Dark Souls /r/DarkSouls - Gather 'round the bonfire. |
- /r/DarkSouls - Gather 'round the bonfire.
- NG++ Fun: Messing around with the storyline and characters, testing the AI and environment, becoming creative with the mechanics and boss kills, etc
- Sif's alternative cutscene is the actual canon one
- Miyazaki and Yoko Taro are rivals in who is the biggest fan of Ueda-san. New Miyazaki interview at BGS!
- I killed Ornstein and Smough with a bunch of restrictions (and it took lots of practice)
- To my boi Roland who summoned me
- Estus Skip Explained: What is it and how does it work?
- My quest has ended. Rest in cinders now
- Something about Izalith I’ve noticed
- Someone wants a summon?
- Playing this game for the second time I’m honestly not sure how I ever would have completed it without guides.
- What is the best Lord Soul to go after first?
- Ornstein and Smough ruined me.
- What does estus taste like?
- Your favorite way to be OP early?
- Dragonslayer Greatbow Build
- Prepare to cry remastered-Gwyn's light
- Big Hat Logan
- Oscar meets Solaire (Dark Souls Rearranged)
- A Game About Gwyn's Four Knights.
- finished dark souls 1 after completing dark souls 3 and bloodborne. best game i have ever played
- On my way to spank Seath's crystal ass...
- stuck on ornstein and smough
- Rip contoller
/r/DarkSouls - Gather 'round the bonfire. Posted: 11 Oct 2019 11:06 PM PDT Welcome to the bonfire, our weekly off topic thread. This is a place where anyone can talk about anything unrelated to Dark Souls and get to know your fellow undead a bit better. Please be respectful and follow reddiquette. What's keeping you from going hollow these days? Helpful Information for New Users Be sure to check the /r/DarkSouls/wiki page, where you can find community-created tips and research threads. Please help build the wiki! You only need 10 karma within /r/DarkSouls to contribute. [link] [comments] |
Posted: 11 Oct 2019 06:16 PM PDT Currently on NG++ on the road for the Knight's Honor Achievement, and it is an absolute blast so far. Generally, one would naturally assume that it would become boring playing the same game on a new cycle. But it really is a New Game so to speak. At this point, around level 180, many aspects of the character are (almost) completed and/or maxed out: all equipment, rings, weapons, pyromancies, sorceries, miracles, etc. so it really leaves the room for pushing the game design to its limits. Of course, the thrill is that the game still remains unforgiving, and so you could die at any second with one wrong move. Some interesting (offline) things that may or may not be common knowledge:
There are many more things but perhaps I will update them later if anyone is interested. How have you all found NG+ and beyond? Any interesting strategies you tried or strange anecdotes you experienced or bizzare situations concocted with your new found powers from the first run? Edit: as this post got some attention, I will add a few more noteworthy things:
-Taurus Demon: the usual first boss. -Capra Demon: can chain into the Gaping Dragon for your second boss. -Quelaag: can chain into Ceaseless Discharge for your second boss. -Sif: can chain into the Four Kings as your second boss. -Pinwheel: Catacombs shortcuts, and you can get Leroy to clear out the bonewheels beforehand through multiple summons. -Stray Demon: for those exceptionally brave few who did not get enough of the Undead Asylum.
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Sif's alternative cutscene is the actual canon one Posted: 11 Oct 2019 04:56 AM PDT The atlernative cutscene that is played when you first encounter Sif after you did the DLC should be considered canon instead of the original one. If you didn't defeat Manus before you meet Sif, you get the original cutscene with Sif not recognizing you. But the Chosen Undead did canonically defeat Manus and the Abyss regardless of the order in the game since you travel back in time. Sif would always have to recognize you regardless of the point in time you time travel since your arrival in the past will always be the past. Even if you don't do the DLC, it still was you who did it since otherwise Sif wouldn't be in Darkroot Garden to begin with, Darkroot Garden might not even exist as it does. Just a shower thought. [link] [comments] |
Posted: 11 Oct 2019 01:00 PM PDT New interview with Miyazaki-san! Ps. It's a machine translation revised by me, later I'll try to revise again. I hope you enjoy. And don't forget to give a click for the guys who did the interview. Start: Which part do you like most about working on a game? Miyazaki: Maybe what I like most is when a problem is solved with some ideas. I will give an example: In "Bloodborne", some weapons have multiple functions. This happened because, at development time, I was thinking of a way to show the weapon being used in different ways, and I also thought of fighting styles that could change in the game. Then, came up with this "idea" of having two modes working for the same weapon. This was connected with the technology we had at that specific time and also allowed new ways to play the game. So this part of overcoming problems with new ideas is what I like most about game development. START: Your games have a reputation for being hard. But often people just talk about it and forget the other characteristics that make them good beyond the difficulty. Are you upset about this? Miyazaki: I don't get so much upset about this. Not that I wanted to make a very hard game, and it was like that. The goal I always have is to give the player the feeling of achievement, give that feeling of having done and managed to win the challenge. It is this feeling that I want to experience in games, and perhaps it can be reflected in some difficulty. Still, when I read the opinion of the people who played it, it seems that what we wanted to get through with the game was reached, even though they say it was hard. So I don't get upset. START: You've already revealed that ICO was the game that made you want to make games. Do you ever intend to work with Fumito Ueda? Or have you ever talked to him about it? Miyazaki: I love ICO. Not only ICO, but I'm a big fan of Ueda-san's other games and have personal contact with him. I have a lot of respect, and we are friends. But when it comes to creating games together, I don't think it will ever happen, because to develop a game, it's better to have just one director. So the game is first developed with the director's creative vision. I have my vision, and Ueda-San has his. Probably if we happen to work together, I wouldn't be in the position of director. If Ueda-san were in the leading role, showing his vision, I would be working more on the technical, the planning side. But what I want right now is not that. Also, I believe that making a game with two directors requires two people with very close ideas, and I don't think we both have that. So I guess the result would not be good. That said, if I were to work in a more technical part, surely Ueda-san would be on the list of people I would like to work with. START: Demon's Souls was not released in the West until nine months after arriving in Japan. Sony Worldwide Studios president Shuhei Yoshida has said he regretted not believing the game so much at the time. Has he ever apologized to you for this? Miyazaki: Yoshida-san is a sincere and straightforward person, so he talks about what he really felt (at the time of Demon's Souls), and it seems to me that he's been playing and having a lot of fun with my games after that. And in the end, I believe this was an episode that was good to have happened. START: But did Shuhei Yoshida ever apologize personally? Miyazaki: No. START: And why do you think that was good? Miyazaki: I think that from my current perspective. If Demon's Souls had been sold well at release time, it might not have had many repercussions after that. But we don't know what could have happened. In the end, the Demon's Souls gained good reviews, and this eventually linked with the development of Dark Souls and after Bloodborne. So, in the end, it wasn't an event that got in the way. START: You are part of a new generation of Japanese game creators. Besides, you can also cite Yoko Taro as another name that has gained relevance in recent years. What do you think about this generation? Miyazaki: I have a curiosity about Yoko Taro because he likes a lot of Fumito Ueda-san, and we are rivals in this subject. I want to be more fan of Ueda-san than he is, and I don't give up on that (laughs). START: You have a degree in Social Sciences. How much of this learning did you use in your works? Is the online aspect of Dark Souls, where players leave messages, a reflection of this lineup, for example? Miyazaki: I think so, it had an influence, especially on networking and communication. My background also influenced me in the worldview, which I think has a particular characteristic from other creators. Bloodborne itself is what, inside of me, reflects a lot what I learned as a student. There may be people who say, "Oh, wow, don't talk bullshit, how did you use Social Science on Bloodborne?" But that's the truth. START: Your games cause a lot of fear and even frustration in games. So I ask you, what is your biggest fear and frustration for you? Miyazaki: That's a pretty tough question ... I think human evil is what I'm most afraid of. About the frustration, I've never felt so frustrated in my life, but it has a personal history of when I played volleyball in the gym. I have always played at clubs there in Japan, but in the second year of high school, I suffered a leg fracture and could no longer participate in the competitions of the last year, nor practice volleyball itself. I think this moment was the most frustrating of all for me. To this day, I still have a little difficulty in my left leg, which is where I fractured. START: How Elden Ring, your next game, was collaborated by G.R.R. Martin, does that mean there will be references to Game of Thrones in the game? Miyazaki: Since our first conversation, the intention was never to create references or anything already done by him, such as references from Game of Thrones or other of his works. So what we wanted was to do something completely new. So we don't think about easter eggs. START: Finally, what caught your attention most in Brazil? Miyazaki: What I know until now is that a place really far from Japan (laughs). Actually, this trip is the first time I come to Brazil, and I won't stay long, but I would like to see it a lot. And now it's my turn to ask: what's interesting here in Brazil? START: Hmm ... I think the cultural and folklore aspects here are interesting. They reflect on the country's artistic productions, even in the games created here. I think it's the same way it happens in Japan. Miyazaki: Really, in this part, I agree because it's not something that reaches Japan. I don't know anything about Brazilian legends or mythologies. [link] [comments] |
I killed Ornstein and Smough with a bunch of restrictions (and it took lots of practice) Posted: 12 Oct 2019 03:56 AM PDT Ive been doing challenge runs for quite a while now, and a few months ago finished killing every boss at sl1 ng+6 no roll/block/parry with no red tearstone ring, and also killing every boss sl1 ng+6 without sprinting/rolling/blocking/parrying. In the later run I used rtsr for some kills, and Smough and Ornstein was one of the fights that I thought I could do without rings. So after practicing a bit, here is Smough and Ornstein killed at SL1, NG+6 no sprint/roll/block without rings or buffs [link] [comments] |
To my boi Roland who summoned me Posted: 11 Oct 2019 07:08 PM PDT If your reading this, Roland I just wanted to say I thanks for summoning me (Despair) in Anor Londo, I had fun. Also F since you got one shotted by dark magic. [link] [comments] |
Estus Skip Explained: What is it and how does it work? Posted: 11 Oct 2019 02:09 PM PDT I've wanted to try my hand at making an explanation video where I explain some esoteric technical part of Dark Souls. I saw a comment on /r/darksouls a little while ago where a new player accidentally did Estus Skip, which lets you leave the Asylum without ever talking to Oscar. Not the type of thing that anyone generally does on purpose, of course! So what better to look into than something that could confuse new and experienced players alike? It seems so odd that reloading the game at the wrong time can cause something like this; I hope the video can explain what's going on behind the scenes and maybe you'll also learn a little bit about how FROM made Dark Souls actually function. [link] [comments] |
My quest has ended. Rest in cinders now Posted: 11 Oct 2019 11:26 AM PDT After quite a while, a have finally managed to defeat Gwynn for the first time. I couldn't master the parrying, so i had to do it the hard way. React, and drink 20 estus flasks. After a while i noticed a pattern, if he failed to grab or kick you, he's defenceless for a few seconds. Regardless, it's been a while a game has ever made me feel such relief. That feeling of 'its finally over'. And man, has it been a journey. In return, also thanks to this community for giving me advice and tips along the way. [link] [comments] |
Something about Izalith I’ve noticed Posted: 11 Oct 2019 04:29 PM PDT I think the Witch of Izalith is actually sitting on a throne, and the daughters are protecting the soul of the witch, which has become the seedbed. I'm not sure if it's been noticed or mentioned. *I always assumed she was bound or the daughters were keeping her contained, never knew she was just sitting pretty like a true monarch [Throne ] https://app.box.com/s/t2erfbxv5jvw7yto6sk6e02fvh74bf6k [battleground] https://app.box.com/s/q4uetedhbt6k21sb6v7su2odxw01753v [link] [comments] |
Posted: 12 Oct 2019 03:53 AM PDT Hi, Im on dark souls remastered for ps4 and I want to help someone with any boss or zone below seath, I have beat Ornstein and smough recently and I want to cooperate with someone and help him. [link] [comments] |
Posted: 11 Oct 2019 07:19 PM PDT Maybe I'm just really bad at video games that require exploration, but I'm on my second playthrough and decided to try and go off memory. I got farther than I thought I would but then I got to the part where I needed to ring the second bell and I had no idea where to go. I knew I needed to go to blighttown but I had no idea how to get there. I honestly can't even imagine what it was like to play this game when it first came out, with no guides or wiki's to tell you what to do. I try to not use it much but I feel like every place I go to I'm like that Gandalf meme. "I have no memory of this place". [link] [comments] |
What is the best Lord Soul to go after first? Posted: 12 Oct 2019 01:44 AM PDT |
Ornstein and Smough ruined me. Posted: 11 Oct 2019 08:55 PM PDT All bosses prior to O&S - 1 death total. I'm walking through this game like I can't believe people used to say this was hard. Why did I find this so hard when I played it back in the day? Bloodborn and DS3 make these boss fights look like normal NPC's. ... and then I swear I could hear "I'm about to ruin this mans whole run" as I passed the fogwall. Everything in this fight is so much harder! The music is hyper loud and intense, the cinematic makes them look 20 feet tall, Smough literally shakes the screen and throws debris around so much that you can hardly see sometimes, the camera actively tries to obscure your vision, Ornstein I am pretty sure haxx0rs through pillars with his charge and then in stage 2 suddenly you find out your weapon does the wrong type of damage to the boss or is generally ineffective. I hate it! and I wish every boss was like that. Are there 2 halves to this game? Baby bosses and then big boy bosses? Is O&E basically a skillgate? What's the best actual way to beat O&S? I essentially tried to brute force it but I feel like it's just a roll-a-thon if you want to be classy. My failure v O&S (no ads) [link] [comments] |
Posted: 11 Oct 2019 11:33 AM PDT Do normal and ashen estus taste different? What's the mouth-feel like? [link] [comments] |
Your favorite way to be OP early? Posted: 12 Oct 2019 12:00 AM PDT Short and sweet, what is your favorite way to become OP early in DSR? Decided to go back for another playthrough, looking for new ways to play the game. [link] [comments] |
Posted: 11 Oct 2019 06:00 PM PDT So I was thinking about starting a new game to give myself an opportunity to use the Dragonslayer Greatbow. I didn't have the right strength this playthrough. Thing is, it's in Anor Londo. How do I satiate myself until I get the bow? [link] [comments] |
Prepare to cry remastered-Gwyn's light Posted: 11 Oct 2019 07:04 AM PDT |
Posted: 11 Oct 2019 05:37 PM PDT I freed him from the cage in Sens Fortress. Right afterwards I cleared Anor Londo and the bed of chaos. He never appeared at fire link shrine. I am now in Dukes Archives. It wont let me warp and he is not in the cage he is supposed to be in? What do I do or can do? [link] [comments] |
Oscar meets Solaire (Dark Souls Rearranged) Posted: 11 Oct 2019 09:05 AM PDT |
A Game About Gwyn's Four Knights. Posted: 11 Oct 2019 08:53 AM PDT I feel like there should be a Dark Souls game solely revolving around Gwyn's four knights specifically Artorias and his journey to corruption. And maybe we can learn more about the other 3 knights, like how Ornstein and Gough were in the battle field. Or how Ciaran assassinated her victims, and we can play as all four of them in certain parts of the story. I just feel like this would be a good idea. [link] [comments] |
finished dark souls 1 after completing dark souls 3 and bloodborne. best game i have ever played Posted: 11 Oct 2019 12:59 PM PDT just finished dark souls 1 today, and i am going have to say that this is the best soulsborne game (not sure how popular of an opinion that is nowadays). anyways here are my thoughts on the game.
so these are my thoughts on dark souls. overall the worldbuilding, lore, atmosphere, secrets puts this game on my list as the best soulsborne game and definitely the best game i have ever played. [link] [comments] |
On my way to spank Seath's crystal ass... Posted: 11 Oct 2019 07:52 AM PDT ...in full +5 Silver Knight gear (sword, shield, set and spear) [link] [comments] |
Posted: 11 Oct 2019 09:28 PM PDT so ive been stuck at this boss for a while. 1st playthrough my build is: lv68, 22vit, 28 end, 28 str, 23 dex, 23 res eastern armor lv 4 lightning iron shield +1 lightning urgenta +1 lightning zweihandler +2 i intend on sticking with eastern armor and shield cause im a weeb essentially im stuck, i just find my self spending hours grinding the silver knights to level up. i dont have any titinate chunks to level up my weapons either and cant buy them from blacksmith i dont want to backtrack ppl have said something about a summon or something. i have no idea what the fuck that is as for the boss battle: i cant fully block ornstein and it does damage. i waste my staimina dodging/shielding their endless barage of attacks until i start taking damaage. if i try to get some distance to heal, ornstein will just fly around the stage and him my outa nowhere. i cant shill around and fight back cause then smough will attack from behind. what am i even supposed to do [link] [comments] |
Posted: 11 Oct 2019 06:11 AM PDT My dsr and ds3 copies got delivered today but I broke my controller yesterday and now I cant even play them, I'm just holding the boxes and awkwardly staring at them :( [link] [comments] |
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