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    Dark Souls /r/DarkSouls - Gather 'round the bonfire.

    Dark Souls /r/DarkSouls - Gather 'round the bonfire.


    /r/DarkSouls - Gather 'round the bonfire.

    Posted: 27 Mar 2020 11:09 PM PDT

    Welcome to the bonfire, our weekly off topic thread.

    This is a place where anyone can talk about anything unrelated to Dark Souls and get to know your fellow undead a bit better.

    Please be respectful and follow reddiquette.

    What's keeping you from going hollow these days?


    Helpful Information for New Users

    Be sure to check the /r/DarkSouls/wiki page, where you can find community-created tips and research threads.

    Please help build the wiki! You only need 10 karma within /r/DarkSouls to contribute.

    submitted by /u/AutoModerator
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    With everything with covid-19 I say to you

    Posted: 27 Mar 2020 09:42 PM PDT

    "... be safe friend, don't you dare go hollow."

    submitted by /u/Devoureroftoes
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    Black Iron Tarkus is the best example imaginable of how to generate attachment to characters in a video game

    Posted: 28 Mar 2020 12:46 AM PDT

    Dark Souls is incredibly good at this in general, FAR better than games with big budget writers or tens of hours of cutscenes mucking shit up, because it adheres to a simple, bulletproof principle: Endear your characters to the player through gameplay before you expect anyone to care what happens to them. Or on the flipside in the case of villains, make the payer HATE them by giving them a tangible impact on the gameplay, i.e Lautrec reaching through the screen to kick you in the balls by removing your Firelink. It's a massive pain in the ass and he's entirely to blame for it, so you load all of that frustration and rage onto that character and you can't wait to get revenge, Patches is another great example of a character making YOU suffer- NOT your character. Your player character getting tortured in a cutscene is exposition. You, the player, getting tricked, killed, or inconvenienced in your experience with the game is a level of direct, personal storytelling that makes games so fantastic, because it gives you real emotions. It's almost like being a part of the story.

    Tarkus is an amazing example of this because he's a fan favorite who has NO dialogue, not one single shred of explicit story whatsoever, appears in zero cutscenes, but he has so much goodwill associated with him because he's useful. It's almost Pavlovian, the player comes to like these characters, not because of some overwrought Freudian backstory, infact that has the OPPOSITE effect of disassociating the player from the story because you're forcing them to sit through hours of cutscenes when they just want to play the damn game, and they come to resent it. Players like these characters because they spend time with them in the game, or are directly helped in their progress through it, the story and the game occur at the same time so players don't have to partition their interest between two distinct sections of the experience. Players will be much, much more attached to the guy who gave them a useful item and helped them out with a boss than the guy who was painstakingly written to be likable. A character like Tarkus who can single handedly kill a boss for you and asks for nothing in return has every players undying love, he just shows up, does his thing to help you out from of the goodness of his heart, and leaves.

    Another example is Prospector Brolek from Bloodborne. I don't even remember his real name because that's what everybody called him. The Chalice Dungeons were a slog, but they were made more tolerable by a friendly and helpful AI summon who dutifully showed up on every level to help you out, so by the time you drudged through the entire thing, you felt like old friends even though the entire character is literally just a name, he doesn't even have a story. And then, on the very final level, you finally meet him in the flesh and he starts to attack you, it's heartwrenching to kill him. Except that wasn't actually him because he appears again as a summon later in the level, it was just some other prospector ¯_(ツ)_/¯ so this was probably an accident but it's a great example of why this method is so ridiculously effective at getting players to become attached and care about your characters. Relying on cutscenes puts the story behind another layer that makes it feel less real and relevant to what we're spending most of our time doing. Involving the gameplay changes everything because that's where the player's raw emotions really lie. I don't get angry when the villain kills my waifu, I get angry when that fucking bullshit enemy does that bullshit attack again and I have to go farm more humanity now. And I'm only in this bullshit area because that stupid NPC Patches kicked me down a hole and I can't get out. You just tricked the player into caring about the story by tying it directly to their gameplay experience.

    I feel like this applies to invasions too. The reason they're so compelling as a form of pvp is because there's genuine bad blood on the line. A lot of people have PTSD from the invasion sound because it's genuinely bone chilling, there's someone out there in the level, right now, trying to hunt you down, murder you in cold blood, and reset your progress. And when you kill them, the emotional rush and feeling of relief is palpable.

    submitted by /u/Gravelord-_Nito
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    Imagine if you replaced Gwyn in NG+ as the final fight.

    Posted: 27 Mar 2020 08:47 AM PDT

    Just thought about how cool it would be if the first playthrough affected the future playthroughs. Like, if you beat Gwyn and kink the fire, during your next playthrough things are the same, but at the end instead of fighting Gwyn again, he is reskinned to whatever your character looked like when you linked the fire.

    And maybe if you chose the darkness route, the whole game world would be a little darker next playthrough and if you kept doing that eventually you would just need a torch everywhere to see.

    I'm sure there are more creative ways to add stuff to the new game cycles, just my thoughts. What would you guys do?!

    submitted by /u/Audeconn
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    I’ve just finished DS3 with the DLC’s, and i wonder if i should try the DS1 (remastered)

    Posted: 28 Mar 2020 03:28 AM PDT

    I only just got to The Painted World of Ariamis by myself and I'm so fucking proud of myself

    Posted: 28 Mar 2020 02:54 AM PDT

    been playing the game for a while now, used a guide every now and again (there was a point where I used it constantly), I only used a guide for Anor Londo to try and find where the fuck I wanted to go.

    I died in Anor Londo so fucking much.

    I used to tell myself that by the time I got to Anor Londo I would rage quit and stop playing the game well guess what I got through Anor Londo and I loved it.

    The boss fight there with Ornstein and Smough is the only boss fight I fucking loved and was excited for. The amount of times I died to them bitches was a lot but I pulled through because I enjoyed it so much.

    I'm just fucking proud of myself rn

    submitted by /u/damnitidkausername
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    IS there anything behind this window?

    Posted: 28 Mar 2020 04:27 AM PDT

    https://www.reddit.com/user/DestroyerOfDoom29/comments/fqiehc/dark_souls/

    why am i not allowed to post pictures? anyway what is behind that window covered in leaves(im facing it). i was never able to balance myself to get to that spot so i want to know if its worth it. thanks

    submitted by /u/DestroyerOfDoom29
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    Guide for bosses to put summon signs for by level range?

    Posted: 28 Mar 2020 01:21 AM PDT

    I'd like to find a guide for the best bosses to try to be summoned for based on one's level range. I feel like it's pretty easy after around SL60, you can just hang around any Lord Soul bearer or a couple others, but aside from that I've always had a hard time telling where to be to be summoned based on my level, especially in the early game.

    submitted by /u/Wkaota
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    I just killed Ornstein and Smough for the first time.

    Posted: 28 Mar 2020 05:34 AM PDT

    I HAVE SUCH A RUSH OF EUPHORIA NOW! I DID IT BY MYSELF WITH NO PHANTOM, I NEARLY CRIED.

    Excuse my caps but I must've fought him 20+ times.

    I'm kind of a glass cannon who sucks at dodging, I mean I really, REALLY suck at dodging. I'm pretty good at blocking and moving at good times but dodging is my major weakness in this game.

    I'm so happy though, like really, really proud of myself.

    submitted by /u/Darskul
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    possible fucked game

    Posted: 28 Mar 2020 05:31 AM PDT

    I started re-playing ds1 on my old xbox 360 this week, and last night I made a big mistake and ragequit after losing a bunch of souls in the totg (Yes I know I'm an idiot). turned it on today that save is completely corrupt now, the game would just freeze on the loading screen, so thats a pain in the arse but i have come to terms with it. So I just deleted all the saves from my xbox and started a new game on a different user, just got to the asylum demon and quit out (the proper way)and went to make some food, and now whenever I try and load the save the loading screen is infinate and it wont load. Is it possible the game itself is just corrupt now? Slightly confused can anybody help?

    submitted by /u/bazdogmcgee
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    I only just got to The Painted World of Ariamis by myself and I'm so fucking proud of myself

    Posted: 28 Mar 2020 02:54 AM PDT

    been playing the game for a while now, used a guide every now and again (there was a point where I used it constantly), I only used a guide for Anor Londo to try and find where the fuck I wanted to go.

    I died in Anor Londo so fucking much.

    I used to tell myself that by the time I got to Anor Londo I would rage quit and stop playing the game well guess what I got through Anor Londo and I loved it.

    The boss fight there with Ornstein and Smough is the only boss fight I fucking loved and was excited for. The amount of times I died to them bitches was a lot but I pulled through because I enjoyed it so much.

    I'm just fucking proud of myself rn

    submitted by /u/damnitidkausername
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    Who is Sen? How did he get a fortress? And why do I have to ring 2 bells for him to open the damn gate?

    Posted: 27 Mar 2020 10:45 PM PDT

    I have beaten the Capra Demon

    Posted: 27 Mar 2020 02:07 PM PDT

    Just an little update. Just beat the Capra Demon. Using the advice from this subreddit made the fight much easier.

    submitted by /u/Midknight22
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    A trip down memory lane

    Posted: 28 Mar 2020 05:40 AM PDT

    What was everybody's first time getting frustrated with Dark Souls? Mine was with DS1, and I remember having quite a lot of fun up until I got to the Bell Gargoyles. If I remember correctly, I mostly tanked a lot of the enemies until I had finally made progress to the next bonfire, so for me, to be now forced to try and learn how to properly roll and dodge them was pain staking and incredibly frustrating. I don't think I managed to beat them until I had first gotten to, I think at least level 50 or 60, (I was incredibly bad at this game,) and I also didn't know about summoning Solaire either because I didn't know I had to be unhollow to see signs. And when I finally, and barely, You Defeated them, it felt like such a huge triumph as I had conquered what seemed impossible to me at the time. Now I go from that to having the poor bastards die in at least less than a minute with very little effort. Learning how to roll and dodge the enemy's attacks makes this game so much easier. However, I do still get caught and die by getting ganged up on because I got too cocky and underestimated the enemy.

    submitted by /u/Drojanx
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    Can anyone trade a black knight halberd for something, already killed all the black knights that have halberds in my game

    Posted: 28 Mar 2020 01:23 AM PDT

    Don't really care about how many souls, have all the boss souls

    submitted by /u/Mr_No_Lube
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    For anyone wanting to plin plin plin in new horizons

    Posted: 28 Mar 2020 05:00 AM PDT

    Is multiplayer on Xbox still active?

    Posted: 28 Mar 2020 04:49 AM PDT

    I am thinking about getting DSR for my Xbox mainly to invade because of corona lockdown. Are there still people playing it online?

    submitted by /u/FeddoX
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    Xbox, jolly cooperation

    Posted: 28 Mar 2020 04:24 AM PDT

    Anyone on this morning? Mic

    submitted by /u/El_Duderino86
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    I have never played a magic build of at kind in any game am i missing out

    Posted: 28 Mar 2020 04:20 AM PDT

    Give me some advice on how to start i just always beat things knees in with big sword and a club once

    submitted by /u/bubbatubba767
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    A letter of hate

    Posted: 27 Mar 2020 03:17 PM PDT

    To the invader that waited untill the titanite demon's HP I was trying to kill was at a sliver then chain backstabbed me in to oblivion, I wish upon you unspeakable pain and misery

    submitted by /u/cumrag_squidward
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    I died to Nito more than I did to O and S, Kalameet, Artorias, and Manus combined

    Posted: 27 Mar 2020 07:20 PM PDT

    I don't really know how

    submitted by /u/Ally_Klienn
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    Gwyn

    Posted: 27 Mar 2020 11:59 PM PDT

    I just can't get behind parrying I've tried everything like different shields and weapons and I still can't seem to parry. I've heard he's the hardest in the game without parrying so I'm just looking for tips.

    submitted by /u/dechan3030
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    How many of you are playing on Switch?

    Posted: 27 Mar 2020 06:08 PM PDT

    Away from home and thinking about getting the remastered for my Switch. Curious of how many, if anyone at all are using the same platform.

    submitted by /u/omniscientoctopi
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    Logan and Griggs

    Posted: 28 Mar 2020 02:32 AM PDT

    To end Logan's quest you need to buy all of his spells in Archives. But what if I buy spells when he arrives at the Firelink right after I saved him the first time? Won't he make me buy the same spells again in the Archives? I just have a lot of souls right now and thought maybe it's a good idea to buy all available spells from both Griggs and Logan, while they are still in Firelink Shrine.

    submitted by /u/MidavTe
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