I've been working on a magic build and have been going around getting embers and Souls. In the darkroot garden getting the enchanted ember when I was invaded while clearing out those 3 big cat things. I stood by the bridge with my homing soulmass of course. The invader runs right at me the soulmass breaks his guard. He died immediately to my Soul spear. Right after that a red phantom invades, same set up, same place. He dodges most of my spells but dies anyway cus magic damage bypasses shields a bit. I'm already feelin a little dirty for this. Feel like I cheesed them. I get my ember and head to depths to kill the gaping dragon for the souls. I get invaded again and wait for them to come to me, I'm not risking getting caught in a bad spot. Invader comes, I cast my homing soulmass. He starts running away trying to bait me into a favourable spot for him. He runs down one of those narrow passageways and well.... Soul Spear away. Instant one shot. I hate how broken this is but I'm intent on continuing to make this build. I feel like I've sinned as I go for melee builds and it feels a bit cheap for me to do this. [link] [comments] |
Finally beat Gwyn for the first time. Posted: 08 May 2020 02:43 AM PDT I'll admit, i used an expert walkthrough provided by LPDarksoulsHD, the guy is pretty damn good and has some great knowledge of the games, really helpful guide the guy deserves more credit IMO. [link] [comments] |
(SPOILER) Finally beat the abysswalker, I feel so proud... Posted: 08 May 2020 12:20 AM PDT I'm so happy I could cry! It took me around two days to finally do it, this is my first run. I went to the dlc ASAP(Level 58) not knowing it was an endgame area, because I really wanted the gold tracer since curved swords are my favorite melee weapon type. I'm not gonna make any more rash decisions like this, but I'm so glad. The fight was amazing and so was the music! [link] [comments] |
Help memorialize Neolux Neolux in From Software Games (Video with Eng subs) Posted: 08 May 2020 03:22 AM PDT https://youtu.be/sXCD09ZktN8 [link] [comments] |
The Priest class from Demon's Souls is burning at the stake in the Undead Parish Posted: 07 May 2020 09:01 AM PDT https://imgur.com/gallery/6HwlZEU So last night I was running through the Parish and noticed that the body burning on the stake in front of the chapel had a unique character model. Upon closer inspection, I recognized it as the Priest from Demon's Souls! I then used the DarkSoulsModelViewer to grab more screenshots without the fire effect to see it more clearly. Check out the imgur album, there's lots of them! Do you think this is a little easter egg considering their proximity to the church, or just a random model they grabbed from their last game to save time on a body for this object? Both? Why not just use a regular hollow model like the big pile of burning bodies in the Lower Burg? This game still holds secrets and little mysteries! [link] [comments] |
Posted: 08 May 2020 06:01 AM PDT https://www.facebook.com/95211636780/posts/10157061194761781/?sfnsn=mo But alas, it's just coronavirus [link] [comments] |
Well, look who we have here.....(Stalker intensifies) Posted: 08 May 2020 02:03 AM PDT https://imgur.com/gallery/62PK3lu Didn't know this was a thing [link] [comments] |
Mod Interest/Request: Soulmon aka PokeSouls Posted: 08 May 2020 08:29 AM PDT I feel like I have heard of a variation of this so if it exists, please comment it below. A mod with the following is what I was thinking of: -You can not attack, you must send out your Soulmon to fight for you (One at a time). -You can die if you take enough direct damage or all your Soulmon have died. -Soulmon is any enemy in DS (Bosses are essentially Legendary Soulmon but you get multiple chances to fight them) and you can carry up to 6 at once. Extras are sent and stored at bonfire storage. Key things is you can only get storage after getting the Bottomless Box. -Starters: To help with balancing the beginning of the game, the starters would have start at a higher level. One should be ranged based, one close melee, and another that is "balanced". Not sure what enemies would be best yet. -You can catch Soulmon using Soulballs (DS Projectiles: "Firebomb"/"Standard Arrow"=Standard Ball, "Black FB"/"Large Arrow"=Great Ball, "Dragonslayer Arrow"=Ultra Ball, Not sure what the Master Ball would be as you would need to figure out how to limit the use of the item globally to 1) -Soulmon gain experience from only the enemies they have defeated or earned Souls can also be used to level them up. I think applying a "class" to each enemy that defines a fixed percentage increase on different stats depending on the class would suffice. -You must be within a certain distance of your Soulmon during battles otherwise they will teleport back to you. -Spells can be used to either heal your Soulmon in or outside of battle or place status effects on enemies. -I thought about coming up with an evolutionary tree for enemies but I think that may make things even more complicated and really unnecessary. [link] [comments] |
Can i play dark souls 3 without following a certain build? Posted: 08 May 2020 07:27 AM PDT I started playing ds3 like 2 days ago and its been really fun, but can i just wing it and get the items i like, or is it impossible to win the game without going a predetermined build? [link] [comments] |
Dark Souls 1-3 Complete Item Collection Posted: 08 May 2020 10:22 AM PDT So I've made it my quest for the last year to collect every item in Dark Souls. 1 2 and 3. I believe I have achieved this feat after obtaining the Illusory Rings in DS2 but I cannot find a cumulative list of every item for these games??? Yes I've checked the wiki's and I have everything I could find on them but there were some sneaky items like alternate pieces for a couple armor sets in DS2 that weren't listed under the armor tabs. TLDR: Is there a comprehensive guide for someone looking to collect EVERY item in all three souls games?? And also, anyone on here have accomplished the same thing and want to post comments on their journeys??? Love to hear it! [link] [comments] |
Gravelord sword dance with Talisman Posted: 08 May 2020 10:02 AM PDT Say I have a normal talisman, which has a faith requirement of 10 to wield. If I have less than 10 faith, it means I don't have the faith requirement for this talisman. In this case, can I still cast the Gravelord sword dance? [link] [comments] |
I survived in Blighttown! .. just about Posted: 08 May 2020 09:33 AM PDT |
Posted: 08 May 2020 09:28 AM PDT |
Just beat Ornstein and Smough, found a great strategy Posted: 07 May 2020 11:20 PM PDT I'm on my first playthrough of DS1, and after many tries, I was just able to beat Ornstein and Smough solo. Found it to be too much hassle to bother with Solaire. If you're having trouble, try using a fire weapon, preferably Quelaag's fire sword. Keep circling the perimeter of the room while locked on, shield up. They will follow you, and you can safely heal or get a hit in every now and again. Run away if they get too close. I killed Ornstein first but it should work just as well with killing Smough if you want Ornsteins drops. I've beaten a bunch of hard games (recently Cuphead and Hollow Knight) but never has a game given me such an intense feeling of satisfaction as right now. I was skeptical about the hype at first, but I absolutely see why this game is a masterpiece. [link] [comments] |
Interesting similarity between the Dark Souls intro cinematic and an original LOTR storyboard Posted: 07 May 2020 02:36 PM PDT https://imgur.com/gallery/5Ok611b I was watching the Appendices of the Return Of The King, specifically the storyboards, when I recognized this image that was ingrained in my memory. The storyboard in question is an abandoned concept in which Aragorn (pictured on the left) would face off against Sauron (wielding the sword) at the battle of the Black Gate. The above image is of course Lord Gwyn taking the fight to the everlasting dragons as seen in the introductory cinematic of Dark Souls. I thought the similarity was interesting and I wonder whether one of the artists behind the cinematic took inspiration from this unused concept. [link] [comments] |
An open letter about Dark Souls and how it taught me to never give up. Posted: 08 May 2020 04:45 AM PDT I've recently gotten into Dark Souls as a series - but I need to preface this question with some backstory. I've had the game card (Switch Remaster btw) on my desk for a while now, and my first attempts were a bit daunting. Getting into the game was always confusing and strange, but I kept trying. After a while, I decided to give it a rest and play something else. Its been about 3 months since I've put the game down. With quarantine turning me into more of a shut-in than ever, I decided to pick the game up again. This was originally brought on by some of Vaati's lore videos, specifically the Prepare to Cry series, which made me WANT to experience Dark Souls for myself. It was one specific video (IIRC it was the second part of the Prepare to Cry on Gwyn) where Vaati said something that blew my mind. Up to this point I had been playing for about a week and a half non-stop, and I was starting to understand the mechanics of the game. I just couldn't get over every time I had collected a bit of humanity, or a considerable amount of souls, and then died without reclaiming them. It made me angry and bitter - but the second I heard Vaati say the words, something clicked. I wish I could find the exact quote, but it goes along the lines of "Death is but a stepping stone" to your goal. Or at least that's how I paraphrased it in my head. Regardless, the message came across. The whole game changed for me that day. The game wasn't me throwing myself through tough bosses and enemies in inconvenient places anymore. It was a battle of will - my determination against the game's. If I gave up, what would be the difference between me and the hollows I was fighting? (As cheesy as it is, I love that analogy - the driving theme of determination in Dark Souls is applicable with nearly everything.) Trudging through aimlessly made the game a chore to play, and death seemed like more of a punishment than it actually is. This lesson, that death is but a stepping stone, makes the game so much more interesting. Instead of staying reserved and on the path, I could afford to die a few times to learn new areas - the second that souls started meaning less to me, the easier the game became. When death became a natural part of the game cycle, I found myself being able to relax and enjoy the game while I explore, play a bit cautious, and learn when I die. I know this is probably done to death, that this whole revelation is much more of a noob speaking on the series, but I wanted to share some of my feelings about what is probably one of my new favorite games. I also wanted to ask a question - for veteran Souls fans (or newer players like me), when did you have that moment of clarity? I know I'm assuming a lot in this question, but considering the type of games FROM Software makes, there has got to be a point where we all had to train ourselves think a bit differently about failure in videogames - from missing a hit to accidentally rolling off a cliff, how did you adjust to the Dark Souls method of playing? [link] [comments] |
Gravelord Nito and this f ing game Posted: 08 May 2020 08:00 AM PDT Fuck this game. I'm going through my NG+ run through and I fucking hate this game. It's so frustrating sometimes but it's all worth it when you finally beat a boss. But for real fuck this game, it's so annoying watching some of the youtube videos and these guys are like "it's so easy" and then I go to do it and just destroyed in like 2 hits or die from some bull shit and it makes me hate this game. As much as I hate it I'm gonna keep playing anyways cause it's so satisfying when you finally beat a boss. I just came here to say fuck gravelord Nito, fuck this game I hate it, and that I LOVE this game and cant wait to finish this run through and play either ds2 or ds3. [link] [comments] |
The reason why it was not nerfed (from lore perspective) Posted: 08 May 2020 07:56 AM PDT [link] [comments] |
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