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    Dark Souls /r/DarkSouls - The Trading Post.

    Dark Souls /r/DarkSouls - The Trading Post.


    /r/DarkSouls - The Trading Post.

    Posted: 24 Aug 2020 11:07 PM PDT

    Is there a weapon that eludes you? Want to host a fun give-away?

    Use today to schedule some trades!


    Helpful Information for New Users

    Be sure to check the /r/DarkSouls/wiki page, where you can find community-created tips and research threads.

    Please help build the wiki! You only need 10 karma within /r/DarkSouls to contribute.

    submitted by /u/AutoModerator
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    To the invader named “I Love You” who dropped me 3 humanity...

    Posted: 24 Aug 2020 10:56 PM PDT

    I love you too <3 I was having a bad day, online college is so stressful, but you made it better mystery undead. Don't you dare go hollow :)

    Edit: I forgot I clipped it. This community is so great lol. https://imgur.com/a/qAUiN8W

    submitted by /u/mjd26
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    Why

    Posted: 24 Aug 2020 02:55 PM PDT

    So here i am playing dark souls remastered in the depths

    And then BOOM, A CROCODILE DRAGON WITH A SORCERER THAT HITS YOU IN THE WORST TIME EVER AND A TAIL THAT GIVES YOU TRAUMA

    EDIT:GUYS I DID IT

    submitted by /u/OniiChan_ThotSlayer
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    Finished - dad bod solaire shower curtain

    Posted: 24 Aug 2020 05:06 PM PDT

    In case anyone wanted to see the finished version of the dad bad solaire shower curtain from the post I made the other day, here it is.

    http://imgur.com/a/qeOPNWj .

    My GF was also really happy for all of comments, and it made her day, so thanks all.

    Also the required, Praise the Suds.

    submitted by /u/TyrannosauRausch_Rex
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    Story time: Ash Lake, the Black Hydra, and a lone Mushroom Man

    Posted: 24 Aug 2020 05:23 PM PDT

    I just walked out onto the beaches of Ash Lake for the first time after noodling around this god-forsaken Great Hollow for about an hour. I'm cursed, of course, and am too lazy to warp back and get another purging stone because i don't feel like slogging through the Blighttown swamp again. Would've been too kind of them to make this bonfire a warp point, I suppose. No surprise there.

    I get to the Hydra and say OH i know this one. I feel like a kid in class who knows the answer to a math problem: get in there, put your shield up, and chop the heads off. Easy. I start slicing and dicing, feeling like a goddamn Roman gladiator, lobbing heads off like i've been doing this my whole life, when something catches my eye. A mushroom boi. A fucking. Mushroom. Boi. Not one of the little ones, oh no, the ones that are built like Andre the Giant. And he's walking right at me. Now, this guy is somehow more frightening than the hydra: one fungus-smelling punch from this phallus of an enemy, and I'm dead. That means dropping down through this dry oak nightmare again.

    So what's an undead to do? I'm under attacks from the seven-headed serpent in ten second intervals, and now am being chased by Super Mario's night terrors come to life. So, i begin running in circles, shield up, and seeing if the hydra will take out the mushroom. Seems plausible at first, until realizing that the Hydra attacks as accurately as a drunken toddler. But still i persist, running in circles like i'm playing the worlds strangest game of duck-duck-goose, and soon the hydra and the spore-whore are both nearly dead.

    And how could i end this in the most depressingly Dark Souls way possible? I get greedy, take a swing at the mushroom, whiff like it was my first time ever pressing R1, and get smacked down, WWE-style by my new greatest nemesis, the thicc-boi fungus. I thought I was about to pull the greatest W in my DS career and show this game that I own it, but instead was slammed down in a blaze of shame by the universe's most unlikely tag-team duo.

    Thought you'd all enjoy a nice bedtime story. Anyways, back to dying, and Praise the Sun [T]/

    submitted by /u/CSpineMcGee
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    What Area in Dark Souls 1 do you think would be the best or worst to take a nap in?

    Posted: 24 Aug 2020 08:25 AM PDT

    I like to ask myself these little inconsequential questions about the Souls series to lull myself to sleep and I thought I'd put this one out to the community.

    I think the best would be the Dukes Archives. Think about it. No smell of death and decay. No screaming hollows. No distractions. Just pick up a decent tome of forbidden knowledge, lock yourself in a cell and drift off to dream land.

    The worst, I feel, would be the obvious. Blighttown. The buzzing of mosquitos and moaning monstrosities at all hours would be unbearable. And imagine the smell. You don't even get the fresh shit. You gotta deal with the stale, pungent scent of expired waste. Gross.

    submitted by /u/TheJimmyDodger
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    How Dark Souls helped me to be a dad

    Posted: 24 Aug 2020 06:05 AM PDT

    I picked up Dark Souls remastered on the switch a little less than a year ago. It was my first time playing, and I was terrible at first, dying to all the "easy" bosses (not Pinwheel thankfully) a lot of times. These constant failures made me drop the game for a couple months.

    I eventually picked it up again with a new mindset of being super aggressive in my play style, and I did so much better than before. Areas and bosses I thought challenging were possible now. They still were rough at times, but I knew it was possible.

    For some unknown reason, I stopped playing the games when I only had a few things left before beating it.

    Fast forward to last week, and I told myself that I would beat the game before my wife gave birth to our first child because I knew I was going to be to busy to play it regularly. My wife ended up going into labor a bit earlier than expected, and we had a baby girl yesterday evening.

    While her and the baby slept, I played Dark Souls to keep myself awake, and I finished the game. It was so challenging, but the feeling of beating the game was so exhilarating.

    My baby girl has already thrown challenges our way with my wife and I hardly sleeping, needing constant attention unless she is asleep, along with other things. Just like Dark Souls being tough, but possible to beat, I have a feeling it will be the same raising this little girl.

    There will be times that I want to throw my hands up. There will be times I am frustrated. Regardless though, I know it is possible. I know my wife and I can take care of her and give her what she needs. The baby is just like a challenging boss sometimes, and it takes effort to get through the situation.

    Great day, great game, great baby, praise the sun.

    submitted by /u/Kr15Kr1ngl3
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    TIL You can jump down Frampt's hole??

    Posted: 24 Aug 2020 11:21 PM PDT

    I legit had no idea and I accidentally fell in and apparently it doesn't kill you. I've had this game forever and I've played through a multitude of times and I'm just now figuring this out lol.

    submitted by /u/burrito_bisen
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    My First Trek Through Tomb of Giants

    Posted: 24 Aug 2020 09:26 PM PDT

    Initial Reaction: Hot damn, what a cool concept! No light? Im the chosen undead! I can fight without light! Man they sure don't make games like they used to, am I right? This is gonna be dope!

    (Give or take 15 minutes, 5 deaths by gravity/ patches/ skeleton beast)

    Yeah this place blows. Whose idea was this?

    submitted by /u/Vertex_21
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    The second half of this game is underrated.

    Posted: 24 Aug 2020 10:50 PM PDT

    I find the argument that the second half of Dark Souls is subpar to be incredibly flawed.

    Outside of Bed of Chaos and some things about Izalith, I'd argue its just fine.

    I'll break it down area by area, ignoring the DLC since that seems universally praised:

    • Duke's Archive / Crystal Caverns. The enemies in Duke's aren't the most interesting in the game, but there's nothing wrong with this area. The shifting staircases add a nice puzzle element, especially for people trying to get every piece of loot. The sorcerers being able to enchant the skeletons means you need to prioritize your targets. There are interesting interactions with Logan. The prison break sequence is cool because it's a change of pace from the rest of the game. Crystal Caves itself is gorgeous and if you play it how I originally did, offline and unpatched, figuring out where the paths were was extra tricky. Seath as a boss isn't terrible or amazing, he's about middle of the pack in my rankings. I'd rank this sequence over plenty of lauded first half areas, like Dark Root Garden, Lower Burg and Undead Burg.

    • New Londo / The Abyss. While this can be done in the first half, most will save it for post Londo. The atmosphere here is among the best in the game, rivaled only by Oolacile Township and the end of the game IMO. The ghosts are an interesting enemy with their ability to phase through walls, making them unique compared to the rest of the game. The corridors lurking with Dark Wraiths below hide powerful loot for those willing to explore. The boss, Four Kings, is at the very top of my list of Dark Souls bosses. Especially on SL1 melee runs, it forces you to attack balls to the wall instead of the usual patient style that works best for the other bosses, making the boss play unique, just like the ghosts. I rate this area over basically anything in the first half, I adore it.

    • Catacombs / Tomb. Catacombs in a pain in the ass to navigate the first time, but the vertical layering of the level is unmatched by the rest of the game. I love the intricate design of Catacombs, in fact I wish it were a bit longer. Pinwheel blows, we all know that, but the rest of the level is amazing. Tomb is under rated. The darkness combined with the narrow corridors present a unique challenge, something the second half of DS does well. While the first half generally boils down to "go here and kill shit," the second half requires more careful planning. Here you'll want one of the three light sources the game offers and some sort of divine enchanted weapon (Silver Knight weapons ftw). Nito is admittedly a bit of a push-over, but on an SL1 melee solo no shield no heal no divine weapons run, he ranked as one of the toughest experiences of any souls game and I gained a new appreciation for the fight.

    • Kiln. This area is incredibly atmospheric. You start by seeing wandering knights of Gwyn, then are led into an ashen area of scorched earth where its immediately obvious a cataclysmic scale event took place. We fight a few straggling knights that seem to be guarding their master eternally, then finally come face to face with Gvwyn. Somber music belies the gravitas of the situation, making the player feel less like a grand fantasy hero and more like someone putting a wounded animal out of its misery. It's concise yet satisfying, has amazing atmosphere and Gwyn is one of the best fights in the game, especially if you avoid parrying.

    • Demon Ruins. I'm doing this and Izalith separate because too many people lump them together and shit on them both. Demon Ruins is the shit. It's a giant abandoned city inside a lava mountain in the core of the world. The entire level feels like boss rush mode fighting three bosses nearly back to back. Ceaseless is a tricky fightif you don't cheese him, and he has interesting lore. From there we get a deep sense of progression as we fight former bosses as normal enemies, a classic RPG staple. Next we fight a fairly forgettable Demon Fire Sage, who I'd argue is the best of the three Asylum Demon style bosses (though that isn't saying much). We dive a little deeper down into the depths of hell for the best boss of the level, Centipede Demon. Aggressive in a claustrophobic arena, he can be punishing for those that can't figure out his move triggers. While there could be better enemy variety this area earns high marks for me due to three fun boss fights and cool scenery. I'd put this above Undead Parish or Blighttown 7 days a week.

    • Lost Izalith. Best for last. So we can all agree the boss is utter shit, no argument there. We can probably all agree that there are too many fire statues and dino butts and neither are terribly compelling enemies. But the level itself is just fine. It's only the enemies that suck. The level is fucking cool, travelling into the cracked corner of the giant dome containing the city to where the Witch of Izalith gave birth to the demon spawn. The lore here is off the charts, and seeing the ruins first hand is an experience. If they could have come up with cooler enemies to populate the area with and had a competently designed final boss this area would be a hightlight of the game for me.

    Out of all these areas only Izalith has significant issues. I'd argue there are sections in the first half that are worse than New Londo, Catacombs, Duke's Archives and Demon Ruins. Lower Burg is so small it shouldn't even count as a level and not many people care for the boss. Northern Undead Asylum could have been a bit more....while it is a tutorial area, its one intended to be revisted. Unead Burg is a really plain area with boring enemies thats saving grace is the view from where we kill Taurus Demon.

    I understand the first half of the game fits together better with the different shortcuts and whatnot, and the second half gets away from that a bit with a more spokes on a wheel design, but the quality of the individual levels is just as high IMO.

    TLDR: Out of all the areas in the second half, only Lost Izalith has glaring issues. The rest offer unique experiences compared to the rest of the game that largely plays the same.

    submitted by /u/Cloranthy_Ring
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    Ds on pc pt2

    Posted: 25 Aug 2020 03:10 AM PDT

    I was trying playing on steam and I couldnt open my inventory, My controller would go unresponsive and no prompts would show up, what is happening

    submitted by /u/Snoo-49812
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    If you kill Asylum Demon with a broken sword do you get to enter Firelink Shrine without the Estus Flask

    Posted: 25 Aug 2020 02:51 AM PDT

    Title says all, since you dont meet the dude who gives you the estus flask how do you get it?

    submitted by /u/RaihanHA
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    Dark Souls 1 Question

    Posted: 24 Aug 2020 08:21 PM PDT

    I haven't played any Dark Souls games before but I am really interested in starting one now. Are the games story driven and if not would it matter if I skipped Dark Souls 1 because Dark Souls 2 is cheaper right now.

    submitted by /u/Twvg21
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    NG+7 ending with (almost) 4.5 million souls

    Posted: 24 Aug 2020 10:08 PM PDT

    Hey no one saw the finale on stream (boo hoo right?)

    I made it through all areas and all bosses without losing my souls and humanity. I thought if I was going to lose, it would have been to the Bed of Chaos or The Four Kings but I prevailed.

    Maybe I need a new game to play...

    submitted by /u/TheTwinBarrel
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    How good is dark souls remastered? Never played original.

    Posted: 25 Aug 2020 12:37 AM PDT

    I love dark souls 2 and 3.

    submitted by /u/safcsafc86
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    What's the best NPC fashion souls wise?

    Posted: 24 Aug 2020 08:31 PM PDT

    I really don't have a reason for making this post. but I think Siegmeyer has the best fashion. What's your favorite NPC fashion wise.

    submitted by /u/filthycashe
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    Dex / INT PVP build suggestions

    Posted: 25 Aug 2020 12:15 AM PDT

    https://files.catbox.moe/fmpsnp.jpg

    Where would you spend the last 15 stat points? I haven't PVPed since 2013 or so, I'm clueless.

    submitted by /u/Cloranthy_Ring
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    Dark souls tattoo ideas

    Posted: 24 Aug 2020 09:54 PM PDT

    Hi guys,

    During the start of this pandemic i went through some dark shit, and playing the souls games really helped me out, so i want to get a tattoo that has a connection to the dark soul series.

    The thing is i cant think of any tattoo that would look good. Ive thought about getting a bonfire or a dark sigil but it doesnt fully convinces me

    Im looking for something small and i'd appreciate any ideas you have, it can be a quote from the game or even deep lore shit.

    Thanks!

    submitted by /u/zarabustor
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    Well, I completed my first run-through.

    Posted: 24 Aug 2020 12:11 PM PDT

    I don't know how to feel. What started off as a barrage of questions that were patiently answered by this wonderful community developed into a deeper understanding of the philosophical implications of every decision I was making. For the first time in any game I've ever played, I didn't want to get to the end. I didn't mind the constant return to the bonfire, or the need to tell myself it was ok to take a break and come back later. I found joy in every moment of the 89 hours I explored various builds before picking one that resonated most with me and getting to the final boss.

    I truly enjoyed this experience, and even more so I have an appreciation for all the posts on here that talk about this game helping people feel motivated to chip away at the obstacles in their lives, learning the mechanics slowly as they go. This whole game is incredibly Sisyphean, and I highly recommend reading "The Myth of Sisyphus" by Albert Camus if you're reading this sub. It's my most recommended philosophical essay to those who ask, and it fundamentally changed the way I think about and approach life. That said, Dark Souls is the epitome of playing as the absurd hero. Especially how it ends.

    Thank you to all who helped me along the way, and I look forward to NG+

    submitted by /u/WatchMySwag
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    Hey Guys! I've decided to make A PS4 Only discord, in this Discord we give out anything you want help souls weapons, everything feel free to join! Ask whenever.

    Posted: 25 Aug 2020 12:03 AM PDT

    Who would you bring?

    Posted: 24 Aug 2020 08:06 PM PDT

    [This took a long time to make. If you'd like to support posts like this that take a lot of effort, please consider dropping an upvote so it gains traction. Thanks so much!!! ❤️ And of course, please enjoy!!]

    You awaken in Firelink Shrine, however nothing seems to be as it was. There is no pathway along the cliffside that leads to undead burg. There is no pathway leading to the catacombs, or even new londo.

    However, there is a new cave opening by the three chests down the parish elevator shaft.

    As you take a look around you, you notice that there are a few other adventurers sitting at the bonfire...

    These adventurers include:

    A great grey wolf named Sif, who is accompanied by a rugged, but tall and sturdy knight named Artorias.

    A band of clerics, by the names of Petrus, Rhea, Vince, and Nico.

    Two firekeepers, one in a beautiful set of brass armor, and another in some dingy robes by the name of Anastacia of Astora.

    Two brave knights sitting on a small stone bench. One of them is wearing chainmail by the name of Crestfallen. The other is in an elite knight set by the name of Oscar of Astora.

    Two odd looking fellows, one with a helmet that has horns on it, along with what seems to be a set of glasses by the name of Domhnall of Zena. The other is in large black robes with his arms at a 90 degree angle in both directions by the name of Oswald of Karim.

    A lonely knight sitting far next to a well. He wears a set of brass, much like the firekeeper, however he goes by the name of Lautrec. He plays around with a sunlight medal in his hands.

    A more incandescent adventurer stands in the beautiful sunlight. His arms are stretched high into the sky as he absorbs the sun's energy. He goes by the name of Solaire of Astora.

    Two undead merchants are hidden behind a tree. It seems as if they haven't seen other adventurers in a long time. One of them is sitting down while stroking his hand across the top of a wooden tub. The other stands idly by with different colored mosses in her hands.

    Two strong, loving, and brave knights stand close together. Their armor would remind one of an onion. They hold large greatswords called Zweihanders, and they go by the names of Seigmeyer and Seiglinde of Catarina.

    A band of blacksmiths have taken up post near the bonfire as well. They chat about the beautiful and fascinating embers they've found on their journey. One looks to be from Vinheim, by the name of Rickert. Another repeats the phrase "Strong I am, forge I can" as he attempts to speak with the other blacksmiths. He's a large creature, a giant to be exact. Another blacksmith looks ready for a fight with his fists up. Coming across such a fighter would be your demise. He goes by the name of Andre of Astora, and he is one of the best smiths known to the land of Lordran. And lastly, a smith who looks as if he came out of a thousand year tomb chats along with the others. He holds a large pickaxe, and goes by the name of Vamos.

    Another odd fellow is peculiarly far away from Lautrec and the band of clerics. He glances at them constantly to make sure they haven't moved. He wields a winged spear and an eagle shield. He's been known as the Unbreakable, the Trusty, the Hyena, and a variety of other names. If you wanted to be exact, you'd call him Patches in the end.

    Yet again, there is another fellow who can't seem to find a group to be a part of. He's a traveler and a trader who goes by the name of Shiva of the East. He belongs to a hunting covenant, and is an extremely loyal companion. You notice a peculiar shadow behind him, but you can't seem to make out what exactly it is.

    You glance around one more time to notice a few more folks:

    One of them towers above the rest. Out of anyone here, he seems the most intimidating out of anyone else. He goes by the name of Iron Tarkus. If there's anyone you wouldn't want to mess with, it would be him.

    There is an exotic fellow standing nearby as well. He seems to be from a distant land, and you haven't had the chance to know him a whole lot. He wears a top hat, and goes by the name of Marvelous Chester. The first part of his name doesn't exactly surprise you, as he is covered in fancy intricacies.

    You notice yet another exotic adventurer nearby. She goes by the name of Witch Beatrice. Nobody knows a whole lot about her, but you never know, she could definitely put up a good fight.

    Two pyromancers stand nearby. One of them plays with small chaos orbs in her palms. She goes by the name of Quelana of Izalith, and the other is her disciple by the name of Laurentius of the Great Swamp. He attempts to make chaos orbs of his own, but seems to fail.

    You notice a very interesting fellow near the cliffside who is covered in thorns. And surprisingly enough, his armor isn't the only thing covered in thorns. His sword and shield have the same prickly thorns. He goes by the name of Kirk.

    As we get closer to knowing the crowd, you still see some new faces. One is of a beautiful princess who wears shiny robes. Her name is Dusk of Oolacile, and you don't know much about her origin.

    As if there hasn't been enough weird people around, you notice yet another odd figure. He wears large red robes, and is wielding a Tin Banishment Catalyst. He goes by the name of Ingward, and he used to be a guardian of the seal.

    A familiar figure stands nearby. He wears a beautiful set of Paladin armor, and wields two extremely rare tools. One is called Grant, a large greathammer, and the other is a shield called Sanctus which yields a calming healing effect. He goes by the name of Paladin Leeroy.

    You notice an odd woman with a sack over her head. She wields a large Butcher Knife. You start to rethink if Tarkus was as intimidating as when you originally saw him. She goes by the name of Maneater Mildred. Her name gives you conniptions.

    You notice 'something' standing nearby. You can't tell if your eyes deceive you or not, but there seems to be a large boulder holding a dragon's tooth nearby. How peculiar!

    Also, there seems to be a disgusting creature covered in eggs nearby. Nobody seems to want to get close to him.

    You also notice an extremely interesting fellow. He is covered in crystals, and he wears a very unique set of armor. He wields a crystal sword, along with a shield covered in crystals as well. Nobody has a clue as to how he got here, but he certainly looks really cool.

    You notice a large giant standing near Artorias. He has seemed to gain a large respect for the brave Knight. He wields a large greatbow, and he is known as Hawkeye Gough for his extreme precision.

    A slim figure stands near Artorias as well. She is known as the Lord's Blade Ciaran. She has also developed a large respect for Artorias. She wields two interesting curved swords unlike any other. One is laced in silver, the other in gold.

    And lastly, you notice two sorcerers standing beside one another. One wears a large hat that covers most of his face. The other seems to be his disciple. The infamous Big Hat Logan is accompanied by Griggs of Vinheim.

    You decide to head towards the newly found cave. A skull lantern hangs on a small handle next to the entrance of the cave.

    However, before you enter, you realize that a strong band of warriors from all kinds of distant lands is sitting down at the Firelink bonfire. You certainly can't ignore them, and you can't do this alone. You decide to walk back to the bonfire in hopes of recruiting a small team.

    Who will you take with you on this incredible journey? (Pick 8 individuals, and explain why you chose them based on their strengths or their personalities!)

    submitted by /u/Dity77777
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    I'm In the Middle Of My First Attempt at a No-Death Run, and just made it to Sen's Fortress...

    Posted: 24 Aug 2020 11:02 PM PDT

    I didn't even skip Blighttown with the master key. I don't know if I should go for Sif next or? Maybe I should go for pinwheel?

    submitted by /u/ChickenChocobo
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    Got the black night sword and shield my first run... I’m booling and deleting everything I see

    Posted: 25 Aug 2020 01:22 AM PDT

    I am a very new player

    Posted: 25 Aug 2020 01:12 AM PDT

    I literally just started the game for the first time, and I honestly don't know what to choose as a class or gift, any help?

    submitted by /u/FoxtrotBravo259
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