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    Dark Souls 2 /r/DarkSouls2 - Help a hollow.

    Dark Souls 2 /r/DarkSouls2 - Help a hollow.


    /r/DarkSouls2 - Help a hollow.

    Posted: 22 Sep 2020 11:09 PM PDT

    Welcome to our Wednesday thru Thursday sticky thread "Help A Hollow."

    Do you need the game mechanics explained a bit? Don't understand scaling, infusion, or magic? Just can't take on Velstadt solo?

    If you have a question or need a hand then skip /new for the day and get the help you need. Leave a comment below and someone will help you shortly. Or sort comments by new and be a helpful hollow. Remember to check out /r/DarkSouls2/wiki and contribute!


    Helpful Information for New Users

    Be sure to check the /r/DarkSouls2/wiki page, where you can find community-created tips and research threads.

    Please help build the wiki! You only need 10 karma within /r/DarkSouls2 to contribute.

    submitted by /u/AutoModerator
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    I dont get it

    Posted: 23 Sep 2020 06:57 AM PDT

    Everytime i hear a YouTuber or a friend etc. Talk about dark souls 2, they always make it sound like it's the worst. But so far, and this is my first playthrough, I've enjoyed it, a lot. I'd actually say its better than the original dark souls. So could someone tell me why people tend to hate it so much?

    submitted by /u/distoc
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    The greatest invader ever

    Posted: 23 Sep 2020 11:38 AM PDT

    I got invaded by a player in Heide's tower of flame a few days ago. Their tag name was Dragonrider, and wore their armor set and weapons. The only thing they did was run right off the ledge. I love this community sometimes.

    submitted by /u/missbooms
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    I just beat Dark Souls 2 Sotfs !

    Posted: 23 Sep 2020 12:40 PM PDT

    Man it was an amazing journey...although I would not got as far as to say it was perfect (hmm Earthen and Iron Keep anyone ? )... Ds2 for me scratched that lore rich and expansive feeling that Ds1 left me wanting more of..yes Ds2 feels more like a straight line but that is why I feel like DS2 is a legit adventure to go on...I was not enjoying it initially because I was expecting an experience more similar to DS1 as I had just beat that game with 100+ hours in it with multiple playthroughs..

    However after a month or so when I decided to give this game a second chance I had a BLAST ! the world felt so much more bigger , The Weapons , Armour , Spells very improved majorly and in true souls fashion the story was cryptic and revealing enough to keep me looking for more...However mid-way through to Earthen Keep and Going Through Iron Keep I can safely say that I had PURE RAGE for the people who made these areas...I was on the verge on punching my monitor..Earthen Keep and Iron Keep combined took me 10 hours to beat...I died in Iron keep so much to the point that ALL THE ENEMIES DESPAWNED (no joke everysingle one all the way to Iron King fight)....But after Iron Keep i can say that the rest experience was much more satisfying and Easy mostly because I learned a lot more about the upgrading mechanics etc...up until iron king I was still using a +5 Fire Longsword that you find in the Forest of fallen giants..

    After The iron king I Backtracked my way to McDuff who I missed..and from there on onwards when I could upgrade and infuse my weapons is when i was having the time of my life...My +10 Lightning Ultra Greatsword shred through the AI...I was shite at PvP at first but I mixed and match my arsenal with Bows and Light swords and I actually started to win PvP encounters too...All the way to the end...it was FUN !...I know this is pretty Late (and lengthy) but I just got into the souls game and I can see why people herald these amongst the greatest.....The ending was also the most satisfying for me ...I left the Throne with the crown that you get from Vendrick after beating the expansions and it just felt right...the bearer of the curse got what he came for...albeit not a permanent solution but I think this sets the Stage quite nicely with Interesting implications for DS3 ( I dont know anything about DS3 so no spoilers XD).....At the end I feel like DS2 got hammered a bit too hard..yes it does have its glaring flaws but I dont think it deserves the title as the WORST souls game...because I truth be told enjoyed it more than DSR ( most of it ).....

    submitted by /u/BruhFunny69420
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    My blind as can be Dark Souls 2 experience, entirely offline on the PS4 (5/6).

    Posted: 23 Sep 2020 05:46 AM PDT

    PART FOUR here https://www.reddit.com/r/DarkSouls2/comments/iy9cra/my_blind_as_can_be_dark_souls_2_experience/

    PART FIVE

    There's a locked door here too down the end past the sad prisoners and under the stairs is a room full of chests. I can light a torch in here but I can't melt these things. Repair turns out to be helpful, warm and fuzzy. Up the stairs and is this a boss area? There's some crossbows here. What's hitting me? Invisible people? Run, running very fast. Well, ok. Maybe I'll go back to that first bonfire and go right this time. "Turn back. Aava is watching." Yes mama. I wonder if Aava is something I have to stop first to make the boss fight through the fog easier? Oh well, a question for another time. Back to the invisible people. I can shoot Soul Spear over the gap to the other spear guy and he comes to get me. Nice that I can see that there is a way to get there. After dealing with him put on Ring of Whispers and take it very slow. Double hand the sword and off I go. Oh, they are easy to deal with. A lockstone? I wonder if I put on the Pharros mask will it let me through. Wait, first, it's frozen over but really, this is what I see whenever I see these things.

    Inside the next little space I see the lever! Ah this brings up the stuff from before. I guess I can go through now. Proceed forward and I get a nice outside view again. To the right there's a door with a broken staircase, what's further along, a blank wall. Press X to climb. You're kidding me? Well...this is new. I can climb the wall. I wonder if this could have been done anywhere else? Splintered Lightning sounds like a Miracle. Yes it is. Can't use it. Down the stairs I jump and why didn't I see that soul a first time? Right, gotta go down the stairs. More warning words but I must proceed. To this fiery thing. Hmm, I think I'm remembering vague spoilers regarding this due to talk of the Profaned Flame in Dark Souls 3. What have these people done? Tried to recreate the Witch of Izalith's failed experiment? Door below it is locked. Up the top is...nothing? I'm standing right in front of this, is nothing here and it is just a lighthouse glow thing? Oh no, just at the head of it, bit odd. An eye. What is this gushing? Is the storm going away? Was this Aava, watching me? The eye says I see the unseen. Whatever that means. What is that? A guy. Is that a Dragon Tooth? Thankfully no, make short work of him, nice looking weapon though. Over here is more fog and screaming sounds. Definitely a boss fight. Use some hero souls to push myself over to level up.

    Let's see that thing that the lever changed. Has the word Soul in it so it is probably a Sorcery, and yeah. Haven't tried it out but seems meh judging by its description. A ladder and some armour that increases spell length. All of it increases spell length? Well, eh. But there's a view of the entrance here and I don't think I would have used the view to take note of the existence of this little slot in the wall. Am curious. Back at the first bonfire and walk back. As I thought. I can't actually see where that is, even with binoculars. I can see other places I've been along the wall though. Wait, I can see a ladder now. Ah, that was where I climbed up the wall. Was the ladder always there or did they just slap a ladder there and make it invisible to make the trick work? No, wait, ah the eye makes me see, it was there all along. Anyway, back I go, hey, that guy I killed with the nice hammer is gone. Boss fog time with the screams... … … Dark Souls 2. You have a problem. There is no need. To put fog. IN FRONT OF BONFIRES. FUCK. Light it and off I go. There's a shaking person, are they an npc? They are shooting me, leave them be for the moment and through the other way I go. Oh, there's more, and there's a lot more frozen stuff too.

    Did I have to go through that other fog in the first place? Because as it is there's a hell of a lot of space, no, the entire thing I'll be retreading just to deal with all this frozen stuff that's going to unfreeze. I can hear screaming on the far side but that's not cool to trick people like that. Hmmm, I have the Magic Shield don't I? WOW, spell parrying actually works! And it looks funny. I could do this all day. But I die. As I'm walking back, I'm thinking that well, that was jarring. DIE. Up these stairs and invaded. Invaded? CMW let's go and where are you? Behind me? Nope. Not ahead in the next room? I lure one guy out, deal with him and the others and there's more frozen stuff in here. Did the invader get trapped in ice? Ugh, what was that stuff about retreading I was thinking about ages ago? Up these stairs and I'm wondering where they are. Here's a chest that isn't a mimic, let's go. OH SHIT. Dead. Where were you? Invisible? ~11,000 souls, ugh. Make I go, this time I can't seem to lure down one of these guys at once and I die. Souls gone. Maybe I was getting lucky in that first room. Keep getting hit now and I still can't lure one down the stairs at once any more. Maybe the first time it was deliberate. What's up these last stairs? Some way out but not for now.

    Ah, at a guess, the invader is a barrel, isn't he? Let's use the hammer! Up to the barrels and start swinging and I see one move. I'm not dealing much damage to him. Hammer was a bad idea, but I have a good one. No giant seeds on me? Time to go get one from Soldier's Rest bonfire and back we go. Still die at least once more getting to him, need that hollow ring back on to give me some health so I don't die in two hits. Clear first room, use the seed and leg it past the second one, up the stairs swinging my sword like a madman. Problem, I'm stuck against the back wall and there's no way out and the other way up is blocked. Wait, a gap and through I go back down and just shield up while going down the stairs and the enemies do all the work to the invader. I wonder if I can use the Dried Knuckle to bring more or if it only works on real people? Not testing that now. In the chest were Chameleon items. Well, they're funny with real people but utterly useless here, damn, lost all those souls for that. Finish everyone else off and up I go to a way out that...you're shitting me. Just leads back here. Well. Now there's only one way to go and I guess I went the wrong way all along. But it is clear now. And there's something on the other end of the fog. What is it. Despite it being nice and clear I can't tell. A tiger. That uses Sorceries. You're Aava? And I'm dead just like that. So fast.

    Try run back from the bonfire and a spear guy follows me and drops down but I can take care of him. Or not. I die. Souls gone. You idiot. That's the way in so to make matters worse the first bonfire is indeed faster and I didn't have to lose all those souls. Back to tiger for round two and why is the weather really bad again? It was clear as day the first time. Not liking this feeling that I'm being punished for not dealing with this first try. Don't have long to contemplate because yet again the tiger just instantly kills me. Magic shield time. And no I can't parry five crystals at once, that just leads to death. Try dragon shield for stamina regen and forget about blocking. The tiger has a bite grab that puts you in front of her and as you get up follows up with a super fast swing and if I roll right away to avoid it she holds back and just hits me with the other paw. Their behaviour seems a bit weird and sadly it can't jump backward off the edge by the looks of it. I see that it has an explosive blast that kills me once but maybe I can use that to my advantage. Another thing is it covers the ground around it in crystals that grow. I'm doing ok damage and sometimes at a distance the pounce will land short but this isn't a great time.

    I'm starting to feel bad about finishing Sir Alonne so fast, at least him and the Fume Knight were enjoyable. This tiger is bullshit. Also I think slashing damage seemed to do more damage to him, so it wasn't like my weapon was all bad. Right let's try the hammer. That one, which hasn't really helped me do anything other than waste time and take away my chunks. Swinging away with that hammer and someone decided that it was time for me to join the Drangleic Space Program because as I'm hugging the tiger I go up in the air, easy fatal fall distance but I can still walk in my brief instant of flight. ARGH THE JANK. And then I land as if I never had been up there with no consequence. Died pretty soon after but WHAT?

    Take some time elsewhere, check out the Bird. Oh wow, lots of stuff, well, five or so more things than last time. It's been a while. So many greatswords. A chime from that multi boss soul. What? A bit lame. Increases Faith, yeah but by how much? Let's try the Notched Whip on the tiger. Nope. This isn't going to be easy. A few more runs and let's check out if Straid is selling anything new. Not soul related but a forlorn Greatsword now. Ahh and a Pyromancy that's 45,000 souls. What. "Outcry", yeah tell me about it. Back to tiger. Let's see if there are phantoms around and yeah, there are. Was the punching person using flaming stuff last time? Aava dead, and through I go. Another door that doesn't open from this side. Up to the castle and there's bonfire and a person to speak to. Wait, isn't she contradicting herself? The knights followed the king into Chaos but she says there are those waiting. Whatever that means. She shatters the way forward and the winds have died down. Aha, the chest behind me is no longer frozen that means...time to go back and do all that again I've already done that was covered in snow and ice. And hey, that was the last zone bonfire. There's some more around somewhere I don't have but that's it.

    All those frozen chests I have walked past. I know one of the ones in this room is a mimic. Just kill it before it eats me, lucky. Pharros mask sadly does not free me of the need for these things. Durgo's Hat. I wonder if that stacks with the hawk ring? I'm right before the bonfire where I need to drop down and there's a way off here ahead. Torches opening a door. Huh. Those things? Here? And I spy a door in the wall. Yup. Ok kill this thing and it is behaving different to the other one I've seen but that's not a problem. A key at the end. What will you open? Near the first bonfire there's a long pathway with a gate I couldn't open earlier but now I can. Ah, a bonfire, here it is. Another one of these chests, sarcophagus, whatever. In I go and uuuuuuuhhhhhhAAAAAAAAAHHHHHHHHHH. Ahahahah. Ha. Oh...ah...um...ok. Wow, this is...uhhhh this is difficult to see. Let's not hang around here. Back to bonfire and yeah it still says I can get in, I can get back at some point. Second bonfire, onwards!

    There's stuff around here and manage to get under the area closer to the start. Dogs down here. There's this tower thing as well and this is how I get to it. I get invaded. She shoots little things and then bam powerful spell. Lucky I was expecting that. Backstab and down she goes. What's in this tower? A big knight sitting down. Oh they are standing up and they're going somewhere. "A knight of Eleum Loyce seeks Chaos." That's odd. Now onto that next bonfire, near where barrel guy was. Giants. Ah, I know how these work, put a soul in and off they go. Clear room and kill the active one with great arrows. Hmm, sword not hurting this one much. Let's try hammer. Hammer good! Poisoned? Poison bad. Ugh, let's try a different weapon. Dragon tooth. Oh! It is waking up anyway...sort of? Well, back to great arrows at a distance. Upstairs where there's more. Lure out the two frozen ones and kill them. Last mage thing, them dying wakes up one of the three giants, deal with it with arrows. Awww, it is the back of the chest. Hammer time. Yeah, hammer is good here, just put on poisonbite ring +1 and wait it out. Sorcerer Twinblades. Cool, might be for me. Need Faith. UGH.

    Through this now unfrozen space. More giants. UGH. Lure out the sword one and I can probably just, yeah, walk to evade the sorcery while smashing the two giants with the hammer. Then deal with that one. Find another one of those knights, same message. Let's have a look at that snow zone. The snow clears after a while and there's a circle, with three summons? Haven't seen that yet, only ever been two close together. This area must be something else. Some unknown person, Vengarl and some other new one. Yeah there's something off here. Weather gradually turns back to bad. Maybe I'll summon later. Let's just have a look around. And what is-WOW. A deer? No, a horse. Horse HURTS and I die. Die a few more times and decide to go for the building I can see. Get there, no problem. Ugh this weather. I can use prism stones to clearly mark my way even in the blizzards but they go when I die and I die a lot and I generally know where to go. Walk down the middle to the next building. Death by horse. Get intercepted on the way back by another one and lose souls. These things drop a lot of souls but I keep dying! Not good for soul memory. One dropped a dragon bone!

    Right, now, these horses seem to spawn in the open when the weather is bad and if I take too long to kill one then another will spawn. Just getting spun around lures me into spawn spots for a second. And after hugging the left curve I make it to the second building! Pharros spot but seriously. By now I would think that most people would know that these ones just make poison wells that do nothing. Why even bother putting it here? For desperate people hoping it'd do something else. I'm not touching this one. There is a third building I see and guys walking around in the snow. Let's try down the middle. Two horses. I can't take two. I die. Die getting back to my souls over and over. Get back to second building try right hill. Two horses. Die. On the way back and for for some reason run into two horses where there should only be one. You know what? I'm starting to get disorientated. Like actual illness inducing disorientation from the snow and this isn't helping. More the problem with the possibility of summoning and some cheap death such as being shocked in place and then killed by the second horse. If I was a healer that could heal the help I'd be more inclined. I know for a fact due to the bonfire tab reveals that there's no bonfire in here. Time for something else.

    Back where the weather is nice there's another one of these towers off in the distance but how do I get to it? From the starting bonfire by the looks of it but the bridge is broken too. Let's go back and check. Righto, so on my rerun I missed the fact that there's a building here that's open and hasn't been searched. A lift down. What are these? They roll, they hurt. I'm dead. That's a long way back. Die at one point super fast after the first building trying to get there so that's ~16,000 souls gone. Only like two runs worth though. Get all the way back down and the little buggers kill me AGAIN. Near where I first tried to parry properly I get my first proper riposte in the entire game. So they do exist. Walk alllll the way back. Equip the toughest armour and that door shield. Kill them, next. Maybe use arrows to lure them out. Ring of the Evil Eye +1 helping mitigate some small damage. Tree people mages? Get invaded. Hexmage. I'm nearly at max weight and this spell is pretty much gluing me in place. Still some how kill them. More of these little buggers. Arrows to lure them out. Those mages drop down but die fast. Door doesn't open from this side. How many IS this? A witch tree branch? Yeah found one of those ages ago and used it for ages.

    Up the ladder and deal with the little buggers and the last mage. Now where to go. Am I hearing a bonfire in here? Up stairs and there's a phantom of sorts. They are following me but not attacking as I'm facing them with my shield up. I bet as soon as I turn around they will attack me. They're not leaving me alone so here I go. Ow they hurt. Oh no I'm dead. I have to do all this from the first bonfire. AGAIN. So off I go. Hoping I'm not going to get invaded there again. Nope, just take it slow and ignore that building. Here's the bonfire. If only I'd taken a look around some more. Oh well, level up time. Grab that chest and back to phantom guy with a vengeance, or not, because he runs away and can't seem to climb ladders. Open the giant gate and through I go, almost, phantom skewers me. Get souls and proceed. Not bothering with him. Yet. Massive thing. Ew. Run past it nabbing the loot. More of these little things. Kill them and I suppose I had better deal with the big thing before going any further. Die a few times getting squished but eventually kill it for a ring. Got a few new rings recently. Haven't really tried them out. New shield too that says it increases stats. "Gain surprises" on this other ring. Lol.

    A door leading out and that's to near the bonfire and this other place looks nice. Giants though. And more of these little things that get me. Use the new shortcut, clear out everything and that took a while. A lift taking me up. Ah, on the other side of the bridge now where a knight should be up here. First deal with the multi weapon foes at the bridge. Running out of spells. Lure the ones off the end of the bridge to me as best I can. Need to retreat down the lift then back up though to split them up. Staff of some guy who sounds familiar. Limits spell uses? Start walking up the snowy slope and there's more of them and oh no, little things. No spells. Up, wait, I can use an item. A lesser one. Don't need much. Nearly dead, I can hear my pulse. One roll will kill me and if I swing at it I'll die. And it rolls off the edge! Whew. Do NOT want to have to do all this again and I have ~40,000 souls I don't want to lose. Careful around the corners. Another one of those little things, ohh they're testing me. Here's a body but around that corner is a big thing. Now these spear guys have quite the range, gotta be careful. Thankfully they are easy backstab targets. That corpse is so close to the edge! I get it but really not worth the risk for this stuff. Nice view and some more snow. There's a snowball. I'm suspicious. Let's get back to that. Am I hearing more of those little things? Open door and I can still hear those little things but there's nothing in the room so free the knight. So that's the third one now. Is there a fourth? Wait, is the noises of those little things just in the ambient wind sound too? That's messed up.

    Now. Snowball. Put on cat ring in case I fall off and approach. Can't interact with it but I'll swing and aha. Look at it go and get massive! Awww, that would have saved me from killing those three earlier. But now I can get to the other side by walking over the massive ball. For no reason. It is trying to get me to go back myself by walking but I could die. No thanks. Use the feather instead. I know that near the bonfire with all the screams there's this upper space but I have no idea how to get to it. I see these walkways but there's no way across. Shoot the enemy and they just drop down, sadly they don't walk around and help me figure out how to get there and in fact there are two of these curious drop down spaces. One close to the bonfire and another in the room with the three giants but there's no way to get to either of those places that I can see. Can't get down from the cat boss fight anywhere. Might have to have a better look around but at the same time if the way opened in the castle doubles back underneath I'm just wasting my time searching for something that doesn't exist. Three knights seems like an odd number though and talking to the woman again seems to imply that they're on my side.

    🔥 🔥 🔥 - BONFIRE HERE - 🔥 🔥 🔥 7

    Aldia has a theme? I'm sure that I would have had to kill Aldia eventually but really youtube? Maybe I'll try Chameleon to see if it fools the horses and only move when the weather is good, although the weather does get semi bad at some points and horses turn up then as well. I'm convinced there's no way to actually stop them spawning and I can be just outside a building, which seem to be safe spaces, and have one spawn in the distance and home in on me. I wonder if the Invisibility spell is in this game? Actually, let's just try ignoring them and looking for the way inside the bridge. I still can't find it. Maybe it is down where the path was opened but first, use Effigy and let's have a look at summoning all three if I can. Go to the blizzard area and yes I can and dried knuckle still can't be used, guess it really is online only. Off we go and yes, much, much easier. Even get past some bow guy and polearm guy to the next building, there's a spear guy inside but that's easy backstabbing. Ohh, where to go from here though? The weather is consistently pretty bad and hugging edges only sometimes worked but it looks like there's this giant mound of snow down below, head for that. There's stuff here and a horse. Too close to the edge! Vengarl gets knocked off. Damn. Kill horse. Ring of the Living? I wonder what that does? Another horse. But I see a bridge. Time to go down and ah, some fog. Here we go.

    A black tiger. Yeah, right, so I'm still dealing rather good damage despite having two phantoms along. This fight, no, this entire area was made for multiplayer. Trying not to die and wait, what? A second bar? Another cat? What did I just say about multiplayer? Doing not bad (so hard to see the health bars though!) but I get squished. That's ~30,000 souls. What to do what to do? Go see old man? Nah but I'll die probably. The thing is that my health bar is big enough to not feel like using an Effigy because I tend to use them every once in a while to top up my health. Ahhgg use one anyway and off we go. Do it all again but this time Vengarl is here. Get double pounced by the tiger in the first 5 seconds and die. Souls gone. Try again. THREE HORSES? Uhhh trouble. I make it but everyone is damaged. I don't do too well. Nope, just...nope. ~30,000 souls gone and ~25,000 now on the ground but not doing that again. Let's talk to the old man and give him an Effigy. Get the speech again and pick the first place I went to under the King's Gate. Have light this time. I forgot how ominous and disturbing this music was. A harvel, eh, I'll get to backstabbing him but I'm really worried about being knocked into the water and what's that? A second one. AHHH it's like that fight from before and he's stabbing so fast. So super dead. Well let's not bother with that.

    Let's see what's under that person that they opened up. Fog. Umm, ah, and four knights. Didn't I only get three? So there was one there all along. Through fog and oh, down down down, why is my camera stuck and WOAH. The Old Chaos. What is this place meant to be? Here are the knights too. Three doors. Enemies coming. I put up a good defence but there's too many. Let's do that again. Keep dying. I'd be so much more stuffed without the knights. Hollow ring back on. Try hammer. I die. Well, I expected that to happen. Change back to sword. Soul Vortex can have really bad damage but it staggers these guys super easy. I am wearing the Stone Ring though. I wonder if it works for all kinds of hits? Wait why is there ice appearing over here? Never mind, I'm dead. One of the knights doing something. Yup, another run and they are sacrificing themselves to close off the portal. That means I'm getting progress in the fight. Die. Again and again. Get to the second knight sacrificing themselves but I just keep dying. The pyromancy one is using the snake flame by the looks of it. Sometimes it will just miss me and other times it will hit me. There's so much going on. Thinking about the other boss. To be fair it is my fault for simply not rolling backwards in both instances of getting pounced on. There's two knocked over chairs in the room with the knights. How many cats are there? Two. Thinking, thinking. Also thinking that maybe they ran out of time to render some of these spells properly that's why they come out as little balls, some of the simplest visuals out there.

    The knights are dropping their armour and some souls. Says I can't do anything with them but the person up stairs can. Right. That's enough death. Summon time let's see. Some bell guy with a bow and Lucatiel. What happened to her? Down we all go. Wouldn't it be weird if the phantom's didn't survive the fall? Well here we go, really, really well. Doors one, two and three all shut. Phantoms are a little weak in the remaining health department and I'm on the lower end of Estus than I'd like. One knight remains. MASSIVE PORTAL. Oh this is going to be something big, something massive. Waiting, waiting. Nope, tiny little thing, in comparison. Burnt Iron King? No, Burnt Ivory King. Yeah, he's not that tiny. I mean...even without phantoms this fight would be boring. Even Sir Alonne with phantoms was fun but this guy is just a swinging stat stick who is easy to roll. The lone knight dies. Sorry sir knight :( Then the boss buffs his sword into this long white beam. He's been making this noise that I've just realised is him saying something over and over. Thought he was painfully grunting. Can't hear it properly. Lucateil goes down in some pretty brutal smash attack. Ahh! Those swings hurt. More than half my health. That's the usual though. He's saying 'die!'? Oh, 'fly!'. Make space and breathe and swig. Just realised those are great arrows sticking out of him. He has so much health, but he's so easy to roll. So easy. Kill him, bell guy still there till the end. Crown of the Ivory King is mine. Yes, and warmth still comes from it like all the others. I'm looking around at all this and I'm just so underwhelmed. That's a lot of souls, nearly 100,000.

    Let's put on the crown. Hey! Red arrows. I wonder what they mean? This light takes me back to the top. Talk to her. Ahh, she was a Child of Dark. Here's the Manus spiel in a round about way. Not specific though. I guess a certain somebody goes into greater detail somewhere if I can get her to talk about it. Let's look more closely at this crown. Shift the screen info to see stats, compare to other helmets and wait-what. WHAT? Why...are helmets...SLIGHTLY CHANGING MY STATS? What? They all do this in some way. So the Sunken Crown does something in that it increases casting speed by 2. That's nothing. NOTHING. I guess the point is to juuuuuuust get you past some hard stat markers if you need them, but this is...I've almost gone through the whole game without knowing this. Chestpieces don't do this. Why is it here at all? Level up and now that I'm still human. Tiger time. One last time. You can do this! A lot of running around the boss arena. A lot of screaming. One is defeated and the other powers up with a similar glow that Sir Alonne's armour had. I'm out of spells. Still get it. Two souls and that's it. That's it? Looking at the souls. Seven pets? Then who are the other four? There were four knights...hmmm. Aava's soul says something similar doesn't it? Ah. That is a bit sad, the Child of Dark thinks that she was kept at a distance but is seems the king loved her after all. But this wasn't what I was expecting, ending this third area. It seems that all left was open air, yet there's no atmosphere.

    Speak to cat for some prism stones. Let's look at the covenants. 1,2,3,4,5,6,7. I'm missing one. I have a scale but where is this dragon? I know it's not the dragon in the aerie. Go to the dragon up the aerie AGAIN anyway and still nothing. Ring of whispers yet again telling me there's an enemy nearby but where? I'm sure the dragon and the knights have the potential to turn hostile but if that's not what they are in their natural state then they shouldn't be marked as such by this ring. Running around a little with the King's Ring on. Only one thing to do left. But I've been thinking. If Aldia has a theme then most likely Nashandra isn't the final boss then? Anyway, time to gather some souls to level up this armour. Warlock hat uses regular titanate, nice, still not going to use chunks. Use a fair bit of twinkling titanate on the grave guy's armour I got for that super nice curse resistance. Not all the way though. And the Pursuer's Shield says it defends against curses but in 3 the same shield says it does the same thing but actually does nothing at all. Now we have the shield. The first soul item I've brought in the entire game. Ok, yeah, it uses dragon bones but I'm not wasting them on this. The Rebel's Shield is just straight up better. It could just be that the shield's slightly higher than average curse resistance of 65% is what it is referring to. At least Straid's equipment trading is cheap.

    Through I go. Path of Want. Oh it has been a long, long time since I was last here. More than what, 70 hours? While I'm human I may as well summon. Forgot to change my spells. Oops. Huh, no intro. Oh yeah, that was only the second time around. I'm doing ok damage for about five seconds before she scythes me dead. Wow, fast. I know this armour isn't the greatest but I forgot to put my shield up. Back we go and ah, now I know what repeatedly being cursed does, it rips off max health. Let's avoid that. But Nashandra is slow, constantly using ranged beam attacks that offer safe moments to chug and just like that she dies. A giant light. A huge amount of souls, yet again. There's a tonne of giants around here, I've just noticed. There's fog I can't interact with so I can't walk back.

    "Proceed to Throne?" Ummm ok? So I guess there's more? Why am I vaguely recalling, no, am actually recalling seeing this mound from a distance? Where have I seen this? Is this the end after all? Nah. Wait, what's this? Cinematic. Oh god I look stupid. What are with these coffee bean doors and shields of the like on those axe hammer shield guys? Giants locking together. It's not over, it's not ending. There's a throne in here. I look really stupid and the horns clip through the throne. Doors are closing? Now what? Where am I going?

    WAIT WHAT? WHAT? EEEHHHHHHHHHHH?

    ??? Oh-ohhh. That...this is it! That's all there was! Dark Souls 2: Scholar of the First Sin. The game just drops off. The momentum's gone and the game just ends. You don't link the fire or anything? Well the credits theme is nice. Hey, it's got the English voice talent for...three people. Aldia, Vendrick and Little Shanalotte? Never saw her. Ugh, memories, people talking about chameleon or invisibility in regards to Ocelotte in 3 and that Ocelotte's invisibility being because Shanalotte had a similar power. Not sure how to actually reveal her though. But I wonder why this game has the English talent and the others don't? Emi Evans for the vocals here, very nice. Oh here's the base game credits. English voices too. In a bit of a stupor over the abruptness of the ending. Got some time to think. I guess I've wasted all the stuff I missed. The cast is pretty sizable, really. Oh, loading screen. And back to the Far Fire. Nobody seems to know that I've done anything. How do I even get to the next playthrough? I mean, I'm happy that it is giving me this chance to go back, but at the same time, this is really odd. Level up and then go back to the bonfire and ah, there we go, playthrough 2, but not for now.

    Now that I still have a tonne of health, let's put on flame resistant armour, use flashsweat, and try get that stuff on the ground in the Iron Keep. Hey, this guys sells fume knight armour now. Guy has a feeling that Benhart's sword is a fake. I mean I can't tell him that. I'm doing fine now. Get the stuff under the bonfire easy and the stuff jumping across the fire down the bridge and over the other side by jumping over. Why didn't I do this earlier? None of the stuff is interesting though. Up the ladder is one of these pharros doorways but come on, there have already been these in this area. They just add water but don't do anything else. No reason for it to be here.

    Where else to go? The castle? No idea where this giant eye throne room is under the castle. The ghost seems to know I killed the lord of the giants. Get some stuff. What is the point of the throne room? Sweep pretty much everywhere and I see a tab with a missing bonfire. Can't seem to get to where the queen was. Portrait still trying to curse me. Go back to Nashandra's boss room. The giants are back to where they were before, there's nothing here. That wooden door under the castle. I can talk to that singing person who thanks me a few times and gives me some stuff. Take a while killing the dragonrider but STILL won't open. I can see a big item in there. May as well keep walking through. Here's the way to the undead crypt. The narrative was that we were chasing the king, I thought, who had run through here. I hear singing? Kill the petrify frogs and up I go to the bonfire. Oh! I missed this door. Forgot about it. Renewed vigour! A swamp pyromancer? Great arrows for a distance deal with him. Inside is another one of these singers. She gives me stuff too? Gimmie a key, gimmie a key. No. I can pray at this fire. What am I praying to? A hollow and something, both tangled and writhing in the fire. "Alas, nothing happened." Uhhhhg. Downstairs. Shoot this guy with arrows but ow he has a twin. Get one, get the other. There's something in here and why does this go out here? A chest? Manslayer. There is it. Do I need to be holding a torch to pray? No difference. So this area is something but also nothing.

    Where else haven't I been? Starting zone with the old women maybe? Wow, 6 Effigy. And talk to the other woman and ladle. Ladle? "If you value your life, keep this in the kitchen." Is this trying to tell me that if I put this somewhere it unlocks something? Can't remember any other kitchens. Try Vendrick. I just noticed that there are upside down statues on the ceiling of the room leading up to the boss room. Well that's odd. Wow Vendrick has more dialogue for me. Successive amounts of it. Who would have known to come back here consecutively? He's talking about the DLC crowns too. "Flame...dear flame." You're shitting me. Is...McDuff..? He does kind of look...I mean, I suppose it could be so long that he's forgotten entirely. Still no Shanalotte around here? As I walk back I see something for just a brief moment waiting outside. Is that a knight, or the queen? Let's try the other areas like this that are withered. Keep getting invaded by Forlorn. Would be fine if I was ready for it. Through the giant. Ok, so there's some stuff in this area I've missed. Go splat several times. And WHAT? The wall next to the bonfire can be exploded as a shortcut! Went through the whole game without knowing. A soul of a giant was in the memory all along. Next one with the Lord Giant. It is still making that annoying ringing. But there's nothing in here.

    Missing "Vendrick's Homestead" aren't I? I've heard of it. Thought that would have been its own area. I still don't know what those souls of the chaos knights do. All the Child of Dark says is that the prays for their deliverance. Do I have to go back down there? And also, Vendrick seems like a nice guy, but there's many references of him going insane, mad, or changing in personality. McDuff is certainly abrasive to begin with. I feel bad not doing well in the abyss areas because I was lucky enough to discover how to get there myself so I shouldn't waste the opportunity. There's no telling what actually happens to the king. He just vanishes. That can be fine. Little fragments of the whole story lost to time, that's ok. Suddenly realising that the English cast is there most likely because there's no Japanese voice option. I wonder if that last circling giant is Yhorm? Maybe Little Shanalotte in Vendrick's memory and for Shanalotte to appear I needed to use chameleon? But if she was credited in the expac stuff maybe she's in there somewhere. Entirely possible that they take me back in time themselves.

    "Are you going to go see the Old Ones?" The cat said that a long time ago and after all that who were they? One was gone, one was already fightable and eventually became dead and the last one was taken by the flames of Chaos and at least I fought that one but the point is that there was only one king with a crown who was fought over for it. Who was the Rotten again? I really need to find that bonfire in that poison area. That is a problem, isn't it. One of those tabs could just be a bonfire with nothing else or could point to an entire little area that I've missed and I don't know which.

    🔥 🔥 🔥 - BONFIRE HERE - 🔥 🔥 🔥 8

    PART SIX here https://www.reddit.com/r/DarkSouls2/comments/iy9f17/my_blind_as_can_be_dark_souls_2_experience/

    submitted by /u/Faunstein
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    unspoken game mechanics

    Posted: 23 Sep 2020 03:57 AM PDT

    someone recently told me about powerstancing in the game. i'd like to know what other mechanics the game doesn't explain that i might be missing out on. thanks in advance

    submitted by /u/FART-MAGNET
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    Which build is better?

    Posted: 23 Sep 2020 02:02 PM PDT

    I want to make a build that uses the sanctum crossbow as it's main source of damage and came up with two builds. I do not know which is better.

    Build 1 focuses on promised walk of peace and the special attack of the sanctum crossbow. While build 2 is more about survivability and physical damage. The old leo ring sounds good on this one but I'm not sure. I've never used a crossbow build so I have no idea which bolts are best for normal shots or the special attack. Also I checked souls planner and apparently the repeating crossbow is good on mundane infusion, is that a good idea?

    submitted by /u/Danger_Noodle495
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    I hate Elana so much.

    Posted: 23 Sep 2020 01:37 PM PDT

    I've spent the whole afternoon trying to beat Elana to no avail. I'm using a melee build that includes the Vanquisher's Ring and a Great Club +7 so I deal around 500 damage to her. Hitting Elana isn't that much of a problem... if it weren't for the damn fire balls and the fact that she summons Velstadt most of the time. I can more or less easily deal with the skeletons, killing them quickly or outright dodging through them to focus on Elana, but there's no way I can do that with Velstadt. I've also tried killing him then going on with Elana, but eventually I ran out of stamina and can't dodge his attacks and her spells at the same time.

    I've ran out of human effigies while trying to beat her, so probably I'll stop by now and try to farm some. Anyways, any advice you guys can give me will be appreciated!

    submitted by /u/Adotham1
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    I am having so much fun with my pyromancer/fist build on NG++

    Posted: 23 Sep 2020 12:07 PM PDT

    I'm dual-wielding bone fists, poisoned claws, and pyromancy flames (just for looks), and i am having way too much fun.

    The bone fists shut down everything. Pretty much everything gets staggered, leading to an even more brutal beat down.

    Whenever something has tons of health, I quickly switch to dual-wielding claws. Applying poison and bleed soften them up so I can continue my Beatdown

    For range, great chaos fireball and forbidden sun are more than serviceable.

    Edit: I've been playing DS1 and DS2 at the same time, and I could have sworn Power Within was in DS2. Well, I'm mistaken. My love was taken from me

    submitted by /u/throwaway387190
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    My blind as can be Dark Souls 2 experience, entirely offline on the PS4 (4/6).

    Posted: 23 Sep 2020 05:43 AM PDT

    PART THREE here https://www.reddit.com/r/DarkSouls2/comments/iy9bmb/my_blind_as_can_be_dark_souls_2_experience/

    PART FOUR

    Go to the king's gate bonfire and hear this really weird noise that sounds like the old man breathing. I hope he's not dead. Clear out the room and um, damn I forgot to attune Light. Just use the bonfire to light a torch and down I go. Ah, it was one of those things that hates fire. Kill it and this is where the Farram armour set is. And there's two paths? Ah a bonfire. Don't mind if I do and through the portal. It is dark in here, I walk backwards into water. No problem there, I'll just walk around and...fall to my death, what the fuck. Ok...ok.

    Ok, so now that portal is shut. Is this a one and done? How can I get my souls back? No. Maybe, oh wait, what if I wasn't supposed to light the bonfire there? Damn, what if that was it? Light, dark, maybe. Die and lose all my souls. Great. What if I go see the younger guy near the other bonfire. But was getting to him from Mejula closer? I think it was. Down I go, past miracle woman. "Crushed eye orb shaking." O...k? Where did I even get that again? Walk out of the room, equip the orb. Nope. Walk back into room and aha. AND AHA. Knew it. Those shockwaves hurt and the healing is annoying but I get her eventually. And her stuff. I still have the orb for some reason. And after all the guy still wants to be left alone, okiedokie.

    Portal still down. Maybe I have to wear the ring? Oh, this is the hex covenant. I have like 5 Faith. Let's check the first place I met the old man in the forest. Nope, this is down too. Maybe I'll just talk to the old guy and offer an Effigy. Oh, here we go. I simply lost my freebie. Offer one up and away I go. New area. Seeing fall traps and I get this weird blue tint close to the edges, very odd. And hello, three people, or two and one...transparent scarecrow T-posing thing. Why is it T-posing, WHY? And it shoots lightning. And it's getting closer oh no, this thing is disturbing me oh no oh no. And it is a ghost it might not take damage. THREE HITS WITH THE SWORD, YA DEAD. Ok, two left and one's an archer. The sword guy staggers me in place and I die. Really now, having those areas needing a near finite resource AND having fall traps is just evil. Thinking about it now, wasn't there a faith item near where I got the crushed orb? I've lost the ability to buy miracles or anything else from her now too. And why didn't I use poison? Huh. Oh well.

    Time to check out that fog. And I know that sword! Didn't think the boss fight would look like this. The Fume Knight is skinny, thought he'd be more massive, like the giant statues laying around him honestly. Doing some ok damage with crystal magic weapon, 600 to his back, which is a lot but notably it doesn't look like a lot compared to how much health he has. He's tough and he's swinging in an odd way. I need a moment to heal please. Papa Fume Knight says No Chugging! I have one other problem in that yes, he can be healed by the one thing I couldn't get rid of. I already have 10 of them! Guess it isn't enough to make a whole. Maybe after the boss I get another. Boss arena cut honestly more than in half, I just have this little strip on the right to work with because any closer to the middle and he might jump backwards and get healed.

    His big sword seems to be buffed because the fiery glowing goes away after a while. Doesn't actually make a difference as to it being able to kill me or not. Hey, this guy will actually go into a blocking stance, great! That give me time to-PAPA FUME KNIGHT SAYS NO CHUGGING! Honestly though, I worked out that some of his wide swings are so wide that I can stand right in front of him and chug. Let's use an effigy and see what we get. That punching person again and heh, that old wizard guy. This is problematic, because I can't control where they go and he's so fast turning around to slash with the little sword and swing backwards with the big one that there's nowhere safe and he's rather unpredictable in this way. He also has this double chop to anyone standing roughly at his back left side. Something else about this boss fight. It is really hard to see the progress of the boss health bar. I die. Starting to notice phantoms drop off in usefulness. Was this a template for 3? This one might have to be a solo effort too. Baiting the smaller sword swings to have him swing the bigger sword gets easier but sometimes there's a follow up swing, and sometimes there isn't and I get caught out not rolling and getting hit by the smaller sword.

    Get him down to nearly half and oh, here we go. Rolling with a dragon shield for stamina recovery but yeah, his buff. It is tough. Here's the real fight. In this state he also uses a blast that kills me instantly and it also seems to cover the entire arena then turns into little balls. If I can't roll this then what can I do? If I have to run to the other side of the arena that puts me where I don't want him to be. More than once though I don't even roll, just walk through the sword swing as it misses me. What? At one point I roll visually clear of the overhead downward smash then teleport backwards to stand up in the death animation. What. Take a moment at the bonfire to muck around with Darkdrift. You really can't see the blade, almost. Ok so there's odd stuff in this fight. The roll but still dead thing keeps happening and the sword is part of the health bar. And after some attacks in begins to glow for some reason. I'm sure that's doing something, not sure what. Also I was right, those balls can hurt you. Damage is pretty high too even when blocked.

    Hmmm, let's upgrade this mage staff with twinkling titanate. It uses so much, ouch. Huh, forgot some things only went up to +5. I'm mainly using Crystal Magic Weapon too and I'm not sure if it is increasing the damage of it. Not sure that it effected those spells in the other games. Turns out the damage is going up, slightly. Not a massive increase however. Nearly getting there but that overhead upper left to lower right swing in boss mode gets me over and over. Use an Effigy and maybe I'll only summon one of you. Old wizard first. And hey, it goes pretty well. Doing good damage. I still died but I think things are getting easier. And I am 100% sure that bosses can be staggered. Can't seem to riposte them but that's absolutely the Fume Knight staggering. Don't seem to be getting more damage off it either. Free hits are free hits but if you're not giving yourself the stamina to use afterwards then what's the point cause you'll just die. With the +1 dragoncrest ring CMW lasts for a while, but it varies how much use of it I get before it runs off. Sometimes I'm well into second phase, it still hasn't run off and I die. Other times I'm not even there yet and it runs off. I really, REALLY would like to use the whole arena. I'm just hoping that the big one in the throne room would have rained fire down below or something like that to make it all worthwhile because I'd love to have the whole arena to use. I don't want to run to create space, have him use the jump attack and then plant himself next to the healer for several seconds.

    More runs, more death, more pain. Ok, let's try the other phantom. And yeah, she staggers the boss and also does fairly well but when CMW runs off, yikes. Gotta be careful of those back swings. End up chugging from the other side of the arena and found out his jump can catch me. Oh well, good to know. I keep getting close and sometimes I swear I'm outside of the range of the regular overhead swing but it still hits me. Trying to bait certain moves so I can get free hits. Turns out, that slow horizontal flaming sword swing that I thought can't hit me as it ends, can in fact hit me as it ends. If it isn't rolled, the attack is still active until it registers that something has passed through it, so walking behind the boss isn't safe if the swing wasn't rolled. Good to know. Try old wizard again and this time things go very badly. He gets stuck at the fog and the boss won't turn around. Really annoying place as I only have half the space around him to manoeuvre and I can't roll in front of him if he's facing the wall. Don't even take 50% off before the phantom kicks the bucket and sure I at least try but nope, wasn't going to happen.

    Slowly getting better at getting to the real boss fight better, actually enough to be able to practice rolling his stuff. Overall I've got him down to 20% a few times and dying has come down to not rolling through the horizontal sweep correctly for some reason. Tried resin just to see but neither fire or lightning did more than either magic weapon. Dark maybe, but I can't buy dark resin to test it. Hey, the dragon I killed did drop a soul after all. Why is it placed before the boss I had to kill to get to it? For a change of pace went back to last expac into the lair of the incomplete to just make sure there was nothing through here. The entire zone is the dragon's den and the surrounds so it could be absolutely anywhere. Looking up from the watery spot I can see where I walked down and the back of the temple but I'm not sure where this last one might be. Oh well, back to the knight. Summon old wizard again and maybe that first time was a fluke because he's not lasting very long and even if I'm the target some of those swings just hurt everybody.

    I'm entertaining the thought of the Ring of Thorns but that was around 30 damage to the boss whoever they were last time I used it and whole key here is not to get hit because if I get hit once and don't chug then something else might hit me and I lose time waiting for an opening to chug. Staying extremely low is dangerous because in the first bit the sword has a damaging shockwave around it and in the second phase the fire also does a small amount of damage even if rolled. Of course I can be on full and have some of these hits one shot me anyway but the amount of times that brief sword swish with the smaller sword hits me while I'm rolling is just, not even funny.

    Try that again. Summon the puncher. No good. Runs and runs later, summon the old wizard. No good. After a while a greater suspicion grows in me. Up until then, I had been using CMW immediately, the switched to GMW when it ran out late in the second phase, but I want to kill him quicker in this phase so what if I...switched the two around? Also get rid of the extra armour ring for a greater equip load ring. Wait. I'm rolling at the minimum encumbrance now aren't I? Ahh, that's making a difference, but let's try other armour. Slowing rolling but more armour not good enough. Go back to what I was using before for some solid invincibility when rolling. A few more close scrapes here and there and I can judge the forward thrust distance in stage two enough that I can mostly stand at some distance in front and just not get hit while I chug.

    Doing a lazy run laying on my bed and I'm getting him further, getting him further. Not laying down any more. Nearly there. He's so close and OH I'm out of estus. He's so weak. Get off one more hit, avoid the damage. One more will do it! But he's gonna swing! Running in there, he's about to swing. Heavy attack and GOT HIM! Wow oh wow that one overstayed his welcome. Two souls? Another piece of that one and down the pit I go and here's the crown. Huh, this isn't a boss after all. Damn and no Smelting Iron, that means I'm missing one. Just one. Somewhere. But again that message about the crown. Go back to increase Intelligence more then return to the top level throne room and put on the crown, walk around a bit. No, wearing the crown does not count as a Smelting Iron. Hugging the edge outside the boss chamber and this weird thing happens as if I've been targeted by a miracle. Did the statue do something to me because I'm wearing this? It's pretty far away on the other side of the structure though.

    Go to the armour and here we go, the armour is going even further beyond and so must I. I guess Sir Alonne is through here. A memory? Well this is odd, wasn't expecting this. Oh god so many of these things. I don't know how much time I have so I'm trying to rush through. After many more attempts than I would like to admit and after sweeping the levels I see fog. Ah, here you are. I've seen a screenshot of this. I don't think I'm alive even five seconds after he gets up. Well then. Fuck. It took me so long to get here and he just nopes me. A few more runs and I see he has a stabby grab that seems to charge his sword up but he seems to be doing different things when it is and that's not all bad. He also has this dark double wave projectile, easy to roll to the sides of but not through. This was what the Old Dragonslayer fight was supposed to be, wasn't it? It even makes sense to have black armour as if it has been charred. I wonder what kind of lore reason there is for Sir Alonne to be fought in a memory of the Old Iron King? So odd. And you know, it is rather telling that every encounter of these lizards after them in the fort ruins room has been them as static obstacles and not have them moving around. I wonder why that might be?

    Hey, time to try that ring that reduces backstabs! Might get me running past those knights faster. And what the fuck is that on my back? Well that's unsettling. But lol that's almost NO damage from an Alonne knight stab that normally takes off half my health. I know the ring weighs 10 but I can live with that. This is almost busted and I can deal with the unsettling thing I guess. There's gotta be something else....Sir Alonne's death sweep hits me in the back once and: "Gower's Ring of Protection Broken." WELL OK THEN. And Sir Alonne is just like "lol nice save bro" and hits me a second time and I die instantly. Righto then. I seriously doubt this but let's try summon time. Not sure about in a memory, might be wasting an Effigy here. And hey, I can summon. Oh, it's you two, who I didn't need after all from the blue smelter fight. Let's see how we go. Turns out, REALLY well and I've got plenty of time here to actually see what Sir Alonne can do. Not well enough to live, that 20% remaining was tough but I reckon I could retry it, maybe even with both. Few more runs and I seriously think I'm right on the Old Dragonslayer thing. Alonne's even got a jumping stomp reminiscent of a certain somebody. I wonder if the low poison value on the Sanctum hammer refers to how much poison damage it deals when inflicted or if this just indicates how much of the poison bar it fills and all the poison is the same? That's really confusing me now. What determines what?

    Woah those knights are disappearing fast! I'm not quite sure that getting pwned by Sir Alonne over and over within 10 seconds should really be reducing the amount of enemies so fast when they're not the problem. I mean they're part of the problem but at least I'm making observations about them that Sir Alonne share, such as increased damage from the back. So with that I wonder if he can be poisoned. Takes several hits with the Broadsword to poison the knights but they die fairly fast when it kicks in. Alonne's multi eyed helmet is reminding me of the Channellers from the original. I really don't want to see this guy breaking out in dance like the Yoshimitsu style spinning breakdance bullshit though. Actually, he should, that'd be an awesome fight! That would almost make sense considering those not quite Heide knights do something like that. And...is his behaviour changing? Maybe I got super unlucky the first 10 or so runs where he did nothing else other than the closing sweep, back jump into skewer and the grab.

    Ok, walking right up to him is more preferable to letting him come to you at the start and every jump backwards must be assumed to be immediately followed up with his stab. The hammer is far too unwieldy alone but maybe if I summon again it might be ok. I really need to look in game into poison more and I wish there was somewhere to buy resin. I do have some poison gems though. Hmmm. Need to look into that on the hammer, or maybe not. The reason I went all the way with it was because of the damage to begin with. Well I'll see if the downgrade is severe or not. Maybe try bleed too. Bleeding reduces max hp but I wonder what the value on that is? Could be potent on bosses but really, it was never impressive in the other two as an option if another existed. Doing over 700 using CMW with the Bastard Sword when I hit him in the back. Not really up for summoning one guy and having them getting butchered. I can bring the damage here but getting hit hurts. And Flynn's Ring is looking like utter crap. Do more testing. Is utter crap. Alonne's theme is starting to grow on me now that I'm hearing more of it than 20 seconds. And what is this weird clunking noise I'm hearing as I get close to the door? Is that the boss breathing? Time to look at adding poison onto that hammer. Wait. Raw does WHAT? More damage and more poison? Sure not as much poison as the poison titanate but I can deal with that. In practice it isn't making much difference.

    Still swinging way too slow. I can get him down to a solid two thirds but something always gets me. And after having the last two so quickly be a little bit of running around then smashing my head against the boss, I really want to do some more exploring. And I still don't know where that last Smelting Iron is. If it isn't in here then I'm wasting my time by not scouring the Iron Kingdom for it. Maybe I could look into those Abyss areas some more to give myself a break but I want to do that later. Turns out Sir Alonne has a parry. I found this out by hitting him with a swing as I ran past, TELEPORTED half a screen length backwards to then be skewered to the ground. Of course I died. I'm not even mad...I just...ok, ok. A few more runs and it's time to say bye bye. Use Effigy, summon those two and off I go and there we go. Was rather easy then after I had worked him out more than the last time to some degree, bit anticlimactic. "Very good!" lol. Ah, here it is, there's a wedge in here after all, but nothing else, I guess that weird clinking noise was just noise after all. Grab that last piece of a soul and I guess that's the zone. She is no more. Ok. Interesting take and the soul says interesting stuff. Discovered that the shining gold light when wearing the Crown of the Iron King happens every once in a while and I have no idea what. Why didn't the first one do anything?

    Level up and off I go. What does the Shrine of Winter have for me, something dark and brooding like the Painted World? WOAH. Did not expect that. So much snow! And the sky is so blue! "This message is being sent from somewhere far away." What is with these? I'm looking around so much I'm only half paying attention to the massive gust of wind and the tentacles bursting out of the gate. Two directions, left or right? Let's go right. Probably the wrong direction. Frozen hollows that shoot things and a thing blocked off, guess that's for later. Torch goes out? That says something. Now the weather is bad. Someone sitting on the ground. Or maybe not a someone. This is a long, long way to go. Starting to find frozen things and snow mounds I can't get through and there's more of these things sitting down. Can't light the torch outside, can I? Nope. Go inside this house thing and there's some enemies behind boxes, I see you. Deal with the one I left alive outside, back inside, carefully open the door, is that a bonfire? No. Still no? Anyway, whip out my bow, ehhhh Fire arrows I guess. Shoot one, he jumps over the boxes to get to me. Deal with him, shoot the next one but he brings a friend, keep shooting, switch to sword. All gone? Nope. Dog. Kill dog and through this door. Using a few lifegems here to keep myself topped up.

    I now have a path with two buildings. The left doesn't look to go to anything else but there are more buildings to the right. So let's go left. Probably a bonfire in this one. Some boxes and a hole in the wall, let's distance ourselves and use a firebomb to clear them. Through we go. This is a really long way from that first bonfire. Clear out one enemy, start beating the other. "Broadsword +10 at risk!" What the fuck? Ummmm, shoot arrows! Still got the bow and he's almost dead. Get him at near point blank range. Let's have a look. 5 durability left!? Oof. Repair powder now. Onwards to the end of the cliff. Bell Helm, seems funny. Says it has good defence but those numbers, eh. Well, time for the other room. Ah, what? There's the bonfire all along but there's no way back up if I go down. Down I go and light it. Outside and doesn't this area look familiar? Just a little but this is a different place. Take this slowly up the slope. More things I can't get to. Haven't died in a long time, this feels good. Big guy on the other side, he's not so hard. Door is locked but I can open this one. Wait? One shot of the flask left? Impossible! Oh wait, I didn't actually rest at that last bonfire, did I? Long left pathway or to the right? Go right deal with this one and I have a lot of souls I don't want to lose. Level up and I've been using some repair powder so I equip a +1 give me more slots ring and attune Repair. Do this again, get invaded by Forlorn. Seriously, what is with that guy and scythe? Switch to poison Broadsword which might have been a bad idea. I die. I miss the +10 Fire Bastard Sword that turned him into paste.

    🔥 🔥 🔥 - BONFIRE HERE - 🔥 🔥 🔥 6

    PART FIVE here https://www.reddit.com/r/DarkSouls2/comments/iy9dtq/my_blind_as_can_be_dark_souls_2_experience/

    submitted by /u/Faunstein
    [link] [comments]

    I think it is very impressive of from software to have the pursuer show up in other games you play, didn't think that was possible.

    Posted: 23 Sep 2020 03:05 PM PDT

    Pretty neat, do they have like a deal with other developers to put him in their games or something.

    submitted by /u/CylinderDude
    [link] [comments]

    Shortsword appreciation post!

    Posted: 23 Sep 2020 10:44 AM PDT

    So I'm doing a bow build and I wanted to have a reliable, but not too op backup weapon to use. I picked the shortsword since I never really used it and I figured it was a low tier straight sword. Oh boy was I wrong. The shortsword has one of the best movesets, with both slashes and thrusts while both one handed and two handed. It also has absurdly low stamina consumption per swing, which combines extremely well with the stone ring so you can stunlock most basic enemies. It's damage is not incredible, but aside from that it' s one of the most versatile weapons in the entire game, and capable of handling almost any situation.

    submitted by /u/Kvcs2001
    [link] [comments]

    How do I fight npc Summons

    Posted: 23 Sep 2020 10:34 AM PDT

    Im trying to do some pvp after i bought the game a month ago and keep running into host that have cleared and im just wondering if there is a easy way to kill/distract npc summons.

    submitted by /u/GotNote466
    [link] [comments]

    Does your own item discovery factor in when you're summoned as a phantom/shade?

    Posted: 23 Sep 2020 02:06 PM PDT

    I spent a lot of time getting summoned for farming loyce souls in The Old Chaos this week while decked out in farming gear. Only I have no clue if that made any actual difference on my part, or whether it's all calculated by the item discovery of the host player?

    submitted by /u/lazylazygecko
    [link] [comments]

    Spells users, what do you do when you run out of spells?

    Posted: 23 Sep 2020 09:20 AM PDT

    Hey you!

    Posted: 23 Sep 2020 12:29 PM PDT

    Is anyone willing to give me, if they have it the promotional white hilted black steel katanga?

    submitted by /u/Keyblade_Breaker
    [link] [comments]

    Any disadvantages playing Dark Souls 2 Online Co-Op?

    Posted: 23 Sep 2020 11:58 AM PDT

    Me and my friends want to play Dark Souls 2 Co-Op. I wanted to ask if my friends will have any disadvantages when i summon them to my lobby? Can they gain any souls, can they take weapons from dead enemies or can they stay there for a limited amount of time?

    submitted by /u/WarningSilent4186
    [link] [comments]

    Do you think this game will still be active when Demon’s Souls Remake drops?

    Posted: 22 Sep 2020 04:15 PM PDT

    I've actually noticed a big uptick in invasions/ co op recently, I guess due to the COVID world we all live in. I really hope this community never dies, because after playing thru DS3 for what I think will be the last time (platted it long ago with many hours of play) I really think Scholar is my fave to replay over and over.

    submitted by /u/Wehuntkings
    [link] [comments]

    Copy on ps3 for 5.99$ at my gamestop, should I pick it up?

    Posted: 23 Sep 2020 10:38 AM PDT

    It's vanilla from what I can tell, no dlc or anything. Thoughts?

    submitted by /u/IndependentLobster27
    [link] [comments]

    My blind as can be Dark Souls 2 experience, entirely offline on the PS4 (6/6).

    Posted: 23 Sep 2020 05:48 AM PDT

    PART FIVE here https://www.reddit.com/r/DarkSouls2/comments/iy9dtq/my_blind_as_can_be_dark_souls_2_experience/

    PART SIX

    I have three of these Loyce Souls. Maybe I need four? Ah, down there I go and they do keep coming. The problem is I'm on my own now. This isn't too fun and more are spawning. I'm counting seven of you. I was wondering how to get their armour sets otherwise. You know, this would have been a great place for them to put a shade or two around. Maybe five souls will do something. And yes it does, the Child of Dark says some more things and I'm being told some information and something shatters. Oh, the steps up to her are being revealed. I guess I need another five but if covenants are anything to go by I might need successive amounts. Hopefully not. Grinding. So much grinding. And death. I have over 100,000 souls just from killing these things, better go back and spend them. I guess I'll buy some titanate. Wait. WAIT. NOW she's selling infinite chunks? All the chunks I could ever want? AAAAAAGH. Spent all my souls. I do have the Symbol of Avarice but I'll just die wearing it, isn't there another hat that does that. Ah the jester one. Get ~20,000 more souls off these knights and get the jester hat. May as well spend the chunks on it now. Not a slab.

    More grinding. Starting to get into a groove and I know that for some people who want complete sets they set themselves to grinding but I feel like I'm being forced to do that to proceed learning lore and progressing, which isn't very Dark Souls. I have eleven of these now. Still nothing? Must be fifteen. Ugh I was right. I guess Rusted Coins might be useful, but I've already got the +1 ring and the Jester hat on. The soul drop is competing with the other items the knights could drop too and sometimes nothing drops. Take a break, so something else. I wonder if Vendrick has anything new to say? Ever so slightly. Still the noise with the Ring of Whispers. Let's take a better look at this giant in the room. Wait. The giant has a beard. Is the giant Vendrick? He wasn't a giant but he was pretty big. Ohh that's awful. Can I put him down? Still can't seem to hurt him even though I can target them. But...he's on the ground dead here, isn't he? It is so dark but I'm sure that's not just armour. Then who is the giant? Back to grinding. Fifteen now. The ice barring the way recedes further. Wait, so Manus split into many pieces? I thought it was only four? Guess I was utterly wrong on what I was remembering.

    That last four was one hell of a grind and if it keeps increasing, needing, five, then ten, next will be fifteen and then the last thirty? Something else. Let's do that forest portal. Wait. I can see these guys now! How? OH the eye! I wonder if I'll be able to see invisible Shanalotte, wherever she is, provided she hasn't turned herself into a tree. Feels weird doing things knowing it can't effect the ending. Whether it could at all who knows but I guess not. Die because they swing so fast. What's in that last portal? The ring says that I can see Abyss portals across Drangleic but it is not as if they just appear. At the edge with Light on around the outside and what's this? A statue? Aha. Use a branch and through I go. Here's the last bonfire in here. A pharros lockstone. Now let's look at this portal. A big hammer guy with two hammers and then a pyromancer. Well I'm going better than the other two areas. There's a bowl in here with bones in it. I can light it but there doesn't seem to be any effect. I can't even relight the torch with it. There's fog down here, along with one of these tree witches, another hammer guy and pyromancer. Unfortunately I can't separate them and I die. I really hope I don't need to collect a further 15 then 30 of those souls. I can understand this being fun with friends, a little arena like I thought existed over the bridge, but now it feels as if I'm drawing out the game and it really is killing the experience. It is this busy work vibe I don't think should be here. Hey, I've farmed for Darkmoon items in Anor Londo and Humanity below the Tomb of the Giants, but neither were this bad and I don't even know what I'm working towards.

    Finally get 20 of these things and damn. Must have been 25! Or 30. But what's happening? Why is there only two of you coming out of the portal now? Making killing you easier but I wasn't having too much trouble once I got the hang of it. This means there's less chance for something to drop. Killing two fast so I guess I can't activate the portals to spawn as I had thought. I've got plenty of time to check my items and gear. Wait, the Twindragon Parma increases item drops! Why wasn't I using it? And huh, Prisoner's Tatters. There's two versions of it, I wonder which on has the higher effect? All this wasted time spent waiting is killing me. It's almost as if it is faster to go back and drop down again. Actually, that's a good idea. NOW WHY IS THERE ONLY ONE OF YOU? NONE OF YOU? What's going on? Why is this happening? So sudden. A drop off of not even ten minutes. Soul Memory. But why? I'm so close but so far. This is impossible now. Feeling ill actually, actually sick, not a good feeling. The game is not letting me complete something and it is right there. I can deal with dying to bosses over and over, I can deal with getting lost, I can deal with regular enemies giving me grief, I can overcome all of that. I can eventually succeed. But here the game is telling me that "you're not good enough to have access to this at all". These souls aren't keys so I will get to keep them won't I? Won't I? See you in New Game + I guess.

    But for now I'm irritated about these lost bonfires. Aldia is around somewhere, just not sure where. Back to his keep. I forgot that I hadn't lit the torch up here. Kill Forlorn. Huh, didn't know that I could go under the dragon's claws on the right, thought I could only get through the tail. That's me not paying attention again. The guy on the right says I did something now. Is this the same guy from before? His tone is very different. Oh you're the Wizard Navlaan. Where have I heard that name before. As a summon phantom? No, as an invader. But here's some wizard and witch themed armour. You know, with the Alva the Wayfarer armour and Black Witch set and trivia in the third game I was convinced that these two would be NPCs in 2 but I guess not. Those mirrors still don't do anything.

    I forgot I hadn't lit this torch over here either. A pain to fight Forlorn but let's do it. First gotta clear the room. These two doors are STILL locked. Die a few times due to getting munched. I wonder if that upper cut they do can knock down the top cages? This locked door. I wonder if I can get a big thing to crush it. Yup, that's the way! But nothing interesting in the chest. Get to the end and wait. Why is there fog here. Do I get to fight something again. Oh wait, I was invaded by the wizard I was just talking to. I'm dead. Gotta do that again. Rebel's shield up. Kill him because Soul Focus actually does a lot of damage if you sweet spot it and a two more swings will do it. Walk on ahead to the dragon chamber. Keep going and looking out at this view makes me think. The guy said the dragon place was on the eastern edge of Dranleic but looking out, and knowing where that is. Where I am doesn't make any sense because everything below the Aerie should be in shadow. And why is there a shadow here? Game glitching out again. Does that mean there's someone up above? But I can't walk closer so there is someone here! Umm, is this who I think it is? Can't be. Can't roll into them. Take off weapon and try punching them and oh, just a body with one of those smooth stones. If they are invisible I guess I was wrong about the eye revealing all things. Guess I have to pay attention to shadows.

    Go up to the Aerie for no reason and use the feather to go back to the keep. Now the guy is back to who he was before and I can't interact with him to buy stuff. Damn. Let's use some Charcoal Pine Resin. Light that last torch and the Stone Ring makes a difference and Forlorn goes down. Nothing has happened. There's got to be a bonfire somewhere around here for one of these guys to crush. Looking at the similar bricked pattern on the walls as before, can't seem to get them to break it despite swinging and clipping through it. Get munched. ~30,000 souls but that's not a problem, I'll just go back and get them. Why is the dragon moving? I had better get out of the way and nope. Not enough. The head shoots forward and one shots me before exploding. I have the Aldia key now. I guess that's my consolation. Go down and open that first door. Get inside but a mimic gets me. Go back and the gargoyle gets me. Hey, finally see my first warlock in the whole game. Clear the room and open the other door but this just leads back to the other door, doesn't it? Key really didn't do much after all. Well here's the lever I guess to drop the other cages but I don't think this is leading to anything. No idea what that bloated manticore looking thing is but at least it is stuck at the door. Kill all the dropped stuff but a mimic gets me because I didn't realise they could still do the mouth grab. Go back and get rid of it.

    Now what. Given up searching for that bonfire. No souls. May as well do that Abyss stuff. Black Gulch one first. Die. Let's try that again. Beat them all and don't forget to light that torch. The fog had cleared. What's down here? Oh, nothing. Some words from old man. Covenant Allegiance deepened. A hex. This is all useless stuff for me but I'll just do the content anyway. If I make a hex character I'd rather know what I'd be dealing with. Complete the Castle one and then go to the forest. Just walking around. Still no way to get that item on the trunk. Activate the portal and this one is easy to deal with now. After so much trouble. Room is very small but there's a lift. One guy in here and fog. Drop down again and that was short and oh I was wrong, a boss. Is that a dark soul ring? Sword really not hurting this guy. They power up similar to the Burnt Ivory King. Blue skin, four arms and angel wings. This doesn't look very Dark Souls. Now the next ring is purple. I die. Well. I should really be saving those spells for when I need them.

    I wonder if I can jump down from here to Vengarl's spot? Looks like there might be an invisible wall here to be realistic about it. And no, I can actually make it with the cat ring on. It suddenly occurred to me that explosive barrels might be the way in to other places I have not been yet. Go to the second rat chamber where the crap tonne of rats were and use some lockstones. But of course, they are nearly useless! I get a room with a hex in it with the image looking rather novice in the art department compared to all the other hexes I have. Just a spludgy circle. Lol I can give 7000 souls to the Miracle woman's grave that is just sitting there. I guess I get to access her shop but I really don't want to use the souls to check.

    Looking around for other things to do. There has to be a reason why the castle dragonriders bonfire has fog in the picture. I guess at one point in development you were supposed to come this way first and no one could be bothered changing the picture. There's nothing wrong seeing into the room from the back if you know what is there because you only get the bonfire after beating them after all. Walking around some more, and I did realise this earlier but the perception of distance is super off in this game. Walking up to Drangleic Castle makes it super obvious if you orientate yourself to where the castle is supposed to be before going through the tunnel. Looks nothing like it does from a distance and also, it honestly isn't too far from Mejula, and it looks out to sea, yet all around from there, yeah I see what looks like a lake which could just be the sea, but Mejula isn't in a bay with mountains sticking out to either side of it so the landmass itself it really wrong. I know Dark Souls 3 tinkered with that as a concept but it just seems a bit lazy of an excuse to make the world seem much larger at a distance than it actually is.

    Walking around, might check out the King's Way up to the mirror knight and oh, I forgot this odd thing existed. Looks like a doorway and the bust of this knight seems too obviously placed. King's Ring doing nothing. Human ring I got from upstairs doing nothing either. I don't have a gesture that matches what it is doing. Decapitate gesture? Nope, nothing happening. Wearing the captain's helmet isn't doing anything either. Light a torch and huh, this thing casts an obvious shadow. Is it something to do with this? Do I need to line it up with something? There are two people next to a tree. Did I need to bring a phantom down here and sacrifice them somehow? There's blood on these people. Do I need to defeat an enemy? No, those golems aren't doing anything when I kill them down here. Turns out I did miss an item though on the left walking back from the boss room. Two items. Let's see if those knights have started to respawn. Nope. Back we go. Maybe I'll try get my souls back. Might die. Oh, my allegiance has increased. A more powerful version of that hex. I've think I've seen the warlock cast it in Aldia's Keep. Give a human effigy and back down I go. There's got to be a reason these things keep dropping Bonfire Aesthetics. Who would want to make the game more difficult apart from the hardcore? Huh, my body isn't in the boss chamber but right outside it. Let's give that boss another go. Ok, so here's the purple circle first up this time. FROM THE LEFT? That's...ugh. More than half my health and I couldn't even see where that came from. Oh look, a purple beam like Nashandra. Just have to stand out of the way and heal but NO this one tracks to the sides and finishes me off. Well that was bad. It was going straight but then suddenly started to track afterwards. Go back again, fetch souls but don't bother with the boss.

    Where now? Turns out I can kill those lizards in the sunken kingdom, but that head thing still does nothing. Kill a few of the Incomplete until I get enough souls to level up. I'm sure these are just giant obstacles that ultimately don't drop anything important when they are all dead. Just not enough? Kill some rats which are just enough to top me up. I think I'm going to find out what those bonfire aesthetics do. Could use it here first. Not that it is going to do anything. "What is done can not be undone." Ok. Why are there more items around here? Oh wait, the rats! Well let's see if they are notably tougher now. One Soul Greatsword ends the lot of them. I guess not. Did that do anything to the fires on the map? Wait, where's the guy gone? Why is it dark down here? More skeletons!? Ow, they hurt a tonne and oh I'm dead. Careful, careful, don't want to lose ~45,000 souls now. Back I go, nab souls, kill the skeletons. Both drop an effigy. Suddenly the guy is back. Light the torch again. More items lying around and I can speak to the cat through the wall when she's up against it. So...if the skeletons came back...does that mean..?

    Level up and back I go to that bonfire in the church. Use one of those things. "What is done can not be undone." I get you. Any items around here, eh he heh? Nah. Anyway, walking down- what. The FOG is back? The knights are back!? What. WHAT? I get to WHAT? It makes sense now! Why this fog shows up at the other bonfire image. Shield, ring, rags, silly hat, on. Down I go and we're BACK. OH YEAH! HERE WE GO. Back to the enforced grind for lore content. So not Dark Souls. Wait, let's think about this. Maybe the boss won't reduce in the amount because of course it it all part of the boss fight. And the reason enemies reduce is because of soul memory. Agape ring. I knew roughly why it existed but now I actually have a need for it. Put that on. Go back to spend souls. Can nearly buy titanite. Ring off, kill rats. Are the skeletons back? No. No worries there. Ring back on and off I go. No one is going to stop me now! Apart from me, who keeps missing items on the ground and getting skewered. Finally get 5 more to hit 25 of these things. Please say something new. NOPE. UGH. That means it really is going up in increments of five. 5, 10, 15 I'm guessing to make 30 then 20!!! meaning I need 50 of these things! Judging by how long it took me to get 5 more here it's going to take me a week. Now I know that the drop rate seemed to skyrocket after the boss but I don't want that crap happening again. And there's no music here so I might as well commit heresy and put on some youtube doco or something to pass the time.

    It appears that the friendly knights don't always freeze all the portals before the boss comes. Uuuuuuuuuuhhhhh so 30 does nothing? Ok then. Guess it is 35? The mist stuff up there looks as if it is getting larger. 35 it is, meaning increments of a multiple of 5, 15, 35. So I need 65? Who's idea was this? Much more grinding commences. Nothing at 40, or 45. I now have 52 of these? Eh, why not, let's just have a look. Oh, no, she says something! Here we go. Nothing more? Have to walk up to her now. She's saying things, might try and sneak forward a little more and spin the camera to get a look at her face. She's...well that's a bit off. Marks on her. Of dark? Got her soul now. That's it? This had better be worth it. At least I didn't need 65. All this talk of meeting another person of Dark. Nashandra is dead but there isn't even enough space to require foreshadowing because it is so obvious what is going to happen and you come to it so quickly.

    Bird first. Is that a noose? Nah, looks a bit like one though. A sword with the name of the place, how interesting. A curved sword too. Might get it if Straid has nothing else to offer. And no he doesn't. A bit surprised to be honest. Well time to see if I can beat the Burnt Ivory King again. Get him down to 25% before I get impatient. Not even greedy, just wanted it over and didn't roll when I should have and got stabbed on the third hit of his combo. Let's see...wow I nearly have enough souls to level up. Ummm, let's go to that fire again and see if that pyromancer is still there in front of the fire I can pray to. Turns out yes. Still can't do anything but these things have four arms. You know what else has four arms? That dark seeker whatever it is thing I haven't killed yet. Well I'm a little cooled off from not killing the Ivory king when in all honesty I could have if I was in a mood to take things slower but I guess the grind got to me. Go back downstairs and kill the knight and there we go, enough souls. Keep levelling Strength because I want it at 50 after not wanting to bother with Faith.

    Discovered before that the chest in the blacksmith's and armourer had returned, and there were other items. Can't remember if they were the same, so go check out where the binoculars were and they are back too. This is a really odd thing. It strengthens the curse and I guess that douses the lights, but really, those lights get snuffed so you can light them again to remind yourself what area you haven't backtracked to yet. Wasn't there a chest under the way to the giant forest? Yeah, there is. Pretty sure it wasn't a Mimic- OH GOD SHIT FUCK. Not dead! Shoot Soul thing at you and just going to double hand it. 1 Rusted Coin? Whatever. And I guess, even though I haven't got all my items traded or moved onto the second play through that I'm done. If anything these bonfire curse increases I suppose try and buck the trend for a new game but what's the point?

    I'll recollect all my thoughts as well as questions I had here and there I didn't have answered. Before looking anything up I guess I'll post this because the feeling has been for the last few days since I finished the game by getting the ending is that I have to stop somewhere. At the start I was getting Oblivion vibes and just like one of those styles of games they don't really end, you just put the save down one day and don't really pick it back up and that's the feeling I'm getting here. Normally I'm writing this all in a sleep haze from the night before/earlier morning but it is a bit early in the night and I'm just writing this right after turning off the console. This has been my near daily morning ritual since the 1st of September. No idea what I'm going to do tomorrow morning.

    The original locks you to your final fight to proceed and 3 does let you choose when to move on but there's less to do where here there's a state of flux as long as you want to keep making things challenging for yourself. Being able to fight past bosses, that's something that in theory people might like but if it's there at all there's another reason in the process somewhere, such as when I was forced to do it so I could actually complete the game's content. Dark Souls 2 feels like a lot of ideas and reasons were put in place to justify those ideas or make them work and the end result is certainly something different but at the same time the soil on the slope starts to become saturated and you stick your boot into it and your foot just sticks to it and there's a muddy chunk stuck to it that has separated from the ground and sliding along. I see that this is what the Abyss portals are for most likely. To upgrade the covenant you use an aesthetic on the nearby bonfire and this resets the space inside the portal too, making it harder and you're just doing that over and over. Not going to bother with it myself.

    🔥 🔥 🔥 - BONFIRE HERE - 🔥 🔥 🔥 9

    Here are some final random thoughts, dot points and finally my conclusion. I'm super happy that I didn't look up a single guide! Sure there are small things from past conversations and online comments or random youtube suggestions giving me infuriating spoilers here and there but I did this all my own with no guides and offline too! I suppose after posting this and letting it sit I'll start looking up all the stuff I must have missed.

    If I have problems with the game, what springs to mind most immediately is that the game restarts several times! There is the opening cinematic, then the opening area restarts you in a different place, then the old women restart you again and you restart as you walk into the place Betwixt. The you start AGAIN as you walk into Mejula and if you take a look around then go back and take the left path right away you likely won't have a branch and be forced to turn back yet again from that direction!

    I was under the impression that Vendrick would be fought because Ornifex talks about wondering what they would be able to make from his soul. All these petrified people for no reason. I would have thought that he would have fought like Gwyn in a lesser way but have petrification to deal with. But in the end it is nothing.

    Never did manage to find Aldia.

    • Did Scholar of the First Sin just add more dialogue for those three who were named in the beginning of the credits and are these places found only in those other areas or was this to add things here and there?
    • What was the deal with the Pursuer all along?
    • All these fires on the map are lit but what do they mean?
    • Did the game go through some development twists and turns?
    • Why does the Old Iron King have a second name in Icherous Earth?

    Like in the other games the enemies seem to know when they are locked onto and this is obvious in the bosses.

    There are two giant slab faces that look as if they are crying in the Betwixt place that took me ages to see.

    As a new intro, hexes are certainly a new way to play, but having Dark scale with the lesser of Faith and Intelligence seriously limits its use and needing to invest in both puts a player at a disadvantage.

    I still have an Estus shard left over and only 12 Estus, which seems odd so there's most likely a burnt bone to Estus shard ratio that needs to be maintained and yeah, there's a tonne of stuff I've missed that I can see but what about everything else I can't see? Items I couldn't find a way to list.

    • Missing the item in the church looking out down to the spiders.
    • Missing many things around the various edges of the gaol.
    • Missing everything on the ledges of the windmill in the mines.
    • At least one thing in the gutter.
    • Whatever it is behind that door under the castle.
    • That tree stump item in the scorpion room.

    There's probably others I'm forgetting too. I could never find the dragon covenant and the list has room for a ninth but I don't know what that would be.

    • Missing Earthen Peak third bonfire.
    • Iron Keep third bonfire.
    • Drangleic Castle second bonfire.
    • Aldia's Keep second bonfire.
    • Dragon's Sanctum third bonfire.

    Making the wrong choice doesn't feel good when you're forced into trial and error if you don't get lucky with your initial choices. Especially if a wrong choice locks you into going in a direction you don't want to go.

    Reducing the amount of enemies you fight as you die repeatedly is telling on a balance level. There's something creepily sad about seeing spaces you knew were threats now being empty, as if the hollows themselves are going full hollow and disappearing from the world. But on the other hand you're losing out on item drops and farming.

    DS2 Bosses: Designed for multiplayer. The Pursuer, the spider, the three automata, the dragonslayers, the mirror knight, you can't tell me these weren't thought of. Bosses with multiple weak spots in different places, some that are tough to reach and exploit quickly and yes, some fights with multiple enemies. Or fights like The Sinner, where someone would stay outside of the fog and relight the torches before entering. OR THE TIGERS.

    NPC summons seem significantly more powerful than 3.

    Levelling up got me very high, much higher than in any other play through I've had.

    Only 33% of people have beaten a play through to the credits on PS4.

    It feels like there's an actual story with plot here, going on in the background. Dark Souls 3 did away with this and went back to the ambiguous stuff and yeah there were some serious content changes as to what went where so I already know that it wasn't quite the game as it had been envisioned but seeing what's here in 2 makes me sad it wasn't followed on in some way at least.

    I would know what I would have wanted to see next and I don't think 3 would have been it now that I've got this better idea of what came before it and I know what I'd want from another one but From can't keep making the same game over and over and Bloodborne, Sekiro, they need to make these new games that are different experiences and honestly I think the Demons Souls remaster, even though it is less of watching your kids go off on their own and more like your ex strong arming custody and life of your kid out of your hands forcing you to watch them grow and be moulded in your restrained absence over the years from afar, is making From breathe a sigh of relief, because the heat is off and the expectation for the next few years at least is gone.

    Regardless whatever Elden Ring ends up being, there's enough there even with other projects, more Bloodborne, more Sekiro for no one to miss any more Dark Souls from them and things do get stale and maybe we'll start seeing Dark Souls original characters pop up in other From games, just to get that warm and fuzzy feeling.

    But in the end, Dark Souls 2 Scholar of the First Sin is a game that feels to be an experience incomplete and even after the credits rolled I felt that there was so much still to do, and I found myself back staring out at the far fire really feeling that incompleteness, knowing that the rest of the journey would be left as a what if, stuck forever in that last moment looking out over Mejula, without ever really knowing why.

    submitted by /u/Faunstein
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    Drakekeeper Hammer farming nightmare...

    Posted: 23 Sep 2020 09:30 AM PDT

    Hello fellow hollows, to make things short I am on the verge of losing my mind. I am running an str/faith build and was really excited to get the DKGH. Problem is I've been literally farming for 6 hours straight now and forget about the hammer I didn't get even a single armor drop, only dragon charms, so what's up with that ? Does the CoC make drop rate worse or something or I am just that unlucky xD, and is there an alternative way to get it ? Any help is much appreciated.

    submitted by /u/SimplyUnlucky97
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    TIL Vendrick has a long range attack. WHAT??!!

    Posted: 23 Sep 2020 08:38 AM PDT

    Anyone out there?

    Posted: 23 Sep 2020 07:57 AM PDT

    Hi! I'm looking for gaming buddies on ps4, I have a few but I'm looking for more anybody interested?

    submitted by /u/assistinator
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    Help in Boss

    Posted: 23 Sep 2020 04:05 AM PDT

    Need help in 3 sentinels, xbox one. GT TitixLive

    submitted by /u/titixbox
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    Why does my club seem to be more effective than my halberd when the damage is lower?

    Posted: 23 Sep 2020 07:24 AM PDT

    Hello friends. First DS2 playthrough after finishing DS1.

    I have a club and halberd both at +5.

    • Club physical damage: 277
    • Halberd physical damage: 345

    Yet, against seemingly every enemy the club hits harder. Is it strike vs slash/thrust thing? I tested on some Royal Swordman and the club R1 hit for 205 while the halberd R1 hit for 153. Overhead halberd R1 not the poke.

    Also both weapon R2's seemed to hit for the same amount as R1 which I thought was odd.

    Is strike just better in general for this game? Thinking maybe strike damage is more effective against armor than slash/thrust.

    I'm playing blind, just finished Dragonslayer and Sinner bosses, so please no major spoilers. But as far as directions to go and more info about weapons, I'm all ears. I have a large club too, and Heide Spear, nothing else that really jumps out at me though.

    Thanks.

    submitted by /u/pakicetus_inachus
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